Player Matchup

Surtr
Surtr
Agentedakaos
Surtr
Level 83
God Stats
7W - 8L
1,734 SR
Queue Stats
31W - 37L
1,475 Elo+
Party 3
Set
Set
D4rkBorr
Set
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,485 Elo+
Party 3
Persephone
Persephone
Dark-_-Troper
Persephone
Level 105
God Stats
0W - 1L
1,285 SR
Queue Stats
69W - 62L
1,438 Elo+
Solo
Charon
Charon
ManuzinhaDlx
Charon
Level 89
God Stats
0W - 2L
1,208 SR
Queue Stats
37W - 37L
1,481 Elo+
Party 3
Izanami
Izanami
zerogamer95
Izanami
Level 64
God Stats
5W - 4L
1,674 SR
Queue Stats
53W - 34L
1,551 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,486 Elo+

VS

Team Averages
Level 69
1,492 SR
1,420 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
EDnico
Aphrodite
Level 68
God Stats
9W - 9L
1,152 SR
Queue Stats
231W - 253L
1,454 Elo+
Party 1
Bellona
Bellona
Fran-PSdark
Bellona
Level 87
God Stats
17W - 25L
1,402 SR
Queue Stats
426W - 488L
1,432 Elo+
Party 2
Discordia
Discordia
Lucabriel20_25
Discordia
Level 49
God Stats
4W - 1L
1,906 SR
Queue Stats
168W - 228L
1,365 Elo+
Party 2
Lancelot
Lancelot
YoichiSenpai
Lancelot
Level 38
God Stats
8W - 1L
1,500 SR
Queue Stats
434W - 518L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,028
502
10,125
12,274
10,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

11
1 / 4 / 2
6,081
434
3,733
12,706
6,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
Dark-_-Troper
Persephone
14
6 / 1 / 4
8,564
612
10,965
5,934
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
11
1 / 1 / 3
7,096
507
4,029
12,007
11,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
zerogamer95
Izanami
12
1 / 4 / 4
6,662
476
5,422
10,033
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 4 / 3
8,526
609
13,756
13,229
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
EDnico
Aphrodite
11
1 / 1 / 4
7,617
544
3,478
9,461
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Fran-PSdark
Bellona
14
3 / 0 / 2
8,449
604
9,866
15,279
16,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Lucabriel20_25
Discordia
12
0 / 3 / 0
6,747
482
1,302
7,209
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
YoichiSenpai
Lancelot
12
3 / 3 / 1
6,824
487
4,950
10,194
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
12
12
Deaths
11
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
4
3
1.63
L
2
2
1
1.25
L
1
4
2
0.5
L
Persephone
Dark-_-Troper
Persephone
6
1
4
8
W
Aphrodite
EDnico
Aphrodite
1
1
4
3
W
Bellona
Fran-PSdark
Bellona
3
0
2
4
W
Discordia
Lucabriel20_25
Discordia
0
3
0
0
L
Charon
1
1
3
2.5
W
Lancelot
YoichiSenpai
Lancelot
3
3
1
1.17
L
Izanami
zerogamer95
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,274
Damage
33,352
52,954
Taken
55,372
34,494
Mitigated
35,471
11,300
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,756
6,780
0
4,298
13,229
5,412
3,418
3,151
9,939
78,098
1,151
L
10,125
3,912
0
3,307
12,274
10,598
0
595
11,627
827
42,368
L
3,733
1,731
0
2,196
12,706
6,136
0
2,612
10,014
0
38,294
L
Persephone
Dark-_-Troper
Persephone
10,965
616
0
830
5,934
2,268
0
1,846
3,961
58,892
0
W
Aphrodite
EDnico
Aphrodite
3,478
975
3,354
3,842
9,461
6,887
82
2,328
7,004
21,337
1,207
W
Bellona
Fran-PSdark
Bellona
9,866
4,227
0
6,968
15,279
16,117
0
1,831
12,511
0
71,431
W
Discordia
Lucabriel20_25
Discordia
1,302
180
0
125
7,209
2,725
75
3,715
3,292
42,615
133
L
Charon
4,029
905
311
3,643
12,007
11,418
98
6,279
5,728
22,278
0
W
Lancelot
YoichiSenpai
Lancelot
4,950
630
0
1,595
10,194
4,330
0
3,876
5,923
0
35,243
L
Izanami
zerogamer95
Izanami
5,422
4,091
0
1,013
10,033
4,074
365
6,524
3,509
0
46,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
38,163
334
Minions Killed
425
0
Camps Cleared
0
1,344,492
Distance Traveled
1,310,847
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,526
609
129
9
0
228,480
0
L
Surtr
7,028
502
74
5
0
261,975
4
L
Set
6,081
434
66
5
0
284,728
0
L
Persephone
8,564
612
90
6
0
277,865
0
W
Aphrodite
7,617
544
24
2
0
250,124
2
W
Bellona
8,449
604
129
9
0
242,512
0
W
Discordia
6,747
482
80
6
0
248,137
0
L
Charon
7,096
507
29
2
0
275,231
0
W
Lancelot
6,824
487
63
5
0
341,594
0
L
Izanami
6,662
476
75
5
0
244,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role