Player Matchup

Kukulkan
Kukulkan
Hieyro-
Kukulkan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,087 Elo+
Party 2
Heimdallr
Heimdallr
IronMonkeyBot
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 2
Geb
Geb
clame77
Geb
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,087 Elo+
Party 2
Hachiman
Hachiman
m_islame
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 2
Nox
Nox
prince_virtue
Nox
Level 149
God Stats
7W - 6L
1,530 SR
Queue Stats
23W - 17L
1,577 Elo+
Solo
Team Averages
Level 48
1,506 SR
1,185 Elo+

VS

Team Averages
Level 99
1,441 SR
1,455 Elo+
Bacchus
Bacchus
ASSASINx505
Bacchus
Level 119
God Stats
1W - 0L
1,283 SR
Queue Stats
11W - 5L
1,559 Elo+
Party 3
Amaterasu
Amaterasu
Ddunkin1
Amaterasu
Level 62
God Stats
8W - 0L
1,969 SR
Queue Stats
131W - 111L
1,400 Elo+
Party 1
Artemis
Artemis
The mythh hh
Artemis
Level 68
God Stats
67W - 64L
1,461 SR
Queue Stats
98W - 106L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
ZoZypher
Cthulhu
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
27W - 23L
1,485 Elo+
Party 3
Ra
Ra
mMDGm
Ra
Level 142
God Stats
2W - 2L
1,205 SR
Queue Stats
22W - 27L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hieyro-
Kukulkan
14
2 / 8 / 0
8,848
492
7,564
11,097
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
IronMonkeyBot
Heimdallr
9
0 / 10 / 1
6,630
368
5,062
13,665
5,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Geb
9
1 / 9 / 3
6,500
361
6,069
17,237
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
m_islame
Hachiman
12
2 / 10 / 1
8,379
466
4,788
14,180
4,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 0
6,837
380
4,145
9,446
7,225
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASSASINx505
Bacchus
14
4 / 2 / 8
9,565
531
5,622
15,517
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Ddunkin1
Amaterasu
15
11 / 2 / 8
10,033
557
16,701
20,300
10,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artemis
The mythh hh
Artemis
18
13 / 0 / 4
12,110
673
13,741
7,499
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
ZoZypher
Cthulhu
15
7 / 2 / 7
9,732
541
7,142
13,071
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
15
6 / 0 / 8
10,160
564
8,557
8,543
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
6
Kills
41
41
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ASSASINx505
Bacchus
4
2
8
4
W
Amaterasu
Ddunkin1
Amaterasu
11
2
8
7.5
L
Kukulkan
Hieyro-
Kukulkan
2
8
0
0.25
L
Heimdallr
IronMonkeyBot
Heimdallr
0
10
1
0.05
W
Artemis
The mythh hh
Artemis
13
0
4
15
W
Cthulhu
ZoZypher
Cthulhu
7
2
7
5.25
L
Geb
1
9
3
0.28
W
Ra
6
0
8
10
L
Hachiman
m_islame
Hachiman
2
10
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
51,763
65,625
Taken
64,930
30,473
Mitigated
45,533
5,046
Healing
24,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ASSASINx505
Bacchus
5,622
693
557
5,825
15,517
20,795
463
2,256
13,242
37,075
1,055
W
Amaterasu
Ddunkin1
Amaterasu
16,701
11,484
0
8,709
20,300
10,248
2,108
7,665
12,613
0
50,243
L
Kukulkan
Hieyro-
Kukulkan
7,564
1,461
0
0
11,097
5,328
0
4,698
5,947
50,070
701
L
Heimdallr
IronMonkeyBot
Heimdallr
5,062
2,502
0
856
13,665
5,417
0
3,640
9,932
0
21,145
W
Artemis
The mythh hh
Artemis
13,741
7,861
279
3,017
7,499
3,288
5,743
685
6,814
0
90,508
W
Cthulhu
ZoZypher
Cthulhu
7,142
280
543
591
13,071
7,422
365
2,015
11,046
57,774
1,356
L
Geb
6,069
933
0
1,699
17,237
8,012
0
6,104
10,878
24,458
0
W
Ra
8,557
796
756
4,719
8,543
3,780
426
4,992
3,537
49,809
0
L
Hachiman
m_islame
Hachiman
4,788
3,612
0
957
14,180
4,491
0
3,575
10,504
0
34,204
L
4,145
340
58
1,476
9,446
7,225
0
1,687
7,549
28,933
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
51,600
234
Minions Killed
423
0
Camps Cleared
0
1,332,140
Distance Traveled
1,675,854
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,565
531
42
2
0
372,805
0
W
Amaterasu
10,033
557
46
3
0
358,258
2
L
Kukulkan
8,848
492
78
4
0
237,220
0
L
Heimdallr
6,630
368
35
2
0
251,342
0
W
Artemis
12,110
673
152
8
0
328,128
0
W
Cthulhu
9,732
541
86
5
0
310,734
0
L
Geb
6,500
361
32
2
0
312,749
0
W
Ra
10,160
564
97
5
0
305,929
0
L
Hachiman
8,379
466
59
3
0
289,881
2
L
Nox
6,837
380
30
2
0
240,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role