Player Matchup

Mercury
Mercury
BP2K33
Mercury
Level 212
God Stats
4W - 0L
1,734 SR
Queue Stats
192W - 187L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
Rizser
Kuzenbo
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 115L
1,562 Elo+
Party 1
Ra
Ra
SOADCALIBUR37
Ra
Level 166
God Stats
1W - 6L
1,156 SR
Queue Stats
67W - 75L
1,470 Elo+
Party 1
Medusa
Medusa
The_5th_Raikage_
Medusa
Level 146
God Stats
24W - 25L
1,513 SR
Queue Stats
92W - 88L
1,488 Elo+
Solo
Cerberus
Cerberus
o9naquiam
Cerberus
Level 254
God Stats
3W - 2L
1,407 SR
Queue Stats
264W - 291L
1,573 Elo+
Party 1
Team Averages
Level 178
1,462 SR
1,528 Elo+

VS

Team Averages
Level 120
1,564 SR
1,576 Elo+
Tyr
Tyr
AÐRENALINE
Tyr
Level 158
God Stats
2W - 8L
1,607 SR
Queue Stats
360W - 326L
1,556 Elo+
Party 2
Hercules
Hercules
Cupa 5817
Hercules
Level 104
God Stats
6W - 8L
1,439 SR
Queue Stats
49W - 44L
1,535 Elo+
Party 2
Vulcan
Vulcan
Rulex 3
Vulcan
Level 129
God Stats
2W - 6L
1,254 SR
Queue Stats
590W - 518L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
VICENT1HD
Sylvanus
Level 102
God Stats
21W - 24L
1,558 SR
Queue Stats
123W - 108L
1,606 Elo+
Party 2
Hachiman
Hachiman
Whinoot
Hachiman
Level 109
God Stats
4W - 1L
1,964 SR
Queue Stats
110W - 96L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BP2K33
Mercury
20
3 / 1 / 5
11,051
526
8,117
17,259
8,387
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Rizser
Kuzenbo
17
0 / 0 / 3
10,720
510
13,032
15,642
23,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

19
2 / 1 / 3
11,272
537
14,170
13,317
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 3 / 3
11,279
537
10,334
15,157
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
o9naquiam
Cerberus
17
5 / 0 / 3
9,937
473
10,331
18,296
17,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 2
9,743
464
8,927
19,869
13,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Cupa 5817
Hercules
17
0 / 1 / 0
9,999
476
6,875
20,559
19,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Rulex 3
Vulcan
15
0 / 4 / 1
8,675
413
10,769
11,618
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
VICENT1HD
Sylvanus
15
1 / 2 / 2
9,690
461
7,600
14,716
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Whinoot
Hachiman
19
2 / 2 / 2
11,358
541
9,667
14,155
5,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
4
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Mercury
BP2K33
Mercury
3
1
5
5.5
L
Hercules
Cupa 5817
Hercules
0
1
0
0
W
Kuzenbo
Rizser
Kuzenbo
0
0
3
1.5
L
Vulcan
Rulex 3
Vulcan
0
4
1
0.13
W
2
1
3
3.5
W
1
3
3
0.83
L
Sylvanus
VICENT1HD
Sylvanus
1
2
2
1
L
Hachiman
Whinoot
Hachiman
2
2
2
1.5
W
Cerberus
o9naquiam
Cerberus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,984
Damage
43,838
79,671
Taken
80,917
62,556
Mitigated
59,952
28,205
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,927
820
0
5,798
19,869
13,641
0
7,453
12,043
0
109,222
W
Mercury
BP2K33
Mercury
8,117
4,381
0
4,469
17,259
8,387
0
1,284
15,975
0
126,860
L
Hercules
Cupa 5817
Hercules
6,875
1,519
0
7,994
20,559
19,708
0
9,126
10,148
0
82,982
W
Kuzenbo
Rizser
Kuzenbo
13,032
3,709
0
1,540
15,642
23,576
157
721
14,921
71,513
4,189
L
Vulcan
Rulex 3
Vulcan
10,769
2,437
0
887
11,618
5,318
0
6,180
5,438
80,936
0
W
14,170
946
2,818
7,801
13,317
6,102
474
8,091
5,226
117,457
0
W
10,334
3,281
0
4,850
15,157
6,654
4,008
1,725
13,432
0
106,174
L
Sylvanus
VICENT1HD
Sylvanus
7,600
1,887
1,304
3,233
14,716
15,347
13
8,339
6,134
25,730
0
L
Hachiman
Whinoot
Hachiman
9,667
7,478
0
6,832
14,155
5,938
717
3,496
10,627
0
112,181
W
Cerberus
o9naquiam
Cerberus
10,331
236
569
6,158
18,296
17,837
918
6,548
11,748
42,762
1,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,259
Gold Earned
49,465
742
Minions Killed
638
0
Camps Cleared
0
2,279,904
Distance Traveled
2,119,517
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,743
464
146
7
0
510,285
5
W
Mercury
11,051
526
172
8
0
522,706
7
L
Hercules
9,999
476
145
7
0
410,849
10
W
Kuzenbo
10,720
510
135
6
0
439,318
5
L
Vulcan
8,675
413
131
6
0
407,273
3
W
Ra
11,272
537
179
9
0
480,974
5
W
Medusa
11,279
537
177
8
0
390,848
0
L
Sylvanus
9,690
461
25
1
0
399,481
0
L
Hachiman
11,358
541
191
9
0
391,629
4
W
Cerberus
9,937
473
79
4
0
446,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role