Player Matchup

Loki
Loki
ESFINGED
Loki
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,489 Elo+
Party 2
Rama
Rama
Grievousz
Rama
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 54L
1,577 Elo+
Party 3
Horus
Horus
MannBarr
Horus
Level 127
God Stats
3W - 1L
1,911 SR
Queue Stats
49W - 33L
1,688 Elo+
Party 3
Anubis
Anubis
SuperEpsilon
Anubis
Level 67
God Stats
6W - 5L
1,551 SR
Queue Stats
53W - 45L
1,497 Elo+
Party 2
Geb
Geb
es0c0nques0
Geb
Level 99
God Stats
13W - 9L
1,548 SR
Queue Stats
51W - 45L
1,465 Elo+
Party 2
Team Averages
Level 115
1,602 SR
1,543 Elo+

VS

Team Averages
Level 151
1,740 SR
1,610 Elo+
Izanami
Izanami
JustAshie
Izanami
Level 101
God Stats
35W - 21L
1,759 SR
Queue Stats
90W - 63L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
NamesTray8383
Cthulhu
Level 219
God Stats
7W - 2L
1,931 SR
Queue Stats
220W - 245L
1,542 Elo+
Solo
Shiva
Shiva
PhantasmicFever
Shiva
Level 68
God Stats
0W - 3L
1,730 SR
Queue Stats
38W - 36L
1,670 Elo+
Party 4
Mercury
Mercury
ScyrenKasaiyuki
Mercury
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 67L
1,615 Elo+
Party 1
Zeus
Zeus
SmearierBear62
Zeus
Level 210
God Stats
8W - 10L
1,779 SR
Queue Stats
72W - 88L
1,597 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
1 / 0 / 1
3,827
765
1,216
4,183
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
6
1 / 1 / 0
3,641
728
4,011
2,995
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
MannBarr
Horus
8
2 / 0 / 0
4,626
925
2,320
2,138
1,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

Anubis
6
0 / 1 / 0
3,430
686
463
2,683
1,002
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 1
3,850
770
2,516
5,647
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JustAshie
Izanami
5
0 / 0 / 0
3,073
615
2,318
4,268
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
3
0 / 2 / 0
2,727
545
185
2,321
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 2
3,222
644
3,441
4,735
2,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
3,418
684
652
4,357
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
3 / 0 / 0
4,421
884
2,351
1,268
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
1
0
1
1.5
W
Rama
1
1
0
1
L
Izanami
JustAshie
Izanami
0
0
0
0
W
Horus
MannBarr
Horus
2
0
0
2
L
Cthulhu
0
2
0
0
L
0
0
2
1
L
0
2
0
0
L
3
0
0
3
W
Anubis
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,526
Damage
8,947
17,646
Taken
16,949
7,116
Mitigated
6,487
9,285
Healing
4,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,216
476
0
2,765
4,183
1,140
0
343
3,758
0
20,007
W
Rama
4,011
3,592
0
1,174
2,995
852
0
187
2,630
0
28,860
L
Izanami
JustAshie
Izanami
2,318
2,070
0
1,695
4,268
1,185
0
1,278
2,990
0
18,857
W
Horus
MannBarr
Horus
2,320
955
40
1,500
2,138
1,006
0
161
1,953
0
26,581
L
Cthulhu
185
0
0
385
2,321
683
0
0
2,152
4,699
68
L
3,441
192
100
1,620
4,735
2,931
0
1,132
3,603
0
9,220
L
652
379
0
0
4,357
1,391
0
265
4,051
0
16,447
L
2,351
328
0
593
1,268
297
0
291
977
23,783
0
W
Anubis
463
38
0
1,431
2,683
1,002
0
1,319
1,166
18,061
456
W
2,516
155
0
2,375
5,647
3,116
0
180
4,992
9,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
16,861
185
Minions Killed
142
0
Camps Cleared
0
556,454
Distance Traveled
498,326
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,827
765
43
9
0
127,797
0
W
Rama
3,641
728
57
11
0
92,395
0
L
Izanami
3,073
615
35
7
0
94,822
0
W
Horus
4,626
925
49
10
0
115,213
0
L
Cthulhu
2,727
545
6
1
0
31,340
0
L
Shiva
3,222
644
12
2
0
130,162
0
L
Mercury
3,418
684
33
7
0
133,205
0
L
Zeus
4,421
884
56
11
0
108,797
0
W
Anubis
3,430
686
31
6
0
97,257
0
W
Geb
3,850
770
5
1
0
123,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role