Player Matchup

Danzaburou
Danzaburou
Cha0s-_-Dstroy3r
Danzaburou
Level 69
God Stats
3W - 2L
1,596 SR
Queue Stats
139W - 140L
1,371 Elo+
Party 2
Bacchus
Bacchus
DoubtfulPlanet
Bacchus
Level 105
God Stats
2W - 0L
1,702 SR
Queue Stats
74W - 78L
1,492 Elo+
Solo
Chronos
Chronos
dyllonthegreat
Chronos
Level 114
God Stats
10W - 7L
1,535 SR
Queue Stats
48W - 55L
1,395 Elo+
Party 2
Team Averages
Level 96
1,611 SR
1,419 Elo+

VS

Team Averages
Level 79
1,544 SR
1,393 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PAJAMAS13
Sun Wukong
Level 126
God Stats
3W - 4L
1,650 SR
Queue Stats
31W - 36L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
YourMomsSenpai1
Kukulkan
Level 5
God Stats
0W - 2L
1,482 SR
Queue Stats
6W - 6L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cha0s-_-Dstroy3r
Danzaburou
11
1 / 0 / 8
7,043
783
6,450
5,901
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 0 / 9
7,164
796
3,737
5,769
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 0 / 1
8,535
948
7,313
5,486
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 7 / 0
5,779
642
4,505
9,725
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PAJAMAS13
Sun Wukong
11
0 / 2 / 0
5,863
651
6,083
10,512
8,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
8
0 / 3 / 0
5,672
630
2,286
4,165
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
7
0
0
W
Danzaburou
Cha0s-_-Dstroy3r
Danzaburou
1
0
8
5
W
2
0
9
6.5
L
Sun Wukong
PAJAMAS13
Sun Wukong
0
2
0
0
L
Kukulkan
0
3
0
0
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
12,874
17,156
Taken
24,402
8,975
Mitigated
15,043
2,978
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,505
2,220
0
1,829
9,725
4,516
0
4,605
5,103
0
16,611
W
Danzaburou
Cha0s-_-Dstroy3r
Danzaburou
6,450
2,742
0
912
5,901
2,015
441
769
4,820
0
20,153
W
3,737
648
0
1,313
5,769
5,256
308
849
4,564
13,587
209
L
Sun Wukong
PAJAMAS13
Sun Wukong
6,083
1,025
0
1,915
10,512
8,972
0
3,667
6,825
0
20,931
L
Kukulkan
2,286
428
0
0
4,165
1,555
0
1,842
2,323
10,160
0
W
7,313
3,548
0
753
5,486
1,704
986
392
4,919
27,409
3,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
17,314
100
Minions Killed
83
0
Camps Cleared
0
531,012
Distance Traveled
456,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,779
642
27
3
0
170,464
0
W
Danzaburou
7,043
783
30
3
0
177,673
0
W
Bacchus
7,164
796
18
2
0
186,097
0
L
Sun Wukong
5,863
651
24
3
0
187,641
0
L
Kukulkan
5,672
630
32
4
0
98,534
0
W
Chronos
8,535
948
52
6
0
167,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role