Player Matchup

Nut
Nut
FunnyCat1234567
Nut
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheSaucyGames
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 1
Vulcan
Vulcan
capomacaille
Vulcan
Level 119
God Stats
150W - 122L
1,389 SR
Queue Stats
302W - 316L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
slushee2D
Tsukuyomi
Level 64
God Stats
2W - 2L
1,199 SR
Queue Stats
11W - 19L
1,327 Elo+
Party 1
Achilles
Achilles
犬Mac
Achilles
Level 67
God Stats
4W - 4L
1,152 SR
Queue Stats
7W - 14L
1,126 Elo+
Party 1
Team Averages
Level 76
1,348 SR
1,304 Elo+

VS

Team Averages
Level 79
1,736 SR
1,533 Elo+
Sol
Sol
SlySneakyBear
Sol
Level 113
God Stats
91W - 90L
1,466 SR
Queue Stats
280W - 269L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
juqlx
Kuzenbo
Level 63
God Stats
9W - 7L
1,884 SR
Queue Stats
307W - 293L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
ladysandzuko
Cernunnos
Level 52
God Stats
4W - 10L
1,425 SR
Queue Stats
16W - 37L
1,634 Elo+
Solo
Nemesis
Nemesis
mazecomet
Nemesis
Level 109
God Stats
4W - 2L
1,900 SR
Queue Stats
127W - 108L
1,526 Elo+
Solo
Cthulhu
Cthulhu
pkcoloer
Cthulhu
Level 60
God Stats
6W - 3L
2,007 SR
Queue Stats
207W - 190L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
8,350
522
12,040
12,468
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
TheSaucyGames
Kumbhakarna
13
1 / 2 / 8
8,079
505
5,140
12,185
11,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
13
0 / 4 / 1
7,839
490
5,627
6,501
2,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
slushee2D
Tsukuyomi
15
5 / 3 / 6
8,761
548
11,344
19,108
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
犬Mac
Achilles
16
9 / 2 / 3
10,009
626
16,682
14,762
12,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
9,188
574
7,526
14,983
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
juqlx
Kuzenbo
12
4 / 6 / 4
7,822
489
9,339
15,152
14,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
ladysandzuko
Cernunnos
9
0 / 4 / 0
5,947
372
1,546
6,277
1,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
mazecomet
Nemesis
12
3 / 5 / 2
7,288
456
7,568
17,147
7,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
pkcoloer
Cthulhu
12
4 / 4 / 3
7,668
479
11,525
14,281
12,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
21
Kills
15
15
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
4
3
1
1.5
W
Kumbhakarna
TheSaucyGames
Kumbhakarna
1
2
8
2.5
W
Vulcan
0
4
1
0.13
L
Kuzenbo
juqlx
Kuzenbo
4
6
4
1
L
Cernunnos
ladysandzuko
Cernunnos
0
4
0
0
L
Nemesis
mazecomet
Nemesis
3
5
2
0.8
L
Cthulhu
pkcoloer
Cthulhu
4
4
3
1.38
W
Tsukuyomi
slushee2D
Tsukuyomi
5
3
6
2.67
W
Achilles
犬Mac
Achilles
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
37,504
65,024
Taken
67,840
40,062
Mitigated
42,170
19,692
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,040
6,151
0
2,504
12,468
5,578
336
6,908
4,680
0
64,242
L
7,526
2,091
65
7,677
14,983
5,241
1,877
4,858
9,878
67,702
6,765
W
Kumbhakarna
TheSaucyGames
Kumbhakarna
5,140
1,304
0
1,976
12,185
11,298
162
7,039
4,142
17,490
0
W
Vulcan
5,627
2,643
34
896
6,501
2,288
248
3,023
3,478
58,782
0
L
Kuzenbo
juqlx
Kuzenbo
9,339
3,047
0
1,705
15,152
14,417
337
2,917
12,192
29,072
968
L
Cernunnos
ladysandzuko
Cernunnos
1,546
549
0
870
6,277
1,876
119
0
5,955
0
15,410
L
Nemesis
mazecomet
Nemesis
7,568
2,221
0
3,676
17,147
7,841
0
980
15,911
0
49,010
L
Cthulhu
pkcoloer
Cthulhu
11,525
929
247
480
14,281
12,795
0
2,012
12,124
35,968
573
W
Tsukuyomi
slushee2D
Tsukuyomi
11,344
2,885
0
8,212
19,108
8,371
1,210
3,517
15,274
0
66,149
W
Achilles
犬Mac
Achilles
16,682
3,697
0
6,070
14,762
12,527
901
4,616
9,982
0
65,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,038
Gold Earned
37,913
393
Minions Killed
328
0
Camps Cleared
0
1,513,494
Distance Traveled
1,322,254
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,350
522
84
5
0
270,013
0
L
Sol
9,188
574
138
9
0
267,205
1
W
Kumbhakarna
8,079
505
26
2
0
313,655
3
W
Vulcan
7,839
490
91
6
0
316,433
4
L
Kuzenbo
7,822
489
50
3
0
277,736
0
L
Cernunnos
5,947
372
19
1
0
175,003
0
L
Nemesis
7,288
456
68
4
0
312,003
0
L
Cthulhu
7,668
479
53
3
0
290,307
0
W
Tsukuyomi
8,761
548
105
7
0
337,792
1
W
Achilles
10,009
626
87
5
0
275,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role