Player Matchup

Bacchus
Bacchus
Englaydius
Bacchus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
Krieg P Waldo
Hachiman
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,520 Elo+
Party 2
Merlin
Merlin
MortalScrubs
Merlin
Level 123
God Stats
2W - 0L
1,747 SR
Queue Stats
15W - 9L
1,676 Elo+
Party 2
Tyr
Tyr
Zaelek
Tyr
Level 126
God Stats
1W - 0L
1,341 SR
Queue Stats
19W - 4L
1,797 Elo+
Party 2
Anhur
Anhur
eLmY242
Anhur
Level 55
God Stats
8W - 4L
1,905 SR
Queue Stats
322W - 167L
1,650 Elo+
Solo
Team Averages
Level 111
1,599 SR
1,629 Elo+

VS

Team Averages
Level 98
1,602 SR
1,472 Elo+
Chaac
Chaac
DirkN14
Chaac
Level 114
God Stats
18W - 13L
1,247 SR
Queue Stats
1,810W - 1,858L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrWill0w
Morgan Le Fay
Level 115
God Stats
4W - 1L
1,741 SR
Queue Stats
132W - 135L
1,480 Elo+
Party 1
Sol
Sol
VaporyBugs
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,514 Elo+
Solo
Cabrakan
Cabrakan
oZACo5869
Cabrakan
Level 104
God Stats
2W - 2L
1,698 SR
Queue Stats
56W - 57L
1,488 Elo+
Solo
Athena
Athena
tokoyok
Athena
Level 122
God Stats
5W - 3L
1,821 SR
Queue Stats
79W - 85L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Englaydius
Bacchus
11
0 / 4 / 12
7,679
768
8,532
13,969
16,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Krieg P Waldo
Hachiman
15
4 / 0 / 11
8,654
865
10,691
7,786
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
15
4 / 0 / 11
8,532
853
12,216
6,983
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Zaelek
Tyr
15
4 / 2 / 12
8,347
835
8,784
11,267
15,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
eLmY242
Anhur
15
4 / 2 / 11
8,419
842
18,336
11,536
6,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DirkN14
Chaac
15
3 / 2 / 3
8,348
835
10,806
14,625
18,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
DrWill0w
Morgan Le Fay
15
3 / 3 / 1
7,774
777
10,339
10,194
5,434
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 4
7,019
702
8,720
7,848
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
oZACo5869
Cabrakan
11
0 / 4 / 5
6,572
657
4,838
17,704
15,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
tokoyok
Athena
12
0 / 4 / 4
6,936
694
6,005
12,792
13,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
16
Kills
7
8
Deaths
16
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
DirkN14
Chaac
3
2
3
2.25
L
Morgan Le Fay
DrWill0w
Morgan Le Fay
3
3
1
1.17
W
Bacchus
Englaydius
Bacchus
0
4
12
1.5
W
Hachiman
Krieg P Waldo
Hachiman
4
0
11
9.5
W
Merlin
4
0
11
9.5
L
1
3
4
1
W
Tyr
Zaelek
Tyr
4
2
12
5
W
Anhur
eLmY242
Anhur
4
2
11
4.75
L
Cabrakan
oZACo5869
Cabrakan
0
4
5
0.63
L
Athena
tokoyok
Athena
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,559
Damage
40,708
51,541
Taken
63,163
45,423
Mitigated
56,230
20,056
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DirkN14
Chaac
10,806
724
669
6,449
14,625
18,060
0
2,857
11,768
0
22,415
L
Morgan Le Fay
DrWill0w
Morgan Le Fay
10,339
816
1,102
1,776
10,194
5,434
0
2,228
7,966
26,349
0
W
Bacchus
Englaydius
Bacchus
8,532
849
586
1,093
13,969
16,196
60
8,392
5,577
11,082
0
W
Hachiman
Krieg P Waldo
Hachiman
10,691
6,539
941
1,793
7,786
3,870
1,858
5,288
2,498
0
22,284
W
Merlin
12,216
869
1,379
1,042
6,983
3,629
531
2,737
4,246
33,327
0
L
8,720
2,251
71
1,643
7,848
3,646
0
3,743
4,105
18,268
0
W
Tyr
Zaelek
Tyr
8,784
1,157
1,636
2,326
11,267
15,684
952
6,335
4,932
0
13,893
W
Anhur
eLmY242
Anhur
18,336
9,687
5,291
3,969
11,536
6,044
940
6,640
4,896
0
27,188
L
Cabrakan
oZACo5869
Cabrakan
4,838
900
164
5,554
17,704
15,371
0
6,344
11,360
6,369
0
L
Athena
tokoyok
Athena
6,005
1,164
236
905
12,792
13,719
0
5,576
7,216
7,201
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,631
Gold Earned
36,649
115
Minions Killed
94
0
Camps Cleared
0
917,879
Distance Traveled
950,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,348
835
27
3
0
223,931
0
L
Morgan Le Fay
7,774
777
37
4
0
180,188
0
W
Bacchus
7,679
768
7
1
0
186,858
0
W
Hachiman
8,654
865
28
3
0
189,744
0
W
Merlin
8,532
853
44
4
0
189,535
0
L
Sol
7,019
702
21
2
0
187,044
0
W
Tyr
8,347
835
7
1
0
189,294
0
W
Anhur
8,419
842
29
3
0
162,448
0
L
Cabrakan
6,572
657
4
0
0
170,538
0
L
Athena
6,936
694
5
1
0
189,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role