Player Matchup

Skadi
Skadi
 
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
Funglestreak
Khepri
Level 65
God Stats
1W - 2L
1,295 SR
Queue Stats
197W - 203L
1,417 Elo+
Party 3
Surtr
Surtr
Shrek6977
Surtr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,342 Elo+
Party 3
Sun Wukong
Sun Wukong
SpankDaddy13
Sun Wukong
Level 36
God Stats
6W - 2L
1,788 SR
Queue Stats
201W - 218L
1,452 Elo+
Party 3
Horus
Horus
psidaNa
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,488 Elo+
Party 4
Team Averages
Level 61
1,517 SR
1,440 Elo+

VS

Team Averages
Level 67
1,533 SR
1,602 Elo+
Athena
Athena
 
Athena
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kitrakat
Thanatos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 42L
1,500 Elo+
Party 2
Lancelot
Lancelot
M4v3rick007
Lancelot
Level 18
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 17L
1,799 Elo+
Party 2
Sylvanus
Sylvanus
NyctoBerri
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,723 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bDpLAW
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,458 SR
Queue Stats
95W - 89L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
9 / 5 / 7
10,002
1,000
16,956
13,375
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
15
2 / 0 / 11
8,770
877
4,847
6,117
7,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
Shrek6977
Surtr
13
3 / 3 / 9
8,190
819
5,714
10,698
8,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SpankDaddy13
Sun Wukong
14
3 / 4 / 10
8,239
824
11,327
11,960
9,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
psidaNa
Horus
13
0 / 1 / 12
8,161
816
3,359
12,284
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 2 / 7
7,507
751
6,366
9,513
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Kitrakat
Thanatos
12
3 / 6 / 4
7,326
733
4,977
10,702
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
M4v3rick007
Lancelot
13
2 / 5 / 10
7,616
762
7,354
9,903
4,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
NyctoBerri
Sylvanus
13
1 / 3 / 10
7,873
787
8,311
12,133
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
bDpLAW
Morgan Le Fay
15
3 / 1 / 10
8,022
802
17,731
6,185
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
17
Kills
13
13
Deaths
17
49
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
5
7
2.5
L
Athena
 
Athena
4
2
7
3.75
W
Khepri
2
0
11
7.5
L
Thanatos
Kitrakat
Thanatos
3
6
4
0.83
L
Lancelot
M4v3rick007
Lancelot
2
5
10
1.4
L
Sylvanus
NyctoBerri
Sylvanus
1
3
10
2
W
Surtr
Shrek6977
Surtr
3
3
9
2.5
W
Sun Wukong
SpankDaddy13
Sun Wukong
3
4
10
2
L
Morgan Le Fay
bDpLAW
Morgan Le Fay
3
1
10
8
W
Horus
psidaNa
Horus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,203
Damage
44,739
54,434
Taken
48,436
43,697
Mitigated
26,061
20,154
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,956
5,935
379
1,656
13,375
7,216
1,198
8,417
4,958
0
35,529
L
Athena
 
Athena
6,366
1,043
2,093
2,015
9,513
5,760
0
1,372
8,141
10,175
1,008
W
Khepri
4,847
38
1,054
1,279
6,117
7,645
554
2,930
3,187
11,682
0
L
Thanatos
Kitrakat
Thanatos
4,977
1,141
320
2,740
10,702
4,035
0
1,342
9,360
0
12,032
L
Lancelot
M4v3rick007
Lancelot
7,354
966
0
184
9,903
4,172
30
621
9,282
0
18,222
L
Sylvanus
NyctoBerri
Sylvanus
8,311
1,580
5,791
3,449
12,133
9,041
23
1,072
11,061
13,406
489
W
Surtr
Shrek6977
Surtr
5,714
2,048
112
790
10,698
8,679
561
6,102
4,596
163
10,407
W
Sun Wukong
SpankDaddy13
Sun Wukong
11,327
1,964
822
1,306
11,960
9,224
1,443
7,396
4,564
0
18,981
L
Morgan Le Fay
bDpLAW
Morgan Le Fay
17,731
1,075
699
594
6,185
3,053
0
536
5,649
32,344
1,146
W
Horus
psidaNa
Horus
3,359
1,449
5,414
7,342
12,284
10,933
607
6,422
5,862
0
7,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,362
Gold Earned
38,344
110
Minions Killed
110
0
Camps Cleared
0
886,706
Distance Traveled
874,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,002
1,000
45
5
0
154,909
0
L
Athena
7,507
751
14
1
0
166,755
0
W
Khepri
8,770
877
20
2
0
185,765
0
L
Thanatos
7,326
733
21
2
0
164,110
0
L
Lancelot
7,616
762
30
3
0
191,176
0
L
Sylvanus
7,873
787
8
1
0
170,009
0
W
Surtr
8,190
819
10
1
0
191,961
0
W
Sun Wukong
8,239
824
18
2
0
189,841
0
L
Morgan Le Fay
8,022
802
37
4
0
182,596
0
W
Horus
8,161
816
17
2
0
164,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role