Player Matchup

Ravana
Ravana
Devuhl
Ravana
Level 129
God Stats
5W - 5L
1,436 SR
Queue Stats
128W - 129L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
Kikieru
Nu Wa
Level 42
God Stats
1W - 0L
1,679 SR
Queue Stats
18W - 13L
1,556 Elo+
Solo
Cabrakan
Cabrakan
Kuroy
Cabrakan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,597 Elo+
Solo
Vamana
Vamana
Tgz Hollywood
Vamana
Level 159
God Stats
1W - 1L
1,296 SR
Queue Stats
173W - 170L
1,559 Elo+
Party 2
Ah Puch
Ah Puch
cozensa
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
1,495 Elo+
Party 2
Team Averages
Level 122
1,482 SR
1,548 Elo+

VS

Team Averages
Level 141
1,357 SR
1,517 Elo+
Artemis
Artemis
Bill3027
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 220L
1,509 Elo+
Party 1
Ravana
Ravana
LAGNchickenz
Ravana
Level 120
God Stats
1W - 1L
1,495 SR
Queue Stats
31W - 26L
1,504 Elo+
Party 3
Thanatos
Thanatos
Thealekz99
Thanatos
Level 147
God Stats
0W - 2L
1,218 SR
Queue Stats
30W - 32L
1,534 Elo+
Solo
Kumbhakarna
Kumbhakarna
changethename52
Kumbhakarna
Level 184
God Stats
1W - 2L
1,295 SR
Queue Stats
12W - 26L
1,525 Elo+
Party 3
Scylla
Scylla
zzerroh
Scylla
Level 129
God Stats
0W - 2L
1,278 SR
Queue Stats
166W - 160L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Devuhl
Ravana
18
3 / 3 / 19
11,049
737
13,037
15,590
20,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
Kikieru
Nu Wa
18
5 / 3 / 16
10,997
733
19,448
12,361
6,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Kuroy
Cabrakan
18
5 / 3 / 18
11,917
794
9,921
17,912
30,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 4 / 13
12,097
806
12,249
21,172
23,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ah Puch
cozensa
Ah Puch
18
2 / 3 / 16
10,743
716
13,730
9,630
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bill3027
Artemis
16
3 / 6 / 1
8,888
593
15,378
17,383
9,192
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ravana
18
3 / 7 / 4
9,858
657
10,193
17,467
18,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Thanatos
Thealekz99
Thanatos
6
0 / 2 / 0
6,958
464
0
3,155
1,663
Kumbhakarna
changethename52
Kumbhakarna
19
5 / 6 / 5
10,998
733
7,718
23,794
29,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
zzerroh
Scylla
17
1 / 4 / 5
9,442
629
10,219
12,896
6,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
25
Kills
12
16
Deaths
25
82
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bill3027
Artemis
3
6
1
0.58
W
Ravana
Devuhl
Ravana
3
3
19
4.17
W
Nu Wa
Kikieru
Nu Wa
5
3
16
4.33
W
Cabrakan
Kuroy
Cabrakan
5
3
18
4.67
L
Ravana
3
7
4
0.71
W
10
4
13
4.13
L
Thanatos
Thealekz99
Thanatos
0
2
0
0
L
Kumbhakarna
changethename52
Kumbhakarna
5
6
5
1.25
W
Ah Puch
cozensa
Ah Puch
2
3
16
3.33
L
Scylla
zzerroh
Scylla
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,385
Damage
43,508
76,665
Taken
74,695
87,845
Mitigated
65,985
28,644
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bill3027
Artemis
15,378
5,436
529
4,303
17,383
9,192
0
10,413
6,332
0
30,038
W
Ravana
Devuhl
Ravana
13,037
2,083
1,615
5,228
15,590
20,971
417
4,027
10,469
0
23,593
W
Nu Wa
Kikieru
Nu Wa
19,448
6,359
3,856
3,477
12,361
6,461
4,178
2,010
10,351
39,526
0
W
Cabrakan
Kuroy
Cabrakan
9,921
1,045
3,525
3,838
17,912
30,689
470
4,845
13,067
15,544
0
L
Ravana
10,193
1,301
918
1,472
17,467
18,842
0
9,688
7,004
0
23,749
W
12,249
2,358
1,672
4,028
21,172
23,830
1,217
5,295
15,877
361
26,352
L
Thanatos
Thealekz99
Thanatos
0
0
0
0
3,155
1,663
0
1,911
1,131
0
0
L
Kumbhakarna
changethename52
Kumbhakarna
7,718
788
361
4,281
23,794
29,960
0
13,823
8,644
23,670
0
W
Ah Puch
cozensa
Ah Puch
13,730
606
0
1,405
9,630
5,894
1,163
1,760
7,870
40,071
791
L
Scylla
zzerroh
Scylla
10,219
597
1,315
3,649
12,896
6,328
0
7,523
5,012
35,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,803
Gold Earned
46,144
165
Minions Killed
137
0
Camps Cleared
0
1,359,625
Distance Traveled
945,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,888
593
39
3
0
204,033
0
W
Ravana
11,049
737
18
1
0
275,401
0
W
Nu Wa
10,997
733
36
2
0
273,212
0
W
Cabrakan
11,917
794
14
1
0
280,406
0
L
Ravana
9,858
657
22
1
0
234,749
0
W
Vamana
12,097
806
41
3
0
269,018
0
L
Thanatos
6,958
464
0
0
0
21
0
L
Kumbhakarna
10,998
733
22
1
0
255,951
0
W
Ah Puch
10,743
716
56
4
0
261,588
0
L
Scylla
9,442
629
54
4
0
250,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role