Player Matchup

Nemesis
Nemesis
KingSprinex
Nemesis
Level 48
God Stats
4W - 6L
1,396 SR
Queue Stats
100W - 103L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Pyvoth
Sun Wukong
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 125L
1,512 Elo+
Party 2
Izanami
Izanami
Yotsubro
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,402 Elo+
Party 2
Anubis
Anubis
Zanexxxxxxxx
Anubis
Level 98
God Stats
3W - 4L
1,630 SR
Queue Stats
105W - 105L
1,519 Elo+
Party 2
Yemoja
Yemoja
plain memory
Yemoja
Level 101
God Stats
2W - 5L
1,349 SR
Queue Stats
126W - 120L
1,466 Elo+
Party 2
Team Averages
Level 77
1,475 SR
1,459 Elo+

VS

Team Averages
Level 95
1,388 SR
1,411 Elo+
Nu Wa
Nu Wa
Blazinblaze7
Nu Wa
Level 128
God Stats
28W - 12L
1,650 SR
Queue Stats
138W - 130L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
JuicyLuv 999
Ao Kuang
Level 128
God Stats
2W - 1L
1,221 SR
Queue Stats
30W - 40L
1,237 Elo+
Party 1
Bellona
Bellona
RiSKy LoV3
Bellona
Level 39
God Stats
2W - 6L
1,262 SR
Queue Stats
73W - 96L
1,362 Elo+
Party 1
Neith
Neith
majerpain121
Neith
Level 123
God Stats
1W - 3L
1,265 SR
Queue Stats
60W - 76L
1,412 Elo+
Party 1
Bake Kujira
Bake Kujira
slippingonwater
Bake Kujira
Level 56
God Stats
2W - 2L
1,539 SR
Queue Stats
45W - 62L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingSprinex
Nemesis
12
2 / 1 / 1
6,808
524
4,072
9,712
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Pyvoth
Sun Wukong
13
1 / 2 / 1
7,393
569
6,371
10,769
9,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
Yotsubro
Izanami
5
0 / 4 / 0
4,573
352
2,676
7,300
2,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
12
2 / 2 / 2
6,997
538
6,077
8,149
4,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
3 / 3 / 5
7,018
540
3,808
12,152
5,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,807
524
6,717
4,822
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
JuicyLuv 999
Ao Kuang
14
6 / 1 / 3
8,169
628
6,882
12,125
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
RiSKy LoV3
Bellona
12
0 / 0 / 1
6,453
496
3,302
8,474
8,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 5
6,704
516
7,816
4,715
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
slippingonwater
Bake Kujira
10
3 / 5 / 5
6,818
524
8,750
13,086
8,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
12
12
Deaths
9
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Ao Kuang
JuicyLuv 999
Ao Kuang
6
1
3
7.5
L
Nemesis
KingSprinex
Nemesis
2
1
1
2.5
L
Sun Wukong
Pyvoth
Sun Wukong
1
2
1
0.75
W
Bellona
RiSKy LoV3
Bellona
0
0
1
0.5
L
Izanami
Yotsubro
Izanami
0
4
0
0
L
Anubis
2
2
2
1.5
W
2
1
5
4.5
L
Yemoja
3
3
5
1.83
W
Bake Kujira
slippingonwater
Bake Kujira
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,004
Damage
33,467
48,082
Taken
43,222
25,580
Mitigated
25,038
14,556
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,717
1,562
0
609
4,822
1,615
0
2,569
2,253
45,356
0
W
Ao Kuang
JuicyLuv 999
Ao Kuang
6,882
2,432
0
5,557
12,125
4,711
0
1,728
10,397
54,944
13,749
L
Nemesis
KingSprinex
Nemesis
4,072
1,065
0
1,681
9,712
4,086
0
3,253
6,178
0
51,920
L
Sun Wukong
Pyvoth
Sun Wukong
6,371
1,062
0
1,240
10,769
9,518
0
2,056
8,094
0
58,295
W
Bellona
RiSKy LoV3
Bellona
3,302
600
0
3,114
8,474
8,829
273
0
8,474
0
37,484
L
Izanami
Yotsubro
Izanami
2,676
2,460
0
835
7,300
2,240
0
3,074
4,146
0
18,233
L
Anubis
6,077
211
0
3,535
8,149
4,273
460
5,173
2,672
60,463
1,017
W
7,816
2,351
0
831
4,715
1,631
2,600
229
4,486
0
35,752
L
Yemoja
3,808
1,703
3,093
4,172
12,152
5,463
320
7,509
4,359
19,035
0
W
Bake Kujira
slippingonwater
Bake Kujira
8,750
3,937
0
931
13,086
8,252
552
5,180
7,906
31,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
34,951
320
Minions Killed
356
0
Camps Cleared
0
1,139,713
Distance Traveled
1,291,855
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,807
524
91
7
0
216,417
2
W
Ao Kuang
8,169
628
116
9
0
299,496
0
L
Nemesis
6,808
524
87
7
0
308,314
0
L
Sun Wukong
7,393
569
84
6
0
254,921
0
W
Bellona
6,453
496
52
4
0
257,580
0
L
Izanami
4,573
352
25
2
0
130,699
0
L
Anubis
6,997
538
101
8
0
219,331
3
W
Neith
6,704
516
50
4
0
245,916
0
L
Yemoja
7,018
540
23
2
0
226,448
1
W
Bake Kujira
6,818
524
47
4
0
272,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role