Player Matchup

Anubis
Anubis
ASAPMerg
Anubis
Level 87
God Stats
4W - 3L
1,812 SR
Queue Stats
69W - 79L
1,495 Elo+
Party 3
Jing Wei
Jing Wei
Amastew
Jing Wei
Level 108
God Stats
3W - 1L
1,488 SR
Queue Stats
17W - 15L
1,316 Elo+
Party 1
Maui
Maui
MercsOdyssey
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,435 Elo+
Party 1
Ravana
Ravana
Not A Catfish71
Ravana
Level 139
God Stats
2W - 1L
1,490 SR
Queue Stats
52W - 63L
1,490 Elo+
Party 3
Nemesis
Nemesis
NotVivvid
Nemesis
Level 63
God Stats
4W - 4L
1,468 SR
Queue Stats
8W - 11L
1,179 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,383 Elo+

VS

Team Averages
Level 107
1,475 SR
1,539 Elo+
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Da Eggo God
Amaterasu
Level 62
God Stats
0W - 3L
1,423 SR
Queue Stats
22W - 35L
1,447 Elo+
Party 2
Izanami
Izanami
ExtraColDZerO
Izanami
Level 109
God Stats
76W - 60L
1,628 SR
Queue Stats
401W - 421L
1,545 Elo+
Party 2
Fenrir
Fenrir
IzzzyTheDino
Fenrir
Level 129
God Stats
2W - 11L
1,326 SR
Queue Stats
447W - 463L
1,592 Elo+
Party 2
Tiamat
Tiamat
temp-412667
Tiamat
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 83L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASAPMerg
Anubis
8
1 / 0 / 0
4,332
866
833
1,735
768
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
Amastew
Jing Wei
5
0 / 1 / 0
3,259
652
2,720
3,256
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,375
675
1,761
4,098
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,319
864
2,854
1,616
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NotVivvid
Nemesis
6
0 / 1 / 0
3,225
645
1,807
3,843
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 2
2,922
584
2,376
5,011
3,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Da Eggo God
Amaterasu
5
0 / 1 / 0
2,952
590
345
5,188
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
6
0 / 0 / 2
3,323
665
1,651
3,023
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
7
2 / 1 / 0
3,612
722
1,814
4,032
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
1
0 / 0 / 0
942
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
2
3
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
2
1
W
Anubis
ASAPMerg
Anubis
1
0
0
1
W
Jing Wei
Amastew
Jing Wei
0
1
0
0
L
Amaterasu
Da Eggo God
Amaterasu
0
1
0
0
L
Izanami
0
0
2
1
L
Fenrir
2
1
0
2
W
0
1
0
0
W
1
0
0
1
W
Nemesis
NotVivvid
Nemesis
0
1
0
0
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,975
Damage
6,186
14,548
Taken
17,254
6,398
Mitigated
8,154
5,392
Healing
7,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,376
546
166
1,608
5,011
3,341
0
1,066
3,945
8,115
0
W
Anubis
ASAPMerg
Anubis
833
92
0
1,411
1,735
768
493
0
1,735
27,146
0
W
Jing Wei
Amastew
Jing Wei
2,720
1,932
0
1,002
3,256
1,019
0
1,469
1,787
0
17,181
L
Amaterasu
Da Eggo God
Amaterasu
345
279
0
1,619
5,188
2,775
0
0
4,823
0
10,410
L
Izanami
1,651
1,199
0
1,680
3,023
828
0
665
2,358
0
21,694
L
Fenrir
1,814
596
0
2,292
4,032
1,210
0
863
3,169
0
16,862
W
1,761
696
206
1,302
4,098
2,509
0
829
3,269
6,700
1,225
W
2,854
619
0
826
1,616
848
0
0
1,616
0
23,147
W
Nemesis
NotVivvid
Nemesis
1,807
1,198
0
645
3,843
1,254
0
78
3,765
0
17,655
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,510
Gold Earned
13,751
156
Minions Killed
90
0
Camps Cleared
0
513,775
Distance Traveled
444,561
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
2,922
584
10
2
0
106,113
0
W
Anubis
4,332
866
42
8
0
81,499
0
W
Jing Wei
3,259
652
28
6
0
109,849
0
L
Amaterasu
2,952
590
15
3
0
101,248
0
L
Izanami
3,323
665
35
7
0
108,411
0
L
Fenrir
3,612
722
30
6
0
128,789
0
W
Maui
3,375
675
10
2
0
111,853
1
W
Ravana
4,319
864
38
8
0
81,725
0
W
Nemesis
3,225
645
38
8
0
128,849
0
L
Tiamat
942
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role