Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
G1V3 UP R0B0T
Horus
Level 101
God Stats
5W - 7L
1,445 SR
Queue Stats
429W - 435L
1,535 Elo+
Solo
Janus
Janus
IIIIJJIIII
Janus
Level 162
God Stats
2W - 3L
1,623 SR
Queue Stats
114W - 116L
1,487 Elo+
Solo
Artemis
Artemis
Jaeger2
Artemis
Level 125
God Stats
18W - 10L
1,564 SR
Queue Stats
532W - 530L
1,503 Elo+
Solo
Agni
Agni
cenuri
Agni
Level 123
God Stats
7W - 3L
1,527 SR
Queue Stats
175W - 138L
1,687 Elo+
Party 2
Team Averages
Level 139
1,532 SR
1,542 Elo+

VS

Team Averages
Level 136
1,616 SR
1,597 Elo+
Ravana
Ravana
AIexithymia
Ravana
Level 171
God Stats
2W - 1L
1,737 SR
Queue Stats
141W - 129L
1,587 Elo+
Solo
Ullr
Ullr
Bunkerleader08
Ullr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 53L
1,632 Elo+
Party 1
Zeus
Zeus
ConsoleSimp
Zeus
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 50L
1,600 Elo+
Party 1
Terra
Terra
FraughtHornet9
Terra
Level 139
God Stats
5W - 1L
1,500 SR
Queue Stats
267W - 262L
1,601 Elo+
Solo
King Arthur
King Arthur
iEmadness
King Arthur
Level 147
God Stats
2W - 0L
1,842 SR
Queue Stats
114W - 122L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 3
5,333
1,067
5,591
5,444
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
4,264
853
0
0
0
Janus
13
2 / 2 / 3
6,065
1,213
4,759
3,124
1,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jaeger2
Artemis
7
0 / 1 / 0
4,546
909
654
1,200
404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
cenuri
Agni
12
2 / 1 / 3
5,514
1,103
6,867
3,385
1,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
3 / 1 / 3
6,103
1,221
4,381
4,227
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 3
5,416
1,083
1,102
3,133
1,286
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 2
5,700
1,140
2,958
4,010
1,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 6
5,702
1,140
2,002
3,581
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
iEmadness
King Arthur
9
0 / 2 / 4
5,182
1,036
1,219
6,396
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
6
6
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
3
1.25
W
Ravana
3
1
3
4.5
W
1
1
3
2.5
W
2
1
2
3
W
0
0
6
3
L
0
0
0
0
L
Janus
2
2
3
1.75
L
Artemis
Jaeger2
Artemis
0
1
0
0
L
Agni
cenuri
Agni
2
1
3
3.5
W
King Arthur
iEmadness
King Arthur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
11,662
13,153
Taken
21,347
7,521
Mitigated
12,750
2,197
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,591
377
59
819
5,444
4,621
0
1,167
4,163
0
9,460
W
Ravana
4,381
768
313
673
4,227
1,911
0
2,138
2,089
0
6,317
W
1,102
381
0
6
3,133
1,286
453
1,668
1,465
0
6,974
W
2,958
493
18
864
4,010
1,474
378
3,042
968
15,204
0
W
2,002
241
3,126
1,305
3,581
2,680
0
1,750
1,831
3,351
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
4,759
548
116
318
3,124
1,187
0
1,440
1,684
15,966
335
L
Artemis
Jaeger2
Artemis
654
134
0
0
1,200
404
0
977
223
0
1,855
L
Agni
cenuri
Agni
6,867
336
225
660
3,385
1,309
0
1,376
1,885
10,723
0
W
King Arthur
iEmadness
King Arthur
1,219
172
499
1,372
6,396
5,399
0
2,817
3,579
0
3,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,722
Gold Earned
28,103
53
Minions Killed
59
0
Camps Cleared
0
334,274
Distance Traveled
539,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,333
1,067
7
1
0
81,024
0
W
Ravana
6,103
1,221
8
2
0
116,796
0
W
Ullr
5,416
1,083
20
4
0
99,929
0
W
Zeus
5,700
1,140
24
5
0
89,167
0
W
Terra
5,702
1,140
2
0
0
113,889
0
L
Horus
4,264
853
0
0
0
0
0
L
Janus
6,065
1,213
34
7
0
97,984
0
L
Artemis
4,546
909
5
1
0
38,051
0
L
Agni
5,514
1,103
7
1
0
117,215
0
W
King Arthur
5,182
1,036
5
1
0
120,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role