Player Matchup

Cthulhu
Cthulhu
Stoked Honor
Cthulhu
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 31L
1,323 Elo+
Party 2
Susano
Susano
Stoked Style
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,461 Elo+
Party 2
Chang'e
Chang'e
StokedBroly
Chang'e
Level 95
God Stats
1W - 1L
1,477 SR
Queue Stats
95W - 92L
1,519 Elo+
Party 2
Freya
Freya
Stokedlife
Freya
Level 96
God Stats
1W - 3L
1,544 SR
Queue Stats
55W - 59L
1,413 Elo+
Party 2
Lancelot
Lancelot
ThyAlphaMale
Lancelot
Level 66
God Stats
1W - 2L
1,494 SR
Queue Stats
66W - 73L
1,422 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,428 Elo+

VS

Team Averages
Level 71
1,538 SR
1,443 Elo+
Sylvanus
Sylvanus
Freeeezo
Sylvanus
Level 63
God Stats
2W - 0L
1,718 SR
Queue Stats
46W - 47L
1,475 Elo+
Party 1
Scylla
Scylla
IraInvidia19
Scylla
Level 99
God Stats
7W - 3L
1,699 SR
Queue Stats
122W - 126L
1,439 Elo+
Solo
Xbalanque
Xbalanque
LITTY KlTTY
Xbalanque
Level 81
God Stats
2W - 0L
1,713 SR
Queue Stats
98W - 91L
1,437 Elo+
Party 1
Hades
Hades
VLNDP
Hades
Level 46
God Stats
2W - 3L
1,175 SR
Queue Stats
104W - 109L
1,431 Elo+
Solo
Hera
Hera
lizvisious666
Hera
Level 64
God Stats
3W - 4L
1,387 SR
Queue Stats
154W - 143L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Stoked Honor
Cthulhu
18
2 / 6 / 4
10,837
722
11,591
22,881
26,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
15
1 / 8 / 5
8,843
590
4,498
18,284
8,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
StokedBroly
Chang'e
15
1 / 4 / 5
9,552
637
8,253
16,060
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
16
3 / 6 / 4
9,769
651
12,172
18,034
7,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
ThyAlphaMale
Lancelot
17
3 / 5 / 6
9,830
655
10,314
17,619
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Freeeezo
Sylvanus
18
3 / 1 / 19
11,691
779
8,089
18,423
24,076
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
20
12 / 1 / 15
13,884
926
24,506
8,325
4,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LITTY KlTTY
Xbalanque
18
5 / 2 / 18
11,491
766
18,175
13,669
7,450
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
VLNDP
Hades
17
5 / 6 / 17
11,110
741
16,376
15,309
11,351
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
4 / 1 / 17
11,269
751
18,282
10,092
6,172
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
10
Kills
29
29
Deaths
11
24
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Freeeezo
Sylvanus
3
1
19
12.5
W
Scylla
12
1
15
19.5
W
Xbalanque
LITTY KlTTY
Xbalanque
5
2
18
7
L
Cthulhu
Stoked Honor
Cthulhu
2
6
4
0.67
L
Susano
1
8
5
0.44
L
Chang'e
StokedBroly
Chang'e
1
4
5
0.88
L
Freya
3
6
4
0.83
L
Lancelot
ThyAlphaMale
Lancelot
3
5
6
1.2
W
Hades
VLNDP
Hades
5
6
17
2.25
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,828
Damage
85,428
92,878
Taken
65,818
58,442
Mitigated
53,951
32,062
Healing
34,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Freeeezo
Sylvanus
8,089
635
10,227
8,745
18,423
24,076
300
6,583
11,840
11,465
782
W
Scylla
24,506
699
1,084
788
8,325
4,902
2,006
3,364
4,961
55,281
1,277
W
Xbalanque
LITTY KlTTY
Xbalanque
18,175
7,272
2,326
3,983
13,669
7,450
3,701
6,809
6,860
0
34,811
L
Cthulhu
Stoked Honor
Cthulhu
11,591
440
745
1,507
22,881
26,235
0
15,578
7,303
31,494
1,400
L
Susano
4,498
250
979
462
18,284
8,216
0
14,222
4,062
0
14,751
L
Chang'e
StokedBroly
Chang'e
8,253
359
12,136
6,987
16,060
7,011
0
12,355
3,705
24,950
0
L
Freya
12,172
3,650
1,733
3,472
18,034
7,910
0
12,418
5,616
26,753
454
L
Lancelot
ThyAlphaMale
Lancelot
10,314
539
380
3,661
17,619
9,070
0
11,550
6,069
0
22,808
W
Hades
VLNDP
Hades
16,376
1,994
1,238
3,531
15,309
11,351
900
8,693
6,616
22,212
526
W
18,282
4,763
1,632
987
10,092
6,172
2,051
4,831
5,261
39,241
49

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
59,445
168
Minions Killed
184
0
Camps Cleared
0
1,417,044
Distance Traveled
1,291,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,691
779
10
1
0
219,806
0
W
Scylla
13,884
926
83
6
0
293,702
0
W
Xbalanque
11,491
766
41
3
0
285,765
0
L
Cthulhu
10,837
722
50
3
0
275,326
0
L
Susano
8,843
590
13
1
0
274,329
0
L
Chang'e
9,552
637
44
3
0
301,159
0
L
Freya
9,769
651
33
2
0
258,476
0
L
Lancelot
9,830
655
28
2
0
307,754
0
W
Hades
11,110
741
9
1
0
217,981
0
W
Hera
11,269
751
41
3
0
274,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role