Player Matchup

Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
All022ah23
Lancelot
Level 142
God Stats
2W - 3L
1,312 SR
Queue Stats
396W - 397L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
BROadwayBRODWN
Ah Puch
Level 137
God Stats
6W - 5L
1,115 SR
Queue Stats
324W - 329L
1,461 Elo+
Party 1
Anhur
Anhur
Mdawg226
Anhur
Level 119
God Stats
2W - 5L
1,366 SR
Queue Stats
167W - 152L
1,458 Elo+
Party 1
Scylla
Scylla
theBUSofNUNS
Scylla
Level 95
God Stats
3W - 2L
1,725 SR
Queue Stats
74W - 63L
1,567 Elo+
Solo
Team Averages
Level 130
1,404 SR
1,488 Elo+

VS

Team Averages
Level 134
1,423 SR
1,454 Elo+
He Bo
He Bo
DLordOfWAR
He Bo
Level 187
God Stats
3W - 4L
1,089 SR
Queue Stats
177W - 197L
1,432 Elo+
Solo
Set
Set
DannyzHD
Set
Level 99
God Stats
3W - 2L
1,854 SR
Queue Stats
128W - 134L
1,456 Elo+
Solo
Zeus
Zeus
JManuplok
Zeus
Level 99
God Stats
7W - 9L
1,191 SR
Queue Stats
470W - 453L
1,492 Elo+
Solo
Nike
Nike
SIllypeach
Nike
Level 178
God Stats
6W - 4L
1,500 SR
Queue Stats
711W - 699L
1,421 Elo+
Solo
Osiris
Osiris
TeamTobisoski
Osiris
Level 108
God Stats
2W - 1L
1,483 SR
Queue Stats
73W - 86L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
1
0 / 0 / 0
1,508
302
0
0
0
Lancelot
All022ah23
Lancelot
11
2 / 3 / 1
5,781
1,156
2,905
7,351
5,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
6,700
1,340
6,689
5,366
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mdawg226
Anhur
9
0 / 4 / 1
5,077
1,015
2,436
6,179
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
1 / 2 / 0
5,369
1,074
3,077
4,082
1,180
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
0 / 1 / 3
5,093
1,019
2,815
2,656
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 9
5,637
1,127
2,432
3,818
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
13
8 / 1 / 3
7,234
1,447
7,172
3,361
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 8
5,837
1,167
4,872
5,239
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 7
5,696
1,139
4,018
4,977
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
11
11
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
0
0
L
Lancelot
All022ah23
Lancelot
2
3
1
0.83
L
2
2
1
1.25
W
He Bo
0
1
3
1.5
W
1
1
9
5.5
W
Zeus
8
1
3
9.5
L
Anhur
Mdawg226
Anhur
0
4
1
0.13
W
2
1
8
6
W
0
1
7
3.5
L
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
21,309
22,978
Taken
20,051
10,719
Mitigated
13,306
5,511
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
All022ah23
Lancelot
2,905
497
111
1,293
7,351
5,544
0
2,702
4,124
0
4,720
L
6,689
170
129
1,443
5,366
1,927
0
2,415
2,587
15,525
0
W
He Bo
2,815
40
700
386
2,656
926
0
1,371
1,285
6,361
0
W
2,432
377
549
299
3,818
2,164
0
2,125
1,693
0
3,345
W
Zeus
7,172
372
1,065
462
3,361
1,382
0
2,209
1,152
13,748
0
L
Anhur
Mdawg226
Anhur
2,436
960
860
730
6,179
2,068
0
2,371
3,435
0
4,194
W
4,872
206
972
1,713
5,239
4,850
0
2,317
2,922
0
8,510
W
4,018
937
782
1,044
4,977
3,984
57
1,744
3,233
0
9,416
L
Scylla
3,077
78
107
838
4,082
1,180
0
1,603
2,266
10,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
29,497
46
Minions Killed
82
0
Camps Cleared
0
441,480
Distance Traveled
596,410
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
1,508
302
0
0
0
0
0
L
Lancelot
5,781
1,156
1
0
0
122,273
1
L
Ah Puch
6,700
1,340
16
3
0
111,889
0
W
He Bo
5,093
1,019
13
3
0
96,888
2
W
Set
5,637
1,127
4
1
0
120,616
0
W
Zeus
7,234
1,447
32
6
0
121,643
0
L
Anhur
5,077
1,015
7
1
0
98,540
0
W
Nike
5,837
1,167
6
1
0
133,262
0
W
Osiris
5,696
1,139
27
5
0
124,001
0
L
Scylla
5,369
1,074
22
4
0
108,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role