Player Matchup

Surtr
Surtr
 
Surtr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AriKirin69
Hou Yi
Level 99
God Stats
1W - 0L
1,745 SR
Queue Stats
15W - 17L
1,507 Elo+
Solo
Nut
Nut
DoctorVergani
Nut
Level 74
God Stats
3W - 1L
1,576 SR
Queue Stats
17W - 18L
1,483 Elo+
Solo
Serqet
Serqet
Ifiwereme98
Serqet
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,362 Elo+
Solo
Xing Tian
Xing Tian
unsaid_puddle0
Xing Tian
Level 71
God Stats
17W - 7L
1,717 SR
Queue Stats
54W - 56L
1,456 Elo+
Solo
Team Averages
Level 72
1,608 SR
1,461 Elo+

VS

Team Averages
Level 48
1,572 SR
1,542 Elo+
Anubis
Anubis
CAL-I1901I
Anubis
Level 33
God Stats
7W - 11L
1,500 SR
Queue Stats
37W - 48L
1,719 Elo+
Solo
Anhur
Anhur
PepperRidgeFarms
Anhur
Level 34
God Stats
1W - 3L
1,453 SR
Queue Stats
8W - 14L
1,507 Elo+
Solo
Loki
Loki
TLxGKroos
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 82L
1,485 Elo+
Solo
Ra
Ra
safari__ranger
Ra
Level 80
God Stats
12W - 6L
1,830 SR
Queue Stats
154W - 127L
1,544 Elo+
Solo
Surtr
Surtr
xputrefactionx
Surtr
Level 47
God Stats
36W - 27L
1,576 SR
Queue Stats
38W - 37L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 2 / 2
9,138
609
9,081
14,082
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
AriKirin69
Hou Yi
15
6 / 0 / 3
8,596
573
10,539
12,042
4,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 1
9,060
604
3,545
6,084
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
13
5 / 3 / 6
8,237
549
6,179
10,140
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Xing Tian
unsaid_puddle0
Xing Tian
13
4 / 1 / 7
8,600
573
4,475
13,060
10,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CAL-I1901I
Anubis
13
0 / 2 / 0
7,207
480
4,470
8,811
4,270
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 6 / 2
7,139
476
9,193
13,981
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
2 / 4 / 1
7,414
494
3,906
12,422
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 2
7,431
495
5,116
9,186
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
1 / 2 / 1
8,020
535
7,697
12,992
11,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
6
6
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
2
1.5
W
Hou Yi
AriKirin69
Hou Yi
6
0
3
7.5
L
Anubis
CAL-I1901I
Anubis
0
2
0
0
W
1
0
1
1.5
W
Serqet
5
3
6
2.67
L
1
6
2
0.33
L
Loki
2
4
1
0.63
L
2
4
2
0.75
W
Xing Tian
unsaid_puddle0
Xing Tian
4
1
7
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,819
Damage
30,382
55,408
Taken
57,392
31,782
Mitigated
27,825
20,423
Healing
21,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,081
3,819
0
6,730
14,082
9,800
0
3,127
10,091
1,712
73,661
W
Hou Yi
AriKirin69
Hou Yi
10,539
6,159
0
5,320
12,042
4,936
46
1,668
10,320
0
77,190
L
Anubis
CAL-I1901I
Anubis
4,470
40
0
3,748
8,811
4,270
0
797
7,752
59,953
0
W
3,545
1,764
0
4,208
6,084
2,405
91
1,916
4,168
0
72,389
W
Serqet
6,179
1,905
0
1,441
10,140
4,635
0
2,253
7,849
0
37,939
L
9,193
5,432
0
3,436
13,981
4,774
931
1,679
11,901
0
47,383
L
Loki
3,906
938
0
6,031
12,422
4,369
0
718
11,167
0
54,079
L
5,116
617
535
1,874
9,186
3,363
624
1,455
7,567
51,082
639
W
Xing Tian
unsaid_puddle0
Xing Tian
4,475
426
0
2,724
13,060
10,006
0
3,220
9,798
25,874
0
L
7,697
2,322
0
5,812
12,992
11,049
0
343
11,527
10,269
56,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
37,211
465
Minions Killed
429
0
Camps Cleared
0
1,477,728
Distance Traveled
1,494,350
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,138
609
133
9
0
261,970
0
W
Hou Yi
8,596
573
110
7
0
293,180
0
L
Anubis
7,207
480
80
5
0
303,997
1
W
Nut
9,060
604
135
9
0
288,908
3
W
Serqet
8,237
549
59
4
0
315,637
0
L
Anhur
7,139
476
71
5
0
245,024
2
L
Loki
7,414
494
89
6
0
340,720
0
L
Ra
7,431
495
78
5
0
313,412
0
W
Xing Tian
8,600
573
28
2
0
318,033
1
L
Surtr
8,020
535
111
7
0
291,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role