Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HHL FossilRat58
Hera
Level 88
God Stats
20W - 21L
1,537 SR
Queue Stats
128W - 136L
1,454 Elo+
Party 2
Arachne
Arachne
legend4ry ch4os
Arachne
Level 134
God Stats
18W - 14L
1,797 SR
Queue Stats
178W - 180L
1,462 Elo+
Party 2
Team Averages
Level 119
1,611 SR
1,472 Elo+

VS

Team Averages
Level 112
1,492 SR
1,544 Elo+
Cerberus
Cerberus
Boss1best
Cerberus
Level 28
God Stats
2W - 5L
1,493 SR
Queue Stats
13W - 9L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
Team_Crank
Zhong Kui
Level 173
God Stats
16W - 21L
1,465 SR
Queue Stats
414W - 428L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
jokerswildcard53
Cernunnos
Level 135
God Stats
7W - 9L
1,519 SR
Queue Stats
173W - 171L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 5
8,961
815
8,751
9,245
7,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 6
8,499
773
9,288
5,583
2,200
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 7
8,105
737
4,417
8,515
4,059
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boss1best
Cerberus
10
0 / 4 / 2
6,617
602
3,909
9,124
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Team_Crank
Zhong Kui
11
2 / 5 / 1
7,331
666
8,655
10,809
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
13
1 / 3 / 2
8,045
731
5,022
7,664
3,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
5
8.5
L
Cerberus
Boss1best
Cerberus
0
4
2
0.25
W
3
2
6
3
L
Zhong Kui
Team_Crank
Zhong Kui
2
5
1
0.5
L
Cernunnos
1
3
2
0.67
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,456
Damage
17,586
23,343
Taken
27,597
13,888
Mitigated
16,170
3,669
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,751
824
103
2,302
9,245
7,629
467
4,199
4,826
31,317
0
L
Cerberus
Boss1best
Cerberus
3,909
196
0
566
9,124
4,175
0
6,496
2,628
11,266
858
W
9,288
1,880
0
0
5,583
2,200
1,008
3,387
2,033
32,467
662
L
Zhong Kui
Team_Crank
Zhong Kui
8,655
694
0
1,150
10,809
8,521
387
6,704
4,105
26,777
994
L
Cernunnos
5,022
2,626
0
324
7,664
3,474
839
4,564
3,100
0
35,788
W
4,417
2,730
0
1,264
8,515
4,059
0
4,197
4,025
0
19,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
21,993
132
Minions Killed
154
0
Camps Cleared
0
628,081
Distance Traveled
520,819
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,961
815
44
4
0
204,040
4
L
Cerberus
6,617
602
34
3
0
155,497
0
W
Hera
8,499
773
62
6
0
217,851
0
L
Zhong Kui
7,331
666
39
4
0
185,979
0
L
Cernunnos
8,045
731
81
7
0
179,343
1
W
Arachne
8,105
737
26
2
0
206,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role