Player Matchup

Neith
Neith
Atrak16
Neith
Level 143
God Stats
20W - 20L
1,694 SR
Queue Stats
310W - 294L
1,566 Elo+
Party 1
Osiris
Osiris
Bronana3835
Osiris
Level 127
God Stats
6W - 3L
1,411 SR
Queue Stats
158W - 149L
1,463 Elo+
Solo
Bacchus
Bacchus
Emorrii
Bacchus
Level 144
God Stats
13W - 16L
1,479 SR
Queue Stats
310W - 280L
1,579 Elo+
Party 1
Ravana
Ravana
MaiqTheLiar-39
Ravana
Level 161
God Stats
8W - 5L
1,411 SR
Queue Stats
632W - 610L
1,557 Elo+
Solo
Hera
Hera
Rymnto99
Hera
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 170L
1,591 Elo+
Party 1
Team Averages
Level 144
1,499 SR
1,551 Elo+

VS

Team Averages
Level 97
1,602 SR
1,571 Elo+
Izanami
Izanami
Fyruss
Izanami
Level 120
God Stats
11W - 11L
1,536 SR
Queue Stats
67W - 66L
1,508 Elo+
Solo
Bacchus
Bacchus
Suckmeyomi
Bacchus
Level 43
God Stats
2W - 0L
1,719 SR
Queue Stats
74W - 41L
1,705 Elo+
Solo
Ra
Ra
Tsumerius
Ra
Level 102
God Stats
108W - 103L
1,618 SR
Queue Stats
382W - 343L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
daddyflapjak
Sun Wukong
Level 113
God Stats
2W - 1L
1,502 SR
Queue Stats
72W - 70L
1,580 Elo+
Party 2
Pele
Pele
nunjamin953
Pele
Level 107
God Stats
5W - 2L
1,638 SR
Queue Stats
130W - 133L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atrak16
Neith
15
0 / 2 / 2
8,701
483
9,361
10,495
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
1 / 4 / 0
9,050
503
9,614
18,068
16,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Emorrii
Bacchus
12
0 / 1 / 3
8,084
449
8,992
14,701
16,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 0
7,969
443
5,638
9,573
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
15
1 / 3 / 1
8,734
485
11,125
9,259
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fyruss
Izanami
16
0 / 0 / 5
9,428
524
7,946
11,016
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Suckmeyomi
Bacchus
17
2 / 1 / 3
10,761
598
12,432
13,682
21,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 1 / 1
10,072
560
8,525
14,238
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
daddyflapjak
Sun Wukong
15
3 / 0 / 4
8,398
467
8,047
11,805
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 3
9,363
520
7,004
17,762
8,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Atrak16
Neith
0
2
2
0.5
L
Osiris
1
4
0
0.25
L
Bacchus
Emorrii
Bacchus
0
1
3
1.5
W
Izanami
Fyruss
Izanami
0
0
5
2.5
L
2
2
0
1
L
Hera
1
3
1
0.5
W
Bacchus
Suckmeyomi
Bacchus
2
1
3
3.5
W
4
1
1
4.5
W
Sun Wukong
daddyflapjak
Sun Wukong
3
0
4
5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,730
Damage
43,954
62,096
Taken
68,503
47,724
Mitigated
52,614
14,364
Healing
27,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atrak16
Neith
9,361
2,330
0
3,061
10,495
4,821
552
1,589
8,754
0
87,875
L
Osiris
9,614
3,525
0
2,638
18,068
16,648
0
11,022
5,659
0
78,355
L
Bacchus
Emorrii
Bacchus
8,992
1,025
0
4,640
14,701
16,911
0
3,008
10,955
27,940
0
W
Izanami
Fyruss
Izanami
7,946
5,193
0
2,237
11,016
4,706
648
2,062
8,954
0
80,083
L
5,638
895
0
2,122
9,573
5,139
0
1,222
8,075
0
52,214
L
Hera
11,125
2,844
0
1,903
9,259
4,205
0
1,955
7,079
85,782
0
W
Bacchus
Suckmeyomi
Bacchus
12,432
2,022
0
5,985
13,682
21,242
396
0
13,682
81,267
87
W
8,525
798
3,982
9,147
14,238
6,654
59
7,823
5,991
89,893
3,653
W
Sun Wukong
daddyflapjak
Sun Wukong
8,047
950
0
2,517
11,805
11,176
199
4,609
7,014
0
34,147
W
7,004
1,386
0
3,960
17,762
8,836
74
4,921
12,745
0
91,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,538
Gold Earned
48,022
555
Minions Killed
604
0
Camps Cleared
0
1,811,060
Distance Traveled
1,905,910
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,701
483
153
9
0
324,457
3
L
Osiris
9,050
503
117
7
0
307,721
0
L
Bacchus
8,084
449
33
2
0
408,988
5
W
Izanami
9,428
524
146
8
0
339,141
7
L
Ravana
7,969
443
85
5
0
419,984
4
L
Hera
8,734
485
167
9
0
349,910
4
W
Bacchus
10,761
598
152
8
0
341,304
5
W
Ra
10,072
560
151
8
0
393,787
0
W
Sun Wukong
8,398
467
41
2
0
380,488
7
W
Pele
9,363
520
114
6
0
451,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role