Player Matchup

Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BrokenSylince
Izanami
Level 8
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
BusinessBaphomet
Anubis
Level 51
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
Protandric
Bacchus
Level 68
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 6L
1,301 Elo+
Party 3
Ah Puch
Ah Puch
TheBigChoodester
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,604 Elo+
Party 2
Team Averages
Level 56
1,531 SR
1,481 Elo+

VS

Team Averages
Level 81
1,490 SR
1,523 Elo+
Sun Wukong
Sun Wukong
FurryCoooch
Sun Wukong
Level 29
God Stats
8W - 5L
1,360 SR
Queue Stats
178W - 161L
1,520 Elo+
Party 1
Anubis
Anubis
HeTookMyBlue
Anubis
Level 61
God Stats
7W - 2L
1,650 SR
Queue Stats
229W - 210L
1,534 Elo+
Party 1
Izanami
Izanami
Jin456
Izanami
Level 109
God Stats
3W - 1L
1,513 SR
Queue Stats
24W - 31L
1,474 Elo+
Party 1
Ganesha
Ganesha
Soseg
Ganesha
Level 98
God Stats
8W - 8L
1,426 SR
Queue Stats
195W - 173L
1,525 Elo+
Party 1
Vulcan
Vulcan
Whinoot
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 96L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 2 / 3
6,850
571
4,327
11,078
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
10
0 / 3 / 1
5,526
461
2,216
4,626
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 1
5,909
492
6,273
9,003
3,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Protandric
Bacchus
8
1 / 3 / 1
5,446
454
4,002
9,563
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 2
7,174
598
5,599
8,257
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FurryCoooch
Sun Wukong
13
3 / 2 / 1
7,708
642
5,415
9,150
5,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
15
7 / 0 / 3
8,496
708
8,285
8,387
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Jin456
Izanami
12
2 / 0 / 3
7,336
611
4,022
4,424
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Soseg
Ganesha
11
0 / 4 / 6
6,396
533
3,818
11,613
8,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Whinoot
Vulcan
12
3 / 3 / 1
7,979
665
7,922
5,594
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
15
15
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
3
2.25
L
Izanami
0
3
1
0.17
L
1
4
1
0.38
W
Sun Wukong
FurryCoooch
Sun Wukong
3
2
1
1.75
W
Anubis
7
0
3
8.5
W
Izanami
Jin456
Izanami
2
0
3
3.5
L
Bacchus
Protandric
Bacchus
1
3
1
0.5
W
Ganesha
Soseg
Ganesha
0
4
6
0.75
L
4
3
2
1.67
W
Vulcan
Whinoot
Vulcan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
29,462
42,527
Taken
39,168
18,509
Mitigated
22,142
6,270
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,327
923
0
994
11,078
4,348
0
4,832
6,178
0
54,791
L
Izanami
2,216
1,331
0
413
4,626
1,225
0
1,897
2,729
0
35,807
L
6,273
361
0
2,509
9,003
3,711
0
1,386
7,617
34,049
434
W
Sun Wukong
FurryCoooch
Sun Wukong
5,415
1,451
0
4,012
9,150
5,763
485
5,179
3,886
0
47,174
W
Anubis
8,285
318
0
7,540
8,387
3,961
0
1,687
6,446
73,208
0
W
Izanami
Jin456
Izanami
4,022
2,849
0
1,903
4,424
1,785
893
1,448
2,976
0
59,912
L
Bacchus
Protandric
Bacchus
4,002
800
0
1,754
9,563
7,220
0
4,144
5,419
12,276
0
W
Ganesha
Soseg
Ganesha
3,818
473
0
2,905
11,613
8,701
247
4,617
6,804
20,218
2,569
L
5,599
380
0
600
8,257
2,005
0
6,804
1,073
42,930
0
W
Vulcan
Whinoot
Vulcan
7,922
5,061
0
34
5,594
1,932
504
2,728
2,306
50,178
1,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
37,915
318
Minions Killed
421
0
Camps Cleared
0
1,236,963
Distance Traveled
1,182,790
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,850
571
93
8
0
304,774
0
L
Izanami
5,526
461
74
6
0
240,547
2
L
Anubis
5,909
492
44
4
0
211,290
0
W
Sun Wukong
7,708
642
69
6
0
195,627
0
W
Anubis
8,496
708
112
9
0
261,872
2
W
Izanami
7,336
611
102
9
0
227,183
1
L
Bacchus
5,446
454
9
1
0
253,045
3
W
Ganesha
6,396
533
11
1
0
238,324
3
L
Ah Puch
7,174
598
98
8
0
227,307
2
W
Vulcan
7,979
665
127
11
0
259,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role