Player Matchup

Sobek
Sobek
Bronze III
GunShark0
Sobek
Bronze III
Level 56
God Stats
46W - 60L
1,666 SR
Queue Stats
257W - 270L
1,508 MMR
Solo
Janus
Janus
Bronze III
Kagsie
Janus
Bronze III
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,545 MMR
Party 2
Surtr
Surtr
Bronze III
LDizzz
Surtr
Bronze III
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
26W - 33L
1,499 MMR
Party 2
Neith
Neith
Silver I
NachoLaVergota
Neith
Silver I
Level 159
God Stats
17W - 19L
1,538 SR
Queue Stats
151W - 142L
1,532 MMR
Solo
Mercury
Mercury
Bronze III
Tr nslaten
Mercury
Bronze III
Level 142
God Stats
2W - 1L
1,861 SR
Queue Stats
8W - 13L
1,517 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,650 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,581 SR
1,522 MMR
Kali
Kali
Gold III
Full Piece J
Kali
Gold III
Level 88
God Stats
25W - 24L
1,605 SR
Queue Stats
68W - 74L
1,583 MMR
Party 1
Xing Tian
Xing Tian
Gold V
GLFishy
Xing Tian
Gold V
Level 88
God Stats
7W - 8L
1,500 SR
Queue Stats
93W - 98L
1,484 MMR
Party 1
Nut
Nut
Gold IV
Jewellykins
Nut
Gold IV
Level 157
God Stats
16W - 22L
1,482 SR
Queue Stats
148W - 139L
1,407 MMR
Party 3
Cthulhu
Cthulhu
Platinum IV
Mental-Catalyst
Cthulhu
Platinum IV
Level 142
God Stats
7W - 2L
1,604 SR
Queue Stats
151W - 126L
1,627 MMR
Party 3
Baba Yaga
Baba Yaga
Gold IV
xcheekyboix
Baba Yaga
Gold IV
Level 158
God Stats
1W - 1L
1,717 SR
Queue Stats
44W - 44L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GunShark0
Sobek
13
2 / 5 / 5
8,211
456
5,926
17,441
15,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Kagsie
Janus
15
1 / 2 / 2
8,724
485
7,343
7,707
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
LDizzz
Surtr
14
0 / 7 / 0
8,216
456
7,253
16,697
10,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 1
9,122
507
12,993
14,323
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Tr nslaten
Mercury
15
0 / 2 / 2
7,989
444
4,911
16,285
7,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothThanatosSusanoAresAh Muzen Cab

VS

Bans
AchillesKukulkanBake KujiraNemesisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
9,774
543
5,045
11,853
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
GLFishy
Xing Tian
15
1 / 2 / 10
8,249
458
8,981
16,980
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 2 / 5
9,180
510
9,566
14,069
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 0 / 5
12,208
678
14,469
16,795
19,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
xcheekyboix
Baba Yaga
16
4 / 1 / 5
9,563
531
9,525
5,915
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
20
20
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
Xing Tian
GLFishy
Xing Tian
1
2
10
3
L
Sobek
GunShark0
Sobek
2
5
5
0.9
W
2
2
5
2.25
L
Janus
Kagsie
Janus
1
2
2
1
L
Surtr
LDizzz
Surtr
0
7
0
0
W
8
0
5
10.5
L
4
4
1
1.13
L
Mercury
Tr nslaten
Mercury
0
2
2
0.5
W
Baba Yaga
xcheekyboix
Baba Yaga
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
47,586
72,453
Taken
65,612
43,340
Mitigated
50,478
12,662
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,045
2,117
0
6,384
11,853
5,253
259
988
10,722
0
73,369
W
Xing Tian
GLFishy
Xing Tian
8,981
910
0
1,580
16,980
17,709
57
3,309
13,301
32,821
4,094
L
Sobek
GunShark0
Sobek
5,926
445
0
3,355
17,441
15,975
0
8,051
8,743
19,503
2,682
W
9,566
5,849
0
5,504
14,069
6,209
571
2,567
11,462
0
73,040
L
Janus
Kagsie
Janus
7,343
980
0
1,107
7,707
3,131
0
5,023
2,481
75,402
639
L
Surtr
LDizzz
Surtr
7,253
3,103
0
2,610
16,697
10,651
24
6,150
9,793
1,468
70,066
W
14,469
1,588
418
3,245
16,795
19,049
0
3,325
12,793
87,916
2,114
L
12,993
5,924
0
3,158
14,323
6,211
0
3,625
10,201
0
83,290
L
Mercury
Tr nslaten
Mercury
4,911
2,623
0
2,432
16,285
7,372
0
6,096
9,686
0
84,916
W
Baba Yaga
xcheekyboix
Baba Yaga
9,525
251
0
1,261
5,915
2,258
0
2,725
3,036
63,866
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
48,974
552
Minions Killed
565
0
Camps Cleared
0
1,906,910
Distance Traveled
1,810,778
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,774
543
111
6
0
400,926
0
W
Xing Tian
8,249
458
49
3
0
405,705
0
L
Sobek
8,211
456
21
1
0
373,368
3
W
Nut
9,180
510
113
6
0
323,186
5
L
Janus
8,724
485
150
8
0
410,905
0
L
Surtr
8,216
456
122
7
0
350,736
2
W
Cthulhu
12,208
678
191
11
0
338,703
0
L
Neith
9,122
507
146
8
0
317,547
2
L
Mercury
7,989
444
113
6
0
454,354
0
W
Baba Yaga
9,563
531
101
6
0
342,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role