Player Matchup

Morgan Le Fay
Morgan Le Fay
JVLEN
Morgan Le Fay
Level 43
God Stats
10W - 8L
1,429 SR
Queue Stats
93W - 118L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
TZYRZY
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 99L
1,337 Elo+
Party 1
Arachne
Arachne
YNO_ElirainZ
Arachne
Level 45
God Stats
2W - 1L
1,797 SR
Queue Stats
68W - 96L
1,283 Elo+
Solo
Jing Wei
Jing Wei
iiSleepyJay
Jing Wei
Level 65
God Stats
5W - 12L
1,185 SR
Queue Stats
212W - 221L
1,326 Elo+
Solo
Thanatos
Thanatos
loszone
Thanatos
Level 42
God Stats
2W - 3L
1,564 SR
Queue Stats
42W - 47L
1,324 Elo+
Party 1
Team Averages
Level 45
1,495 SR
1,322 Elo+

VS

Team Averages
Level 62
1,520 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ghost_PR1419
Nemesis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
RealHectic
Cu Chulainn
Level 56
God Stats
98W - 79L
1,540 SR
Queue Stats
333W - 331L
1,455 Elo+
Solo
Neith
Neith
TeaBone5125
Neith
Level 62
God Stats
32W - 30L
1,562 SR
Queue Stats
58W - 54L
1,489 Elo+
Solo
Anubis
Anubis
martin12kk
Anubis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JVLEN
Morgan Le Fay
13
1 / 3 / 4
7,349
490
10,793
8,090
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
TZYRZY
Cthulhu
10
0 / 4 / 1
5,688
379
5,032
9,587
6,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Arachne
YNO_ElirainZ
Arachne
12
1 / 6 / 1
6,844
456
5,058
16,979
9,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
iiSleepyJay
Jing Wei
12
1 / 0 / 1
6,498
433
6,762
8,813
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
loszone
Thanatos
14
4 / 1 / 1
7,349
490
6,159
13,124
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 3
7,211
481
7,287
13,985
9,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Ghost_PR1419
Nemesis
13
2 / 2 / 4
7,768
518
5,949
12,465
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
RealHectic
Cu Chulainn
14
5 / 0 / 1
9,006
600
8,836
9,335
7,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 2
8,166
544
5,026
4,961
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
martin12kk
Anubis
13
3 / 4 / 2
8,040
536
8,223
10,854
4,410
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
13
14
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Nemesis
Ghost_PR1419
Nemesis
2
2
4
2
L
Morgan Le Fay
JVLEN
Morgan Le Fay
1
3
4
1
W
Cu Chulainn
RealHectic
Cu Chulainn
5
0
1
5.5
L
Cthulhu
TZYRZY
Cthulhu
0
4
1
0.13
W
2
0
2
3
L
Arachne
YNO_ElirainZ
Arachne
1
6
1
0.25
L
Jing Wei
iiSleepyJay
Jing Wei
1
0
1
1.5
L
Thanatos
loszone
Thanatos
4
1
1
4.5
W
Anubis
martin12kk
Anubis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
35,321
56,593
Taken
51,600
27,090
Mitigated
27,795
15,857
Healing
13,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,287
869
1,283
3,056
13,985
9,287
0
2,886
10,636
28,163
1,299
W
Nemesis
Ghost_PR1419
Nemesis
5,949
2,677
0
1,382
12,465
5,112
390
3,365
8,940
0
49,700
L
Morgan Le Fay
JVLEN
Morgan Le Fay
10,793
898
0
519
8,090
2,504
0
3,981
4,109
58,380
905
W
Cu Chulainn
RealHectic
Cu Chulainn
8,836
2,220
0
2,488
9,335
7,296
258
2,024
7,311
7,859
56,192
L
Cthulhu
TZYRZY
Cthulhu
5,032
698
69
0
9,587
6,225
0
2,362
7,225
25,178
0
W
5,026
2,547
0
2,610
4,961
1,690
949
769
3,976
0
74,857
L
Arachne
YNO_ElirainZ
Arachne
5,058
3,319
0
3,983
16,979
9,433
0
2,826
14,153
0
41,298
L
Jing Wei
iiSleepyJay
Jing Wei
6,762
5,323
0
1,835
8,813
3,505
0
4,228
4,585
0
44,348
L
Thanatos
loszone
Thanatos
6,159
1,584
0
9,451
13,124
5,423
0
3,066
10,058
0
59,952
W
Anubis
martin12kk
Anubis
8,223
271
0
2,737
10,854
4,410
140
5,896
4,958
52,887
487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
40,191
371
Minions Killed
427
0
Camps Cleared
0
1,429,338
Distance Traveled
1,450,092
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,211
481
32
2
0
300,412
0
W
Nemesis
7,768
518
73
5
0
322,757
0
L
Morgan Le Fay
7,349
490
95
6
0
266,972
4
W
Cu Chulainn
9,006
600
113
8
0
292,620
6
L
Cthulhu
5,688
379
42
3
0
299,906
0
W
Neith
8,166
544
128
9
0
267,806
3
L
Arachne
6,844
456
70
5
0
256,287
0
L
Jing Wei
6,498
433
72
5
0
294,938
0
L
Thanatos
7,349
490
92
6
0
311,235
0
W
Anubis
8,040
536
81
5
0
266,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role