Player Matchup

Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
Maruchan07
Fafnir
Platinum V
Level 148
God Stats
3W - 4L
1,405 SR
Queue Stats
231W - 225L
1,733 MMR
Solo
Mercury
Mercury
Platinum V
MustyOnions123
Mercury
Platinum V
Level 121
God Stats
28W - 29L
1,430 SR
Queue Stats
361W - 347L
1,753 MMR
Solo
Martichoras
Martichoras
Gold V
SaneGlobe
Martichoras
Gold V
Level 156
God Stats
3W - 2L
1,791 SR
Queue Stats
28W - 14L
1,676 MMR
Solo
Janus
Janus
Gold I
SheLovesR3tr0
Janus
Gold I
Level 155
God Stats
9W - 11L
1,500 SR
Queue Stats
322W - 322L
1,680 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,525 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,427 SR
1,720 MMR
Agni
Agni
Gold I
AstroReezyy
Agni
Gold I
Level 123
God Stats
14W - 16L
1,507 SR
Queue Stats
162W - 161L
1,725 MMR
Solo
Ullr
Ullr
Platinum V
JonSlaysOnlyFan
Ullr
Platinum V
Level 96
God Stats
13W - 13L
1,339 SR
Queue Stats
111W - 67L
1,707 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
PLSCommWithMe
Sylvanus
Platinum I
Level 62
God Stats
9W - 8L
1,500 SR
Queue Stats
245W - 205L
1,799 MMR
Party 1
Xbalanque
Xbalanque
Gold V
frenchieclutch
Xbalanque
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,673 MMR
Solo
Fenrir
Fenrir
Gold I
pajaropikon
Fenrir
Gold I
Level 211
God Stats
11W - 18L
1,288 SR
Queue Stats
526W - 521L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 0 / 0
6,174
617
4,317
7,557
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Maruchan07
Fafnir
10
1 / 0 / 3
6,377
638
2,798
7,818
7,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 0
4,794
479
967
7,678
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Martichoras
SaneGlobe
Martichoras
11
3 / 0 / 1
6,246
625
5,570
3,945
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 0
5,721
572
1,119
4,398
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AthenaShivaKukulkan

VS

Bans
ArachneThorChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,171
617
2,922
2,683
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,459
546
4,102
7,457
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
PLSCommWithMe
Sylvanus
11
2 / 1 / 0
5,632
563
3,840
6,406
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
frenchieclutch
Xbalanque
8
0 / 1 / 0
4,422
442
3,249
4,426
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
0 / 2 / 0
4,716
472
670
8,322
5,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
L
1
0
1
1.5
L
0
0
1
0.5
W
Fafnir
Maruchan07
Fafnir
1
0
3
2.5
W
0
3
0
0
L
Sylvanus
PLSCommWithMe
Sylvanus
2
1
0
2
W
Martichoras
SaneGlobe
Martichoras
3
0
1
3.5
W
0
1
0
0
L
Xbalanque
frenchieclutch
Xbalanque
0
1
0
0
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
14,783
31,396
Taken
29,294
19,932
Mitigated
12,975
10,733
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,317
1,697
0
3,298
7,557
7,030
0
0
7,557
0
41,348
L
2,922
119
0
543
2,683
910
0
1,078
1,605
37,311
1,109
L
4,102
1,837
0
1,915
7,457
2,371
0
0
6,895
0
40,092
W
Fafnir
Maruchan07
Fafnir
2,798
788
0
2,808
7,818
7,669
103
1,061
6,693
15,445
1,766
W
967
119
0
3,014
7,678
2,029
0
2,671
4,913
0
24,838
L
Sylvanus
PLSCommWithMe
Sylvanus
3,840
861
60
3,130
6,406
3,180
0
402
6,004
34,712
21,265
W
Martichoras
SaneGlobe
Martichoras
5,570
1,664
0
1,113
3,945
1,722
592
362
3,583
0
56,910
W
1,119
0
0
500
4,398
1,482
0
2,075
2,107
48,450
0
L
Xbalanque
frenchieclutch
Xbalanque
3,249
1,664
0
1,238
4,426
1,437
0
898
3,528
0
29,446
L
Fenrir
670
289
0
1,908
8,322
5,077
0
1,373
6,949
0
16,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
26,400
347
Minions Killed
336
0
Camps Cleared
0
1,015,413
Distance Traveled
911,605
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,174
617
76
8
0
198,583
1
L
Agni
6,171
617
89
9
0
196,060
4
L
Ullr
5,459
546
76
8
0
184,257
0
W
Fafnir
6,377
638
30
3
0
219,644
2
W
Mercury
4,794
479
55
6
0
188,153
0
L
Sylvanus
5,632
563
91
9
0
204,280
0
W
Martichoras
6,246
625
93
9
0
188,435
0
W
Janus
5,721
572
93
9
0
220,598
1
L
Xbalanque
4,422
442
58
6
0
141,709
0
L
Fenrir
4,716
472
22
2
0
185,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role