Player Matchup

Janus
Janus
Holyinc01
Janus
Level 67
God Stats
0W - 3L
1,151 SR
Queue Stats
23W - 23L
1,129 Elo+
Party 2
Danzaburou
Danzaburou
Unfadingdemon
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 98L
1,533 Elo+
Solo
Ymir
Ymir
eibul
Ymir
Level 59
God Stats
4W - 8L
1,412 SR
Queue Stats
10W - 19L
1,160 Elo+
Party 2
Team Averages
Level 85
1,354 SR
1,274 Elo+

VS

Team Averages
Level 108
1,630 SR
1,481 Elo+
Gilgamesh
Gilgamesh
Lxve444lasia
Gilgamesh
Level 39
God Stats
38W - 27L
1,569 SR
Queue Stats
51W - 33L
1,467 Elo+
Party 1
Hercules
Hercules
bradderzvilla
Hercules
Level 158
God Stats
3W - 1L
1,778 SR
Queue Stats
124W - 67L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
funky_dancer
Ah Puch
Level 127
God Stats
6W - 10L
1,544 SR
Queue Stats
367W - 475L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Holyinc01
Janus
10
0 / 6 / 2
5,979
598
3,480
7,486
2,537
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Unfadingdemon
Danzaburou
12
0 / 3 / 1
6,490
649
6,678
8,113
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
eibul
Ymir
11
2 / 3 / 1
6,680
668
3,001
10,678
7,368
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lxve444lasia
Gilgamesh
12
2 / 0 / 9
7,598
760
6,163
10,365
7,038
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
bradderzvilla
Hercules
12
6 / 2 / 6
8,236
824
8,926
11,499
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Puch
funky_dancer
Ah Puch
13
4 / 1 / 6
7,894
789
7,705
4,270
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Holyinc01
Janus
0
6
2
0.17
W
Gilgamesh
Lxve444lasia
Gilgamesh
2
0
9
6.5
L
Danzaburou
Unfadingdemon
Danzaburou
0
3
1
0.17
W
Hercules
bradderzvilla
Hercules
6
2
6
4.5
L
Ymir
eibul
Ymir
2
3
1
0.83
W
Ah Puch
funky_dancer
Ah Puch
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,159
Damage
22,794
26,277
Taken
26,134
13,326
Mitigated
18,109
3,077
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Holyinc01
Janus
3,480
140
0
800
7,486
2,537
0
2,422
4,852
12,227
0
W
Gilgamesh
Lxve444lasia
Gilgamesh
6,163
1,295
167
344
10,365
7,038
367
2,729
7,631
0
15,375
L
Danzaburou
Unfadingdemon
Danzaburou
6,678
3,164
0
1,152
8,113
3,421
0
1,296
6,452
0
28,937
W
Hercules
bradderzvilla
Hercules
8,926
1,429
0
4,841
11,499
9,483
180
2,937
8,552
0
17,897
L
Ymir
eibul
Ymir
3,001
496
253
872
10,678
7,368
0
3,789
6,681
11,862
0
W
Ah Puch
funky_dancer
Ah Puch
7,705
347
0
60
4,270
1,588
753
863
3,392
31,008
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,149
Gold Earned
23,728
89
Minions Killed
111
0
Camps Cleared
0
444,374
Distance Traveled
543,944
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,979
598
17
2
0
140,140
3
W
Gilgamesh
7,598
760
23
2
0
198,624
0
L
Danzaburou
6,490
649
52
5
0
153,413
0
W
Hercules
8,236
824
21
2
0
186,181
1
L
Ymir
6,680
668
20
2
0
150,821
3
W
Ah Puch
7,894
789
67
7
0
159,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role