Player Matchup

Chang'e
Chang'e
ABO_Flyy
Chang'e
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 58L
1,381 Elo+
Party 2
Freya
Freya
ABOloyalty
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,426 Elo+
Party 2
Agni
Agni
BarnaclеBoi
Agni
Level 149
God Stats
14W - 11L
1,694 SR
Queue Stats
546W - 540L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
JustAJosh
Danzaburou
Level 63
God Stats
13W - 15L
1,500 SR
Queue Stats
672W - 677L
1,431 Elo+
Party 3
Heimdallr
Heimdallr
hurricanepete88
Heimdallr
Level 156
God Stats
2W - 10L
1,157 SR
Queue Stats
120W - 175L
1,334 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,419 Elo+

VS

Team Averages
Level 167
1,496 SR
1,468 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Elite-Ruppi
Xing Tian
Level 176
God Stats
3W - 0L
1,730 SR
Queue Stats
212W - 224L
1,484 Elo+
Solo
Medusa
Medusa
Peeant
Medusa
Level 152
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 217L
1,440 Elo+
Party 1
Ares
Ares
The7who89
Ares
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,442 Elo+
Solo
Sylvanus
Sylvanus
The_Dakota_Rose
Sylvanus
Level 195
God Stats
3W - 5L
1,252 SR
Queue Stats
292W - 295L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ABO_Flyy
Chang'e
18
4 / 5 / 10
10,840
678
9,935
15,919
7,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
15
1 / 12 / 9
10,104
632
7,530
19,872
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 10
12,027
752
28,341
18,348
9,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
JustAJosh
Danzaburou
17
2 / 8 / 12
10,642
665
22,408
18,369
9,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
hurricanepete88
Heimdallr
20
9 / 4 / 12
12,059
754
17,284
15,798
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
8 / 6 / 15
11,643
728
13,145
26,909
29,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Elite-Ruppi
Xing Tian
18
4 / 5 / 23
11,393
712
12,397
33,643
39,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Peeant
Medusa
20
14 / 6 / 13
13,346
834
30,997
17,179
10,519
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ares
19
4 / 3 / 17
12,365
773
10,901
21,889
26,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
20
3 / 3 / 20
12,212
763
10,266
22,179
23,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
121
22
Kills
33
33
Deaths
23
53
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
6
15
2.58
L
Chang'e
ABO_Flyy
Chang'e
4
5
10
1.8
L
Freya
1
12
9
0.46
L
6
4
10
2.75
W
Xing Tian
Elite-Ruppi
Xing Tian
4
5
23
3.1
L
Danzaburou
JustAJosh
Danzaburou
2
8
12
1
W
Medusa
Peeant
Medusa
14
6
13
3.42
W
Ares
4
3
17
4.17
W
Sylvanus
3
3
20
4.33
L
Heimdallr
hurricanepete88
Heimdallr
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,498
Damage
77,706
88,306
Taken
121,799
42,410
Mitigated
129,591
26,228
Healing
50,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,145
3,741
921
7,569
26,909
29,711
1,569
9,097
17,812
0
23,259
L
Chang'e
ABO_Flyy
Chang'e
9,935
983
5,428
4,677
15,919
7,552
593
5,883
9,992
20,280
0
L
Freya
7,530
2,171
914
1,519
19,872
8,512
316
6,766
12,769
13,882
0
L
28,341
904
2,688
3,893
18,348
9,009
416
7,076
10,886
53,043
1,110
W
Xing Tian
Elite-Ruppi
Xing Tian
12,397
789
633
7,636
33,643
39,867
1,052
11,925
21,718
27,405
1,150
L
Danzaburou
JustAJosh
Danzaburou
22,408
12,770
594
3,391
18,369
9,073
2,307
7,548
10,602
0
36,163
W
Medusa
Peeant
Medusa
30,997
13,146
0
0
17,179
10,519
3,162
5,031
12,148
0
63,780
W
Ares
10,901
704
1,155
3,306
21,889
26,059
1,486
8,272
13,617
21,228
0
W
Sylvanus
10,266
1,144
17,694
11,913
22,179
23,435
1,480
11,198
10,981
22,431
500
L
Heimdallr
hurricanepete88
Heimdallr
17,284
7,248
952
2,172
15,798
8,264
1,239
5,458
10,068
0
32,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,672
Gold Earned
60,959
165
Minions Killed
158
0
Camps Cleared
0
1,241,432
Distance Traveled
1,442,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,643
728
17
1
0
307,492
0
L
Chang'e
10,840
678
13
1
0
275,381
0
L
Freya
10,104
632
19
1
0
204,364
0
L
Agni
12,027
752
65
4
0
293,984
0
W
Xing Tian
11,393
712
28
2
0
314,095
0
L
Danzaburou
10,642
665
31
2
0
209,897
0
W
Medusa
13,346
834
72
5
0
227,569
0
W
Ares
12,365
773
13
1
0
313,727
0
W
Sylvanus
12,212
763
28
2
0
279,229
0
L
Heimdallr
12,059
754
37
2
0
257,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role