Player Matchup

Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
RBJ-Pro
Anubis
Level 159
God Stats
6W - 10L
1,465 SR
Queue Stats
75W - 143L
1,455 Elo+
Party 1
Shiva
Shiva
Rivalchi_Peru
Shiva
Level 155
God Stats
3W - 5L
1,499 SR
Queue Stats
80W - 161L
1,433 Elo+
Party 1
Hachiman
Hachiman
The_Papu_05
Hachiman
Level 173
God Stats
3W - 5L
1,538 SR
Queue Stats
72W - 130L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
XxIsharkxX
Ao Kuang
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 62L
1,398 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,447 Elo+

VS

Team Averages
Level 149
1,595 SR
1,537 Elo+
Odin
Odin
Le_rorre
Odin
Level 161
God Stats
1W - 2L
1,747 SR
Queue Stats
301W - 271L
1,500 Elo+
Solo
Hercules
Hercules
ceemey
Hercules
Level 131
God Stats
5W - 2L
1,830 SR
Queue Stats
52W - 45L
1,589 Elo+
Party 2
Nox
Nox
grandmasknees
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,614 Elo+
Party 2
Anhur
Anhur
imcww
Anhur
Level 156
God Stats
5W - 6L
1,579 SR
Queue Stats
178W - 165L
1,568 Elo+
Solo
Xing Tian
Xing Tian
xCloudyx3270
Xing Tian
Level 150
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 0 / 7
6,866
572
4,624
12,176
9,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
RBJ-Pro
Anubis
13
4 / 1 / 3
7,496
625
9,194
9,410
5,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 1
7,647
637
5,414
8,512
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
The_Papu_05
Hachiman
13
1 / 0 / 3
6,986
582
8,037
8,051
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
XxIsharkxX
Ao Kuang
13
6 / 3 / 3
7,560
630
7,906
11,820
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 1 / 0
6,596
550
4,535
11,290
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
ceemey
Hercules
11
1 / 4 / 1
5,985
499
3,915
11,923
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,264
522
6,303
6,133
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
imcww
Anhur
12
0 / 3 / 1
6,356
530
2,541
9,601
3,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
xCloudyx3270
Xing Tian
11
1 / 3 / 0
5,826
486
9,179
12,369
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
4
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
7
5.5
L
Odin
0
1
0
0
W
Anubis
RBJ-Pro
Anubis
4
1
3
5.5
W
0
0
1
0.5
W
Hachiman
The_Papu_05
Hachiman
1
0
3
2.5
W
Ao Kuang
XxIsharkxX
Ao Kuang
6
3
3
2.5
L
Hercules
ceemey
Hercules
1
4
1
0.38
L
2
2
1
1.25
L
Anhur
imcww
Anhur
0
3
1
0.17
L
Xing Tian
xCloudyx3270
Xing Tian
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,175
Damage
26,473
49,969
Taken
51,316
31,220
Mitigated
22,947
23,733
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,624
905
1,944
3,882
12,176
9,600
0
6,190
5,782
16,376
0
L
Odin
4,535
700
0
2,250
11,290
7,814
0
1,973
8,611
0
52,268
W
Anubis
RBJ-Pro
Anubis
9,194
481
0
5,545
9,410
5,157
0
4,038
5,222
65,309
0
W
5,414
1,290
0
2,771
8,512
8,630
0
0
8,512
0
64,120
W
Hachiman
The_Papu_05
Hachiman
8,037
4,225
0
4,541
8,051
2,958
0
1,562
6,471
0
59,598
W
Ao Kuang
XxIsharkxX
Ao Kuang
7,906
2,156
0
5,050
11,820
4,875
0
2,370
9,389
53,406
11,842
L
Hercules
ceemey
Hercules
3,915
1,040
0
3,850
11,923
4,340
0
6,670
5,253
0
39,951
L
6,303
385
0
904
6,133
2,154
0
4,452
1,681
41,612
982
L
Anhur
imcww
Anhur
2,541
1,056
0
2,762
9,601
3,401
0
1,920
7,681
0
51,086
L
Xing Tian
xCloudyx3270
Xing Tian
9,179
628
199
1,787
12,369
5,238
0
6,298
6,071
29,193
2,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
31,027
430
Minions Killed
390
0
Camps Cleared
0
1,282,146
Distance Traveled
1,247,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,866
572
22
2
0
274,759
0
L
Odin
6,596
550
100
8
0
232,958
2
W
Anubis
7,496
625
108
9
0
242,214
2
W
Shiva
7,647
637
119
10
0
244,604
0
W
Hachiman
6,986
582
82
7
0
240,036
0
W
Ao Kuang
7,560
630
99
8
0
280,533
2
L
Hercules
5,985
499
78
7
0
279,390
0
L
Nox
6,264
522
74
6
0
248,265
0
L
Anhur
6,356
530
91
8
0
229,893
0
L
Xing Tian
5,826
486
47
4
0
256,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role