Player Matchup

Janus
Janus
Haydzn
Janus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,617 Elo+
Solo
Fenrir
Fenrir
SuperJanemba33
Fenrir
Level 69
God Stats
8W - 1L
2,045 SR
Queue Stats
95W - 11L
1,908 Elo+
Party 1
Hun Batz
Hun Batz
ZmanCan
Hun Batz
Level 109
God Stats
14W - 1L
1,866 SR
Queue Stats
110W - 14L
1,911 Elo+
Party 1
Team Averages
Level 79
1,804 SR
1,812 Elo+

VS

Team Averages
Level 65
1,449 SR
1,697 Elo+
Nu Wa
Nu Wa
J8KtheSN8K
Nu Wa
Level 41
God Stats
0W - 2L
1,347 SR
Queue Stats
87W - 97L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
SkinBoostOrThrow
Ratatoskr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,868 Elo+
Party 2
Cthulhu
Cthulhu
patrickman
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Haydzn
Janus
14
4 / 2 / 8
8,939
813
10,434
7,508
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
6 / 2 / 6
9,177
834
6,038
11,124
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ZmanCan
Hun Batz
15
4 / 1 / 8
8,819
802
9,046
11,515
12,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 5 / 2
7,626
693
5,187
6,829
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ratatoskr
12
0 / 6 / 3
7,115
647
4,684
9,397
4,024
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
patrickman
Cthulhu
11
2 / 3 / 3
7,681
698
8,754
12,981
8,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Haydzn
Janus
4
2
8
4
L
Nu Wa
2
5
2
0.6
L
Ratatoskr
0
6
3
0.25
W
6
2
6
4.5
W
Hun Batz
ZmanCan
Hun Batz
4
1
8
8
L
Cthulhu
patrickman
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,518
Damage
18,625
30,147
Taken
29,207
21,985
Mitigated
15,460
7,474
Healing
2,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Haydzn
Janus
10,434
556
0
1,491
7,508
3,049
0
2,777
4,731
34,568
0
L
Nu Wa
5,187
942
0
90
6,829
2,441
0
1,623
4,629
14,895
0
L
Ratatoskr
4,684
1,011
0
1,267
9,397
4,024
0
2,786
5,882
0
28,098
W
6,038
2,161
0
3,961
11,124
6,776
346
5,235
5,889
187
24,704
W
Hun Batz
ZmanCan
Hun Batz
9,046
2,198
0
2,022
11,515
12,160
434
5,513
6,002
0
33,867
L
Cthulhu
patrickman
Cthulhu
8,754
811
241
720
12,981
8,995
0
5,191
6,614
21,614
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
22,422
144
Minions Killed
95
0
Camps Cleared
0
656,100
Distance Traveled
622,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,939
813
59
5
0
215,468
0
L
Nu Wa
7,626
693
24
2
0
181,022
0
L
Ratatoskr
7,115
647
47
4
0
225,871
0
W
Fenrir
9,177
834
39
4
0
213,652
0
W
Hun Batz
8,819
802
46
4
0
226,980
0
L
Cthulhu
7,681
698
24
2
0
215,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role