Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
Crieg
Nike
Gold IV
Level 148
God Stats
4W - 9L
1,557 SR
Queue Stats
28W - 29L
1,515 MMR
Party 1
Chernobog
Chernobog
Gold IV
RGYH
Chernobog
Gold IV
Level 100
God Stats
3W - 6L
1,611 SR
Queue Stats
132W - 132L
1,458 MMR
Party 2
Ravana
Ravana
Gold II
Ruocco
Ravana
Gold II
Level 154
God Stats
27W - 18L
1,685 SR
Queue Stats
218W - 208L
1,553 MMR
Party 1
Poseidon
Poseidon
Gold II
Xanax
Poseidon
Gold II
Level 138
God Stats
2W - 2L
1,636 SR
Queue Stats
136W - 134L
1,591 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,598 SR
1,523 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,594 SR
1,532 MMR
Sobek
Sobek
Gold IV
Jayden0724
Sobek
Gold IV
Level 127
God Stats
1W - 0L
1,894 SR
Queue Stats
21W - 22L
1,523 MMR
Solo
Loki
Loki
Gold III
LifeAsKirb
Loki
Gold III
Level 126
God Stats
16W - 17L
1,516 SR
Queue Stats
59W - 61L
1,514 MMR
Solo
Chang'e
Chang'e
Gold II
cardielini
Chang'e
Gold II
Level 155
God Stats
14W - 9L
1,678 SR
Queue Stats
101W - 98L
1,543 MMR
Solo
Ishtar
Ishtar
Gold III
stevietaye
Ishtar
Gold III
Level 163
God Stats
4W - 6L
1,660 SR
Queue Stats
204W - 207L
1,542 MMR
Solo
Ne Zha
Ne Zha
Gold I
Ŕemarks
Ne Zha
Gold I
Level 118
God Stats
2W - 8L
1,224 SR
Queue Stats
404W - 406L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 0
6,779
521
4,188
11,088
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
Crieg
Nike
13
1 / 1 / 0
7,663
589
7,042
13,610
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
RGYH
Chernobog
11
0 / 4 / 1
6,015
463
3,954
10,049
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ravana
Ruocco
Ravana
13
1 / 2 / 2
7,066
544
3,828
5,460
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Xanax
Poseidon
13
1 / 5 / 1
7,666
590
5,245
8,206
2,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AgniAo KuangCthulhuBastetAthena

VS

Bans
ThothAchillesThanatosOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 2
8,207
631
9,754
11,847
10,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 2 / 5
8,292
638
7,535
9,505
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chang'e
cardielini
Chang'e
11
0 / 1 / 5
6,086
468
5,724
7,966
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
stevietaye
Ishtar
13
5 / 0 / 0
7,652
589
5,781
4,720
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Ŕemarks
Ne Zha
14
2 / 1 / 7
7,665
590
6,170
10,392
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
13
13
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
0
2
L
Nike
Crieg
Nike
1
1
0
1
W
Sobek
1
1
2
2
W
5
2
5
3.75
L
Chernobog
RGYH
Chernobog
0
4
1
0.13
L
Ravana
Ruocco
Ravana
1
2
2
1
L
Poseidon
Xanax
Poseidon
1
5
1
0.3
W
Chang'e
cardielini
Chang'e
0
1
5
2.5
W
Ishtar
stevietaye
Ishtar
5
0
0
5
W
Ne Zha
Ŕemarks
Ne Zha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
34,964
48,413
Taken
44,430
24,159
Mitigated
22,286
12,725
Healing
19,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,188
522
0
2,792
11,088
8,867
0
3,358
7,648
20,871
3,791
L
Nike
Crieg
Nike
7,042
1,646
0
3,774
13,610
7,039
0
7,207
5,225
0
61,762
W
Sobek
9,754
840
0
6,295
11,847
10,655
0
499
10,151
51,347
1,974
W
7,535
2,206
0
1,420
9,505
2,749
497
4,233
5,272
0
54,148
L
Chernobog
RGYH
Chernobog
3,954
2,304
0
2,418
10,049
3,948
0
2,945
7,060
0
44,684
L
Ravana
Ruocco
Ravana
3,828
1,469
0
2,851
5,460
1,953
0
382
5,066
0
58,441
L
Poseidon
Xanax
Poseidon
5,245
1,554
0
890
8,206
2,352
0
0
8,206
69,296
0
W
Chang'e
cardielini
Chang'e
5,724
302
651
2,640
7,966
2,736
0
2,101
5,865
29,126
0
W
Ishtar
stevietaye
Ishtar
5,781
3,683
0
2,615
4,720
1,772
924
1,048
3,672
0
52,770
W
Ne Zha
Ŕemarks
Ne Zha
6,170
1,479
0
5,517
10,392
4,374
0
1,752
8,640
0
64,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
37,902
463
Minions Killed
431
0
Camps Cleared
0
1,315,216
Distance Traveled
1,411,771
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,779
521
46
4
0
238,258
4
L
Nike
7,663
589
123
9
0
257,417
5
W
Sobek
8,207
631
128
10
0
253,337
2
W
Loki
8,292
638
78
6
0
291,285
0
L
Chernobog
6,015
463
72
6
0
256,666
4
L
Ravana
7,066
544
98
8
0
300,782
0
L
Poseidon
7,666
590
124
10
0
262,093
4
W
Chang'e
6,086
468
41
3
0
280,929
4
W
Ishtar
7,652
589
89
7
0
245,272
4
W
Ne Zha
7,665
590
95
7
0
340,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role