Player Matchup

Nu Wa
Nu Wa
DRamic91
Nu Wa
Level 129
God Stats
31W - 23L
1,504 SR
Queue Stats
41W - 30L
1,588 Elo+
Solo
Bastet
Bastet
JustReylan
Bastet
Level 69
God Stats
1W - 2L
1,782 SR
Queue Stats
83W - 97L
1,465 Elo+
Party 1
Ishtar
Ishtar
Majjin Luffy
Ishtar
Level 158
God Stats
9W - 15L
1,420 SR
Queue Stats
166W - 196L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
lHinoske
Kukulkan
Level 110
God Stats
32W - 23L
1,586 SR
Queue Stats
249W - 269L
1,380 Elo+
Solo
Vamana
Vamana
sithjoe
Vamana
Level 77
God Stats
16W - 20L
1,394 SR
Queue Stats
559W - 620L
1,396 Elo+
Solo
Team Averages
Level 109
1,537 SR
1,457 Elo+

VS

Team Averages
Level 90
1,481 SR
1,496 Elo+
Cerberus
Cerberus
God_supreme-TZ
Cerberus
Level 61
God Stats
55W - 44L
1,535 SR
Queue Stats
125W - 117L
1,489 Elo+
Solo
Izanami
Izanami
HAPPYBUCK99
Izanami
Level 112
God Stats
21W - 21L
1,493 SR
Queue Stats
259W - 360L
1,355 Elo+
Solo
Surtr
Surtr
NomadicNaid
Surtr
Level 105
God Stats
2W - 1L
1,305 SR
Queue Stats
59W - 55L
1,471 Elo+
Solo
Kukulkan
Kukulkan
catch-bld-drip69
Kukulkan
Level 71
God Stats
184W - 169L
1,573 SR
Queue Stats
426W - 442L
1,460 Elo+
Solo
Fenrir
Fenrir
kasper_end
Fenrir
Level 102
God Stats
11W - 13L
1,500 SR
Queue Stats
181W - 190L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DRamic91
Nu Wa
12
0 / 2 / 0
6,818
1,136
7,250
3,812
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
JustReylan
Bastet
9
0 / 0 / 0
4,378
730
0
0
0
Ishtar
9
0 / 0 / 0
4,378
730
0
0
0
Kukulkan
lHinoske
Kukulkan
13
0 / 1 / 0
7,214
1,202
4,533
2,590
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vamana
sithjoe
Vamana
11
0 / 2 / 0
6,559
1,093
6,000
8,573
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

348

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 4
6,944
1,157
4,917
6,576
3,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
HAPPYBUCK99
Izanami
12
0 / 0 / 1
6,532
1,089
2,578
4,399
1,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 2
7,110
1,185
2,482
5,776
4,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 0
6,783
1,131
635
1,211
440
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
kasper_end
Fenrir
12
3 / 0 / 2
7,325
1,221
3,084
4,149
1,890
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DRamic91
Nu Wa
0
2
0
0
W
Cerberus
0
0
4
2
W
Izanami
HAPPYBUCK99
Izanami
0
0
1
0.5
L
Bastet
JustReylan
Bastet
0
0
0
0
L
Ishtar
0
0
0
0
W
1
0
2
2
W
1
0
0
1
W
Fenrir
kasper_end
Fenrir
3
0
2
4
L
Kukulkan
lHinoske
Kukulkan
0
1
0
0
L
Vamana
sithjoe
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,783
Damage
13,696
14,975
Taken
22,111
8,625
Mitigated
11,152
1,214
Healing
923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DRamic91
Nu Wa
7,250
2,302
0
815
3,812
1,338
0
341
3,471
19,098
3,198
W
Cerberus
4,917
229
0
480
6,576
3,107
0
2,578
3,785
17,490
0
W
Izanami
HAPPYBUCK99
Izanami
2,578
1,493
0
0
4,399
1,661
0
1,629
2,690
0
14,881
L
Bastet
JustReylan
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
2,482
972
0
214
5,776
4,054
0
3,420
2,197
23
14,424
W
635
136
0
122
1,211
440
0
784
427
8,691
885
W
Fenrir
kasper_end
Fenrir
3,084
190
0
107
4,149
1,890
0
2,816
1,288
0
8,791
L
Kukulkan
lHinoske
Kukulkan
4,533
0
0
0
2,590
1,019
0
1,573
1,017
27,265
0
L
Vamana
sithjoe
Vamana
6,000
3,067
0
399
8,573
6,268
0
3,519
4,979
0
14,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
34,694
115
Minions Killed
126
6
Camps Cleared
4
366,428
Distance Traveled
578,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,818
1,136
23
4
4
112,654
0
W
Cerberus
6,944
1,157
41
7
0
151,182
0
W
Izanami
6,532
1,089
27
5
1
105,459
0
L
Bastet
4,378
730
0
0
0
0
0
L
Ishtar
4,378
730
0
0
0
0
0
W
Surtr
7,110
1,185
19
3
1
117,505
0
W
Kukulkan
6,783
1,131
25
4
0
64,970
0
W
Fenrir
7,325
1,221
14
2
2
138,981
0
L
Kukulkan
7,214
1,202
74
12
0
138,823
0
L
Vamana
6,559
1,093
18
3
2
114,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role