Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RichardShooter
Cthulhu
Level 175
God Stats
7W - 15L
1,544 SR
Queue Stats
256W - 292L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
TheGankSinatraJr
Kukulkan
Level 239
God Stats
4W - 4L
1,592 SR
Queue Stats
155W - 142L
1,556 Elo+
Party 2
Maui
Maui
TheeHamburger
Maui
Level 304
God Stats
3W - 2L
1,707 SR
Queue Stats
298W - 297L
1,541 Elo+
Party 2
Hachiman
Hachiman
drcptplanet
Hachiman
Level 104
God Stats
18W - 35L
1,445 SR
Queue Stats
55W - 87L
1,421 Elo+
Party 2
Team Averages
Level 211
1,558 SR
1,523 Elo+

VS

Team Averages
Level 104
1,491 SR
1,386 Elo+
Charybdis
Charybdis
E_SINOFPRIDE
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 324L
1,505 Elo+
Solo
Anubis
Anubis
ElTiny79
Anubis
Level 84
God Stats
2W - 5L
1,383 SR
Queue Stats
8W - 23L
1,240 Elo+
Party 1
Cabrakan
Cabrakan
WildGhost92
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bR Equalizer
Cu Chulainn
Level 86
God Stats
7W - 8L
1,571 SR
Queue Stats
13W - 27L
1,240 Elo+
Party 1
Mercury
Mercury
bily2000
Mercury
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 1 / 4
6,575
598
8,607
10,120
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,190
654
5,627
6,391
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 6
7,649
695
7,536
5,370
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 7
6,518
593
4,315
11,291
8,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
drcptplanet
Hachiman
12
4 / 1 / 2
6,910
628
6,948
6,369
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
E_SINOFPRIDE
Charybdis
9
1 / 4 / 0
5,337
485
4,012
7,482
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ElTiny79
Anubis
10
1 / 5 / 0
5,709
519
5,326
9,074
4,259
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
WildGhost92
Cabrakan
8
0 / 3 / 0
5,239
476
2,754
10,667
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
bR Equalizer
Cu Chulainn
9
0 / 2 / 0
5,431
494
5,742
11,771
7,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
bily2000
Mercury
9
0 / 3 / 1
4,980
453
1,313
10,047
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
2
2
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
4
8
L
Charybdis
E_SINOFPRIDE
Charybdis
1
4
0
0.25
L
Anubis
ElTiny79
Anubis
1
5
0
0.2
W
1
0
1
1.5
W
4
0
6
7
W
2
0
7
5.5
L
Cabrakan
WildGhost92
Cabrakan
0
3
0
0
L
Cu Chulainn
bR Equalizer
Cu Chulainn
0
2
0
0
L
Mercury
bily2000
Mercury
0
3
1
0.17
W
Hachiman
drcptplanet
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
19,147
39,541
Taken
49,041
22,807
Mitigated
27,584
14,056
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,607
2,699
0
3,659
10,120
4,181
0
1,218
8,902
0
44,984
L
Charybdis
E_SINOFPRIDE
Charybdis
4,012
1,489
0
2,068
7,482
2,648
0
1,149
6,333
0
39,773
L
Anubis
ElTiny79
Anubis
5,326
135
0
2,363
9,074
4,259
0
4,308
4,766
47,641
0
W
5,627
678
0
2,242
6,391
5,622
124
0
6,391
45,740
1,110
W
7,536
850
0
1,250
5,370
1,699
0
3,620
1,750
63,797
1,217
W
4,315
852
1,441
2,603
11,291
8,552
0
2,648
8,643
20,474
2,130
L
Cabrakan
WildGhost92
Cabrakan
2,754
758
0
1,497
10,667
9,860
0
2,785
7,882
10,598
2,108
L
Cu Chulainn
bR Equalizer
Cu Chulainn
5,742
815
0
798
11,771
7,163
0
5,543
5,646
0
40,627
L
Mercury
bily2000
Mercury
1,313
466
0
2,330
10,047
3,654
0
2,540
7,455
0
26,547
W
Hachiman
drcptplanet
Hachiman
6,948
3,842
0
2,861
6,369
2,753
0
299
6,070
0
56,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
26,696
409
Minions Killed
266
0
Camps Cleared
0
1,131,437
Distance Traveled
1,054,579
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,575
598
71
6
0
258,078
0
L
Charybdis
5,337
485
74
7
0
188,339
0
L
Anubis
5,709
519
65
6
0
185,309
0
W
Cthulhu
7,190
654
113
10
0
202,650
4
W
Kukulkan
7,649
695
111
10
0
235,848
2
W
Maui
6,518
593
29
3
0
226,190
1
L
Cabrakan
5,239
476
14
1
0
211,148
0
L
Cu Chulainn
5,431
494
69
6
0
210,485
0
L
Mercury
4,980
453
44
4
0
259,298
0
W
Hachiman
6,910
628
85
8
0
208,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role