Player Matchup

Danzaburou
Danzaburou
Gold IV
Kushmedic317
Danzaburou
Gold IV
Level 156
God Stats
18W - 16L
1,635 SR
Queue Stats
130W - 123L
1,442 MMR
Solo
Set
Set
Gold III
Nick2258
Set
Gold III
Level 110
God Stats
8W - 7L
1,692 SR
Queue Stats
395W - 406L
1,445 MMR
Solo
King Arthur
King Arthur
Gold II
WDK xXGuapozZXx
King Arthur
Gold II
Level 122
God Stats
28W - 34L
1,548 SR
Queue Stats
233W - 226L
1,443 MMR
Solo
Bacchus
Bacchus
Gold IV
amildzw
Bacchus
Gold IV
Level 163
God Stats
15W - 9L
1,481 SR
Queue Stats
286W - 297L
1,447 MMR
Solo
Skadi
Skadi
Gold II
artexpress
Skadi
Gold II
Level 157
God Stats
19W - 12L
1,436 SR
Queue Stats
298W - 303L
1,472 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,559 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,636 SR
1,462 MMR
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
ChrisLovesXp
Mercury
Gold III
Level 126
God Stats
1W - 1L
1,878 SR
Queue Stats
55W - 49L
1,440 MMR
Solo
Mulan
Mulan
Silver I
YaDeadManz-_-
Mulan
Silver I
Level 104
God Stats
25W - 28L
1,683 SR
Queue Stats
87W - 101L
1,372 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
i84me
Yu Huang
Bronze III
Level 111
God Stats
0W - 1L
1,621 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kushmedic317
Danzaburou
8
0 / 0 / 1
4,524
646
2,861
3,826
1,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,304
615
1,464
4,909
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
WDK xXGuapozZXx
King Arthur
9
0 / 0 / 1
4,592
656
4,605
5,217
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
amildzw
Bacchus
8
1 / 0 / 2
4,763
680
1,996
5,614
4,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
9
2 / 0 / 0
4,872
696
3,964
4,801
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaBellonaCthulhuKuzenbo

VS

Bans
ThanatosMartichorasAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 2 / 0
4,438
634
1,732
5,799
4,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
 
Hachiman
8
0 / 0 / 0
4,197
600
3,393
3,553
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
ChrisLovesXp
Mercury
4
0 / 0 / 0
3,210
459
509
2,254
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
4,138
591
2,404
7,534
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
i84me
Yu Huang
8
0 / 1 / 0
4,210
601
3,129
4,145
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Hachiman
 
Hachiman
0
0
0
0
L
Mercury
ChrisLovesXp
Mercury
0
0
0
0
W
Danzaburou
Kushmedic317
Danzaburou
0
0
1
0.5
W
1
0
0
1
W
King Arthur
WDK xXGuapozZXx
King Arthur
0
0
1
0.5
L
0
1
0
0
W
Bacchus
amildzw
Bacchus
1
0
2
2
W
Skadi
2
0
0
2
L
Yu Huang
i84me
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,890
Damage
11,167
24,367
Taken
23,285
12,687
Mitigated
12,256
5,871
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,732
386
0
1,868
5,799
4,010
0
1,159
4,640
14,700
0
L
Hachiman
 
Hachiman
3,393
1,591
0
1,511
3,553
1,248
0
663
2,890
0
33,121
L
Mercury
ChrisLovesXp
Mercury
509
266
0
750
2,254
691
0
0
2,254
0
6,927
W
Danzaburou
Kushmedic317
Danzaburou
2,861
1,184
0
1,700
3,826
1,209
0
271
3,555
0
34,674
W
1,464
652
0
735
4,909
2,169
0
311
4,598
0
35,454
W
King Arthur
WDK xXGuapozZXx
King Arthur
4,605
244
0
755
5,217
3,641
0
0
5,217
0
28,091
L
2,404
398
0
2,468
7,534
4,902
0
0
7,534
0
22,278
W
Bacchus
amildzw
Bacchus
1,996
403
0
1,511
5,614
4,126
0
1,627
3,987
12,125
0
W
Skadi
3,964
1,354
0
1,170
4,801
1,542
0
2,652
2,149
0
35,839
L
Yu Huang
i84me
Yu Huang
3,129
577
0
625
4,145
1,405
0
174
3,971
30,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
20,193
246
Minions Killed
206
0
Camps Cleared
0
744,626
Distance Traveled
618,633
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,438
634
3
0
0
148,067
2
L
Hachiman
4,197
600
85
12
0
129,608
1
L
Mercury
3,210
459
16
2
0
85,948
0
W
Danzaburou
4,524
646
55
8
0
134,922
0
W
Set
4,304
615
59
8
0
158,466
0
W
King Arthur
4,592
656
49
7
0
137,269
0
L
Mulan
4,138
591
39
6
0
128,138
0
W
Bacchus
4,763
680
29
4
0
147,172
0
W
Skadi
4,872
696
54
8
0
166,797
0
L
Yu Huang
4,210
601
63
9
0
126,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role