Player Matchup

Rama
Rama
ElChapposLeftLeg
Rama
Level 109
God Stats
2W - 4L
1,384 SR
Queue Stats
173W - 158L
1,489 Elo+
Solo
Cthulhu
Cthulhu
TOTALNÍGGÉRDÉÁTH
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Party 1
Ratatoskr
Ratatoskr
Yiffyou
Ratatoskr
Level 28
God Stats
1W - 1L
1,821 SR
Queue Stats
17W - 19L
1,546 Elo+
Party 1
Ix Chel
Ix Chel
iiWrexity
Ix Chel
Level 147
God Stats
5W - 7L
1,757 SR
Queue Stats
82W - 85L
1,556 Elo+
Party 1
Horus
Horus
namechanged8571
Horus
Level 35
God Stats
3W - 3L
1,696 SR
Queue Stats
76W - 55L
1,608 Elo+
Party 1
Team Averages
Level 65
1,631 SR
1,567 Elo+

VS

Team Averages
Level 131
1,593 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NosoyOne
Loki
Level 122
God Stats
7W - 5L
1,747 SR
Queue Stats
478W - 429L
1,555 Elo+
Solo
Xing Tian
Xing Tian
SOLAR SH0CKWAVE
Xing Tian
Level 115
God Stats
3W - 3L
1,612 SR
Queue Stats
143W - 164L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheChefMan29
Cu Chulainn
Level 111
God Stats
49W - 48L
1,629 SR
Queue Stats
188W - 204L
1,557 Elo+
Party 2
Anubis
Anubis
Umbrall3816
Anubis
Level 145
God Stats
6W - 3L
1,476 SR
Queue Stats
132W - 161L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,022
602
5,336
9,980
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,981
598
8,615
10,421
9,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Yiffyou
Ratatoskr
9
1 / 3 / 1
5,094
509
3,309
9,404
3,249
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ix Chel
iiWrexity
Ix Chel
11
1 / 0 / 0
5,896
590
4,970
3,471
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

6
0 / 0 / 2
4,742
474
3,221
6,819
4,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
3 / 1 / 3
6,677
668
8,881
8,204
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
2 / 1 / 4
6,155
616
3,767
7,512
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
SOLAR SH0CKWAVE
Xing Tian
8
1 / 1 / 1
5,363
536
3,314
9,686
4,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
TheChefMan29
Cu Chulainn
12
2 / 0 / 1
6,563
656
6,403
11,537
8,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
11
2 / 1 / 1
6,747
675
2,315
4,417
2,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
3
4.5
L
1
5
1
0.3
W
Loki
2
1
4
4
W
Xing Tian
SOLAR SH0CKWAVE
Xing Tian
1
1
1
1.5
L
0
2
0
0
W
Cu Chulainn
TheChefMan29
Cu Chulainn
2
0
1
2.5
W
Anubis
2
1
1
2.5
L
Ratatoskr
Yiffyou
Ratatoskr
1
3
1
0.5
L
Ix Chel
iiWrexity
Ix Chel
1
0
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
24,680
40,095
Taken
41,356
22,729
Mitigated
20,650
10,181
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,881
4,252
0
909
8,204
3,000
80
0
8,204
0
62,561
L
5,336
4,358
0
1,741
9,980
3,603
0
829
9,151
0
49,241
W
Loki
3,767
670
0
3,820
7,512
2,448
0
962
6,418
0
48,700
W
Xing Tian
SOLAR SH0CKWAVE
Xing Tian
3,314
562
1,391
2,547
9,686
4,776
0
1,636
7,852
19,459
0
L
8,615
1,448
0
2,961
10,421
9,896
0
1,194
9,227
43,145
3,300
W
Cu Chulainn
TheChefMan29
Cu Chulainn
6,403
1,129
0
3,655
11,537
8,361
0
6,433
4,207
5,693
50,680
W
Anubis
2,315
44
0
2,267
4,417
2,065
0
2,319
1,834
48,773
445
L
Ratatoskr
Yiffyou
Ratatoskr
3,309
1,423
0
1,104
9,404
3,249
0
1,397
8,007
0
36,041
L
Ix Chel
iiWrexity
Ix Chel
4,970
764
147
1,180
3,471
1,166
0
1,511
1,960
46,002
883
L
3,221
1,660
400
2,648
6,819
4,815
0
2,084
4,735
0
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
31,505
346
Minions Killed
410
0
Camps Cleared
0
1,156,420
Distance Traveled
1,069,651
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,677
668
96
10
0
200,926
1
L
Rama
6,022
602
92
9
0
179,561
0
W
Loki
6,155
616
82
8
0
252,673
1
W
Xing Tian
5,363
536
20
2
0
201,180
1
L
Cthulhu
5,981
598
85
9
0
237,242
2
W
Cu Chulainn
6,563
656
99
10
0
210,274
0
W
Anubis
6,747
675
113
11
0
204,598
3
L
Ratatoskr
5,094
509
60
6
0
277,803
0
L
Ix Chel
5,896
590
98
10
0
230,804
2
L
Horus
4,742
474
11
1
0
231,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role