Player Matchup

Cerberus
Cerberus
Gold V
DanzaMain01
Cerberus
Gold V
Level 144
God Stats
16W - 14L
1,674 SR
Queue Stats
251W - 348L
1,421 MMR
Solo
Danzaburou
Danzaburou
Gold IV
EliteADC78
Danzaburou
Gold IV
Level 148
God Stats
66W - 81L
1,487 SR
Queue Stats
212W - 243L
1,406 MMR
Party 1
Vulcan
Vulcan
Gold V
SherlockAndRosie
Vulcan
Gold V
Level 68
God Stats
0W - 1L
1,271 SR
Queue Stats
39W - 43L
1,499 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,478 SR
1,442 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,463 SR
1,418 MMR
Neith
Neith
Bronze III
frostrags
Neith
Bronze III
Level 79
God Stats
1W - 0L
1,556 SR
Queue Stats
3W - 7L
1,388 MMR
Party 2
Chang'e
Chang'e
Bronze III
iOwn3D
Chang'e
Bronze III
Level 81
God Stats
1W - 0L
1,472 SR
Queue Stats
3W - 7L
1,388 MMR
Party 2
Surtr
Surtr
Gold III
sonicemonk
Surtr
Gold III
Level 88
God Stats
28W - 36L
1,361 SR
Queue Stats
278W - 355L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanzaMain01
Cerberus
17
1 / 5 / 6
11,193
658
12,819
30,840
32,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
EliteADC78
Danzaburou
16
3 / 6 / 3
11,506
677
11,803
15,901
7,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 1
11,215
660
15,019
13,266
7,265
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
CthulhuAchillesNe ZhaThothBake Kujira

VS

Bans
KuzenboAresHou YiHerculesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
frostrags
Neith
20
9 / 2 / 6
13,780
811
24,539
15,898
7,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iOwn3D
Chang'e
17
3 / 5 / 4
11,850
697
8,964
16,909
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
20
5 / 0 / 10
13,170
775
20,150
19,572
19,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
17
17
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DanzaMain01
Cerberus
1
5
6
0.8
L
Danzaburou
EliteADC78
Danzaburou
3
6
3
0.75
L
3
6
1
0.58
W
Neith
frostrags
Neith
9
2
6
6
W
Chang'e
iOwn3D
Chang'e
3
5
4
1
W
Surtr
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
53,653
60,007
Taken
52,379
47,689
Mitigated
32,244
10,980
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DanzaMain01
Cerberus
12,819
785
0
7,365
30,840
32,447
0
5,514
24,292
30,484
0
L
Danzaburou
EliteADC78
Danzaburou
11,803
3,634
0
2,702
15,901
7,977
63
3,046
12,476
0
49,254
L
15,019
4,324
0
913
13,266
7,265
0
1,372
11,379
56,593
1,123
W
Neith
frostrags
Neith
24,539
15,315
103
7,684
15,898
7,044
2,578
7,937
7,679
0
85,179
W
Chang'e
iOwn3D
Chang'e
8,964
730
4,018
7,814
16,909
5,334
286
10,488
5,821
58,683
745
W
Surtr
20,150
5,810
0
4,231
19,572
19,866
1,086
7,912
11,126
1,796
46,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
38,800
207
Minions Killed
267
0
Camps Cleared
0
842,022
Distance Traveled
998,520
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,193
658
45
3
0
307,368
2
L
Danzaburou
11,506
677
84
5
0
251,326
0
L
Vulcan
11,215
660
78
5
0
283,328
2
W
Neith
13,780
811
129
8
0
321,696
0
W
Chang'e
11,850
697
88
5
0
329,173
0
W
Surtr
13,170
775
50
3
0
347,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role