Player Matchup

Bellona
Bellona
Bajesus0807
Bellona
Level 121
God Stats
31W - 19L
1,638 SR
Queue Stats
162W - 162L
1,525 Elo+
Party 1
Maui
Maui
Brocidon
Maui
Level 128
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 0L
1,838 Elo+
Solo
Susano
Susano
HiiChewy
Susano
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 123L
1,522 Elo+
Party 1
Skadi
Skadi
tkoPandaBalls
Skadi
Level 62
God Stats
23W - 18L
1,578 SR
Queue Stats
77W - 69L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
zCastro Fx
Ix Chel
Level 143
God Stats
9W - 14L
1,599 SR
Queue Stats
182W - 182L
1,559 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,595 Elo+

VS

Team Averages
Level 66
1,369 SR
1,464 Elo+
He Bo
He Bo
Pyvoth
He Bo
Level 109
God Stats
1W - 3L
1,400 SR
Queue Stats
134W - 125L
1,521 Elo+
Party 2
Vamana
Vamana
ThunderStorm471
Vamana
Level 43
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 8L
1,362 Elo+
Solo
Charybdis
Charybdis
Yotsubro
Charybdis
Level 27
God Stats
1W - 2L
1,283 SR
Queue Stats
12W - 18L
1,430 Elo+
Party 2
Agni
Agni
irkiddFoxx22
Agni
Level 49
God Stats
1W - 2L
1,408 SR
Queue Stats
111W - 110L
1,535 Elo+
Solo
Yemoja
Yemoja
plain memory
Yemoja
Level 101
God Stats
2W - 5L
1,448 SR
Queue Stats
126W - 120L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bajesus0807
Bellona
14
1 / 1 / 1
8,492
607
9,492
15,560
16,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Maui
11
0 / 0 / 9
7,417
530
4,834
11,994
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
HiiChewy
Susano
13
6 / 2 / 3
7,837
560
6,817
12,883
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 4
8,181
584
10,371
8,473
3,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
zCastro Fx
Ix Chel
13
1 / 0 / 6
7,532
538
7,707
6,046
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Pyvoth
He Bo
12
3 / 4 / 1
6,838
488
7,336
11,115
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 1
7,970
569
10,283
16,885
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Yotsubro
Charybdis
11
0 / 5 / 1
5,886
420
5,098
11,478
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,573
470
5,452
8,297
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
0 / 2 / 3
6,769
484
3,454
10,243
6,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bajesus0807
Bellona
1
1
1
1.5
W
Maui
0
0
9
4.5
W
Susano
HiiChewy
Susano
6
2
3
3.75
L
He Bo
Pyvoth
He Bo
3
4
1
0.88
L
0
1
1
0.5
L
Charybdis
Yotsubro
Charybdis
0
5
1
0.1
L
1
2
0
0.5
L
Yemoja
0
2
3
0.75
W
6
1
4
8
W
Ix Chel
zCastro Fx
Ix Chel
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,221
Damage
31,623
54,956
Taken
58,018
37,529
Mitigated
37,515
22,533
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bajesus0807
Bellona
9,492
5,205
0
6,633
15,560
16,010
0
1,696
12,654
0
64,940
W
Maui
4,834
1,281
1,727
3,140
11,994
9,417
0
3,833
8,161
29,910
0
W
Susano
HiiChewy
Susano
6,817
1,627
0
6,246
12,883
5,711
0
4,893
7,990
0
50,872
L
He Bo
Pyvoth
He Bo
7,336
609
0
3,323
11,115
3,599
0
2,488
8,429
50,075
1,555
L
10,283
4,587
0
3,899
16,885
20,636
0
497
16,380
0
67,643
L
Charybdis
Yotsubro
Charybdis
5,098
2,485
0
2,751
11,478
4,016
0
2,254
9,140
0
38,276
L
5,452
213
0
250
8,297
3,105
0
3,570
4,375
49,769
0
L
Yemoja
3,454
730
3,813
3,161
10,243
6,159
0
2,944
7,153
25,288
0
W
10,371
4,699
0
1,560
8,473
3,677
912
2,889
5,584
0
68,354
W
Ix Chel
zCastro Fx
Ix Chel
7,707
596
1,217
2,010
6,046
2,714
477
3,236
2,810
48,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
34,036
396
Minions Killed
390
0
Camps Cleared
0
1,455,763
Distance Traveled
1,309,919
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,492
607
114
8
0
298,528
2
W
Maui
7,417
530
29
2
0
278,218
4
W
Susano
7,837
560
67
5
0
349,715
0
L
He Bo
6,838
488
78
6
0
281,959
3
L
Vamana
7,970
569
125
9
0
258,782
0
L
Charybdis
5,886
420
80
6
0
239,935
0
L
Agni
6,573
470
79
6
0
265,121
3
L
Yemoja
6,769
484
28
2
0
264,122
2
W
Skadi
8,181
584
94
7
0
265,098
3
W
Ix Chel
7,532
538
92
7
0
264,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role