Player Matchup

Ishtar
Ishtar
Gold I
 
Ishtar
Gold I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Platinum I
 
Sylvanus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum I
ReturningToYou
Chang'e
Platinum I
Level 49
God Stats
43W - 21L
1,681 SR
Queue Stats
122W - 112L
1,982 MMR
Party 1
Achilles
Achilles
Diamond V
mirk321
Achilles
Diamond V
Level 116
God Stats
53W - 40L
1,753 SR
Queue Stats
153W - 142L
1,949 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,587 SR
1,686 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,615 SR
1,997 MMR
Awilix
Awilix
Platinum II
Im_juanma_
Awilix
Platinum II
Level 153
God Stats
3W - 1L
1,808 SR
Queue Stats
56W - 49L
1,868 MMR
Solo
Ganesha
Ganesha
Platinum I
Raffigi
Ganesha
Platinum I
Level 157
God Stats
0W - 2L
1,336 SR
Queue Stats
105W - 102L
1,988 MMR
Solo
Cthulhu
Cthulhu
Platinum I
TTV_Wilhelmkids2
Cthulhu
Platinum I
Level 157
God Stats
0W - 2L
1,659 SR
Queue Stats
130W - 125L
2,004 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Ulmnh
Nu Wa
Diamond V
Level 135
God Stats
7W - 10L
1,582 SR
Queue Stats
74W - 60L
2,096 MMR
Party 2
Rama
Rama
Diamond III
bladeskillz
Rama
Diamond III
Level 135
God Stats
35W - 20L
1,689 SR
Queue Stats
58W - 41L
2,031 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 0 / 1
6,669
606
6,284
6,773
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
11
2 / 0 / 2
6,551
596
2,447
7,196
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
 
Bastet
11
3 / 2 / 4
5,970
543
9,450
10,050
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 3
6,819
620
5,710
5,789
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
mirk321
Achilles
13
3 / 0 / 0
7,499
682
6,937
10,881
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboOdinLoki

VS

Bans
CerberusAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Im_juanma_
Awilix
9
1 / 2 / 0
5,385
490
3,492
11,524
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Raffigi
Ganesha
10
0 / 2 / 1
5,666
515
2,595
8,432
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 0
6,050
550
4,836
7,762
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Ulmnh
Nu Wa
11
1 / 2 / 0
6,056
551
6,798
5,502
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
5,817
529
5,255
7,989
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
1
2.5
W
Sylvanus
 
Sylvanus
2
0
2
3
W
Bastet
 
Bastet
3
2
4
2.5
L
Awilix
Im_juanma_
Awilix
1
2
0
0.5
L
Ganesha
Raffigi
Ganesha
0
2
1
0.25
W
2
0
3
3.5
L
0
3
0
0
L
Nu Wa
Ulmnh
Nu Wa
1
2
0
0.5
L
0
3
0
0
W
Achilles
mirk321
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,828
Damage
22,976
40,689
Taken
41,209
19,924
Mitigated
19,340
22,133
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,284
3,967
0
2,371
6,773
2,757
0
554
6,170
0
70,897
W
Sylvanus
 
Sylvanus
2,447
1,139
1,188
3,390
7,196
5,740
0
1,986
5,021
17,304
1,283
W
Bastet
 
Bastet
9,450
3,265
0
5,087
10,050
3,448
0
2,732
7,157
0
40,563
L
Awilix
Im_juanma_
Awilix
3,492
2,057
0
736
11,524
4,181
0
1,014
10,361
0
36,074
L
Ganesha
Raffigi
Ganesha
2,595
383
0
1,982
8,432
5,299
0
3,351
4,841
15,348
0
W
5,710
414
902
2,789
5,789
2,264
1
3,100
2,324
53,636
2,511
L
4,836
109
0
1,000
7,762
5,383
0
0
7,088
38,840
0
L
Nu Wa
Ulmnh
Nu Wa
6,798
1,072
0
750
5,502
1,907
0
2,564
2,626
48,271
0
L
5,255
4,554
0
1,931
7,989
2,570
0
500
7,489
0
52,387
W
Achilles
mirk321
Achilles
6,937
1,150
0
6,406
10,881
5,715
0
4,410
5,788
0
59,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
28,974
456
Minions Killed
388
0
Camps Cleared
0
1,159,698
Distance Traveled
1,081,524
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,669
606
135
12
0
210,950
3
W
Sylvanus
6,551
596
17
2
0
215,720
2
W
Bastet
5,970
543
60
5
0
246,088
4
L
Awilix
5,385
490
64
6
0
242,443
1
L
Ganesha
5,666
515
1
0
0
216,585
4
W
Chang'e
6,819
620
124
11
0
236,457
2
L
Cthulhu
6,050
550
91
8
0
198,821
0
L
Nu Wa
6,056
551
114
10
0
228,749
0
L
Rama
5,817
529
118
11
0
194,926
0
W
Achilles
7,499
682
120
11
0
250,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role