Player Matchup

Kukulkan
Kukulkan
Dilauccupper
Kukulkan
Level 141
God Stats
6W - 6L
1,849 SR
Queue Stats
176W - 169L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
GrigorGround
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,244 Elo+
Party 1
Susano
Susano
NorseBudis
Susano
Level 124
God Stats
1W - 2L
1,291 SR
Queue Stats
144W - 158L
1,568 Elo+
Party 2
Hachiman
Hachiman
NorseFerny
Hachiman
Level 119
God Stats
10W - 11L
1,623 SR
Queue Stats
144W - 158L
1,568 Elo+
Party 2
Khepri
Khepri
grimlin4290
Khepri
Level 126
God Stats
3W - 2L
1,710 SR
Queue Stats
38W - 59L
1,299 Elo+
Party 1
Team Averages
Level 123
1,595 SR
1,450 Elo+

VS

Team Averages
Level 118
1,559 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Rifleman USA
Aphrodite
Level 143
God Stats
1W - 2L
1,749 SR
Queue Stats
10W - 20L
1,399 Elo+
Solo
Chaac
Chaac
WannabeOneTrick
Chaac
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 117L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dado2902
Morgan Le Fay
Level 126
God Stats
5W - 3L
1,512 SR
Queue Stats
106W - 116L
1,474 Elo+
Party 3
Neith
Neith
stacksondeck24
Neith
Level 115
God Stats
7W - 6L
1,533 SR
Queue Stats
24W - 30L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dilauccupper
Kukulkan
12
0 / 0 / 2
6,560
937
1,586
932
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
GrigorGround
Baron Samedi
12
0 / 2 / 4
7,167
1,024
7,134
10,795
6,448
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
NorseBudis
Susano
12
2 / 6 / 2
7,691
1,099
9,966
14,457
6,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
NorseFerny
Hachiman
12
3 / 2 / 1
7,748
1,107
7,763
13,833
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
13
0 / 4 / 4
8,041
1,149
3,098
16,670
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

266

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 3 / 7
8,630
1,233
10,156
10,750
6,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Rifleman USA
Aphrodite
14
3 / 0 / 9
7,853
1,122
6,847
5,138
3,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 2 / 11
7,325
1,046
10,910
10,590
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
dado2902
Morgan Le Fay
14
5 / 0 / 8
8,836
1,262
15,117
4,509
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 0 / 12
7,980
1,140
9,845
4,492
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
5
Kills
14
14
Deaths
5
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
7
2.83
L
Kukulkan
Dilauccupper
Kukulkan
0
0
2
1
L
Baron Samedi
GrigorGround
Baron Samedi
0
2
4
1
L
Susano
NorseBudis
Susano
2
6
2
0.5
L
Hachiman
NorseFerny
Hachiman
3
2
1
1.75
W
Aphrodite
Rifleman USA
Aphrodite
3
0
9
7.5
W
0
2
11
2.75
W
Morgan Le Fay
dado2902
Morgan Le Fay
5
0
8
9
L
Khepri
0
4
4
0.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
52,875
56,687
Taken
35,479
36,527
Mitigated
26,754
6,390
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,156
2,973
0
1,558
10,750
6,087
0
2,892
7,534
0
18,642
L
Kukulkan
Dilauccupper
Kukulkan
1,586
92
0
0
932
365
0
597
299
4,884
0
L
Baron Samedi
GrigorGround
Baron Samedi
7,134
1,081
1,739
1,883
10,795
6,448
0
4,176
6,342
24,455
688
L
Susano
NorseBudis
Susano
9,966
1,461
0
165
14,457
6,876
0
5,353
8,686
0
28,361
L
Hachiman
NorseFerny
Hachiman
7,763
4,787
0
1,324
13,833
6,440
0
5,641
7,758
0
18,598
W
Aphrodite
Rifleman USA
Aphrodite
6,847
1,052
3,351
3,806
5,138
3,045
0
1,559
3,579
15,130
0
W
10,910
2,258
0
2,200
10,590
13,572
0
3,917
6,673
0
18,686
W
Morgan Le Fay
dado2902
Morgan Le Fay
15,117
1,599
0
789
4,509
2,073
0
1,773
2,736
27,713
0
L
Khepri
3,098
196
9
1,270
16,670
16,398
0
5,585
10,332
9,451
0
W
9,845
1,377
0
950
4,492
1,977
0
1,365
3,127
0
24,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
40,624
118
Minions Killed
129
3
Camps Cleared
8
525,905
Distance Traveled
701,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,630
1,233
21
3
4
147,633
0
L
Kukulkan
6,560
937
4
1
1
43,604
0
L
Baron Samedi
7,167
1,024
26
4
0
105,375
0
L
Susano
7,691
1,099
59
8
1
140,197
0
L
Hachiman
7,748
1,107
26
4
1
118,126
0
W
Aphrodite
7,853
1,122
17
2
1
139,859
0
W
Chaac
7,325
1,046
21
3
1
132,954
0
W
Morgan Le Fay
8,836
1,262
26
4
0
142,428
0
L
Khepri
8,041
1,149
3
0
0
118,603
0
W
Neith
7,980
1,140
44
6
2
139,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role