Player Matchup

King Arthur
King Arthur
Eldani002
King Arthur
Level 62
God Stats
12W - 10L
1,585 SR
Queue Stats
56W - 59L
1,407 Elo+
Solo
Sobek
Sobek
OOPY SPOOPY
Sobek
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 57L
1,456 Elo+
Solo
Neith
Neith
Phase McChicken
Neith
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
devinJS
Ratatoskr
Level 115
God Stats
23W - 14L
1,751 SR
Queue Stats
89W - 78L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
gold3n_3ra99
Nu Wa
Level 34
God Stats
3W - 3L
1,736 SR
Queue Stats
109W - 116L
1,285 Elo+
Solo
Team Averages
Level 67
1,615 SR
1,444 Elo+

VS

Team Averages
Level 72
1,507 SR
1,512 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AtYourNexus
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,554 Elo+
Solo
Artemis
Artemis
Mattmahany114
Artemis
Level 45
God Stats
23W - 20L
1,537 SR
Queue Stats
75W - 78L
1,504 Elo+
Solo
Thanatos
Thanatos
zanguetsu2810
Thanatos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eldani002
King Arthur
13
1 / 1 / 2
7,478
575
4,003
11,264
8,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 1 / 4
7,054
543
1,725
8,467
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 1 / 4
7,554
581
3,501
6,950
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
devinJS
Ratatoskr
15
10 / 0 / 3
8,763
674
12,858
10,392
4,630
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
7,980
614
6,329
4,289
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 1
7,064
543
1,704
4,141
2,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Janus
 
Janus
11
1 / 4 / 2
6,507
501
3,786
8,363
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Sun Wukong
AtYourNexus
Sun Wukong
12
0 / 0 / 0
6,933
533
6,214
9,339
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
11
2 / 3 / 0
6,480
498
3,961
7,164
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Thanatos
zanguetsu2810
Thanatos
11
0 / 9 / 1
5,884
453
3,265
15,018
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
1
1.5
L
Janus
 
Janus
1
4
2
0.5
L
Sun Wukong
AtYourNexus
Sun Wukong
0
0
0
0
W
King Arthur
Eldani002
King Arthur
1
1
2
2
L
Artemis
2
3
0
0.67
W
0
1
4
2
W
4
1
4
6
W
Ratatoskr
devinJS
Ratatoskr
10
0
3
11.5
W
1
1
3
2.5
L
Thanatos
zanguetsu2810
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
18,930
41,362
Taken
44,025
23,511
Mitigated
18,689
8,559
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,704
242
551
3,112
4,141
2,006
0
1,310
2,591
42,008
1,813
L
Janus
 
Janus
3,786
51
0
1,706
8,363
2,265
0
2,192
5,643
41,366
714
L
Sun Wukong
AtYourNexus
Sun Wukong
6,214
1,434
0
3,241
9,339
5,810
0
597
8,554
0
49,389
W
King Arthur
Eldani002
King Arthur
4,003
646
0
800
11,264
8,063
0
748
9,709
0
52,535
L
Artemis
3,961
1,038
0
1,011
7,164
2,466
0
1,452
5,524
0
34,449
W
1,725
66
0
2,235
8,467
6,693
217
780
7,687
19,848
1,609
W
3,501
1,034
0
3,333
6,950
2,516
819
1,175
5,775
0
52,456
W
Ratatoskr
devinJS
Ratatoskr
12,858
5,944
0
1,691
10,392
4,630
236
626
9,766
0
76,486
W
6,329
328
0
500
4,289
1,609
450
1,964
2,325
49,443
1,755
L
Thanatos
zanguetsu2810
Thanatos
3,265
1,114
0
4,582
15,018
6,142
0
978
13,892
0
45,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
32,868
397
Minions Killed
376
0
Camps Cleared
0
1,334,286
Distance Traveled
1,284,773
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,064
543
67
5
0
231,765
2
L
Janus
6,507
501
82
6
0
278,695
3
L
Sun Wukong
6,933
533
92
7
0
297,112
1
W
King Arthur
7,478
575
74
6
0
269,511
0
L
Artemis
6,480
498
63
5
0
231,126
0
W
Sobek
7,054
543
29
2
0
266,799
0
W
Neith
7,554
581
91
7
0
247,392
0
W
Ratatoskr
8,763
674
105
8
0
331,064
0
W
Nu Wa
7,980
614
98
8
0
219,520
0
L
Thanatos
5,884
453
72
6
0
246,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role