Player Matchup

Bakasura
Bakasura
KoF_kennydavid95
Bakasura
Level 62
God Stats
13W - 11L
1,430 SR
Queue Stats
79W - 79L
1,441 Elo+
Solo
Ra
Ra
Mr UnLucky9219
Ra
Level 69
God Stats
3W - 4L
1,243 SR
Queue Stats
63W - 56L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
flapjacks223
Cabrakan
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 45L
1,407 Elo+
Party 1
Team Averages
Level 53
1,391 SR
1,421 Elo+

VS

Team Averages
Level 67
1,615 SR
1,454 Elo+
Odin
Odin
AgingCarcass82
Odin
Level 102
God Stats
6W - 3L
1,846 SR
Queue Stats
211W - 205L
1,484 Elo+
Solo
Charybdis
Charybdis
R0zwel
Charybdis
Level 55
God Stats
6W - 5L
1,500 SR
Queue Stats
401W - 402L
1,385 Elo+
Solo
Loki
Loki
dmurph1991
Loki
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 5
9,828
893
7,911
9,988
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 9
8,771
797
13,248
7,301
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
flapjacks223
Cabrakan
15
4 / 1 / 7
8,937
812
5,256
7,753
9,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,500
682
4,845
11,925
10,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
R0zwel
Charybdis
12
0 / 5 / 3
7,276
661
6,871
9,564
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 6 / 2
7,672
697
4,876
10,810
4,072
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
5
5
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
8
3
5
3.5
W
2
1
9
6.5
L
Charybdis
R0zwel
Charybdis
0
5
3
0.3
L
2
6
2
0.5
W
Cabrakan
flapjacks223
Cabrakan
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
16,592
25,042
Taken
32,299
19,246
Mitigated
17,854
9,907
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,845
661
0
1,166
11,925
10,006
0
5,373
5,362
612
13,770
W
7,911
4,735
0
3,062
9,988
5,891
733
84
9,595
0
45,652
W
13,248
804
2,017
3,363
7,301
4,277
634
163
7,019
44,875
223
L
Charybdis
R0zwel
Charybdis
6,871
3,218
0
1,290
9,564
3,776
0
5,271
3,406
0
28,612
L
4,876
1,249
0
800
10,810
4,072
0
4,960
5,151
0
14,326
W
Cabrakan
flapjacks223
Cabrakan
5,256
989
156
1,309
7,753
9,078
496
126
6,855
7,988
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,536
Gold Earned
22,448
154
Minions Killed
89
0
Camps Cleared
0
622,946
Distance Traveled
481,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,500
682
18
2
0
144,938
2
W
Bakasura
9,828
893
71
6
0
223,265
0
W
Ra
8,771
797
75
7
0
193,988
2
L
Charybdis
7,276
661
53
5
0
155,993
0
L
Loki
7,672
697
18
2
0
180,734
0
W
Cabrakan
8,937
812
8
1
0
205,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role