Player Matchup

Nut
Nut
Platinum V
Dawpler
Nut
Platinum V
Level 120
God Stats
29W - 28L
1,735 SR
Queue Stats
128W - 131L
1,801 MMR
Solo
Chang'e
Chang'e
Gold II
Dilectam
Chang'e
Gold II
Level 179
God Stats
10W - 10L
1,749 SR
Queue Stats
89W - 63L
1,850 MMR
Party 2
Mercury
Mercury
Gold II
Tonybravo
Mercury
Gold II
Level 159
God Stats
7W - 2L
1,728 SR
Queue Stats
21W - 13L
1,851 MMR
Party 2
Sobek
Sobek
Platinum II
TwoGuysPizza
Sobek
Platinum II
Level 159
God Stats
27W - 28L
1,553 SR
Queue Stats
963W - 944L
1,812 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
bussylips99
Cu Chulainn
Gold I
Level 82
God Stats
6W - 2L
1,913 SR
Queue Stats
123W - 119L
1,823 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,736 SR
1,828 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,562 SR
1,731 MMR
Charon
Charon
Platinum I
 
Charon
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold I
ATyrAbove
Anhur
Gold I
Level 137
God Stats
6W - 9L
1,493 SR
Queue Stats
63W - 56L
1,784 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Extenuat
Nu Wa
Platinum I
Level 82
God Stats
9W - 12L
1,315 SR
Queue Stats
256W - 226L
1,826 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
KaiDaỵ
Sun Wukong
Platinum V
Level 156
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 15L
1,807 MMR
Solo
Da Ji
Da Ji
Gold II
PURPL3N0V4
Da Ji
Gold II
Level 127
God Stats
6W - 4L
1,746 SR
Queue Stats
89W - 81L
1,737 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
8
2 / 0 / 0
4,756
679
2,246
3,416
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Dilectam
Chang'e
9
2 / 0 / 1
4,678
668
2,067
3,048
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
Tonybravo
Mercury
9
1 / 0 / 2
4,488
641
3,270
5,422
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 3
4,784
683
1,578
6,210
4,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
bussylips99
Cu Chulainn
8
1 / 1 / 0
4,614
659
3,267
5,088
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
OdinAwilixCthulhu

VS

Bans
ThanatosLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 1 / 0
3,903
558
1,605
2,720
1,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ATyrAbove
Anhur
5
0 / 1 / 0
3,320
474
1,400
2,632
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Extenuat
Nu Wa
8
0 / 3 / 0
4,362
623
3,715
3,573
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KaiDaỵ
Sun Wukong
8
1 / 1 / 0
4,283
612
3,291
6,083
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
7
0 / 0 / 1
3,952
565
891
5,109
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
0
0
L
Anhur
ATyrAbove
Anhur
0
1
0
0
W
Nut
2
0
0
2
W
Chang'e
Dilectam
Chang'e
2
0
1
2.5
L
Nu Wa
Extenuat
Nu Wa
0
3
0
0
L
Sun Wukong
KaiDaỵ
Sun Wukong
1
1
0
1
L
Da Ji
0
0
1
0.5
W
Mercury
Tonybravo
Mercury
1
0
2
2
W
0
0
3
1.5
W
Cu Chulainn
bussylips99
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
10,902
23,184
Taken
20,117
10,820
Mitigated
8,224
10,730
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,605
642
0
1,042
2,720
1,513
0
423
2,297
9,850
166
L
Anhur
ATyrAbove
Anhur
1,400
881
0
1,357
2,632
680
0
634
1,998
0
14,513
W
Nut
2,246
1,456
0
2,329
3,416
1,056
0
533
2,863
0
39,806
W
Chang'e
Dilectam
Chang'e
2,067
494
455
1,864
3,048
916
0
1,225
1,663
29,951
0
L
Nu Wa
Extenuat
Nu Wa
3,715
1,013
0
250
3,573
1,122
0
1,495
2,078
24,716
0
L
Sun Wukong
KaiDaỵ
Sun Wukong
3,291
1,085
0
2,279
6,083
3,222
0
601
5,482
0
27,096
L
Da Ji
891
78
0
2,699
5,109
1,687
0
836
4,273
0
18,591
W
Mercury
Tonybravo
Mercury
3,270
1,562
0
585
5,422
1,898
0
1,232
4,012
0
31,104
W
1,578
186
0
4,176
6,210
4,601
0
1,297
4,853
16,149
0
W
Cu Chulainn
bussylips99
Cu Chulainn
3,267
619
0
1,321
5,088
2,349
0
567
4,473
1,790
28,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
19,820
273
Minions Killed
191
0
Camps Cleared
0
716,186
Distance Traveled
701,583
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,903
558
13
2
0
119,779
3
L
Anhur
3,320
474
31
4
0
114,209
0
W
Nut
4,756
679
72
10
0
114,846
0
W
Chang'e
4,678
668
62
9
0
154,209
2
L
Nu Wa
4,362
623
50
7
0
143,374
0
L
Sun Wukong
4,283
612
47
7
0
153,543
0
L
Da Ji
3,952
565
50
7
0
170,678
0
W
Mercury
4,488
641
64
9
0
175,093
0
W
Sobek
4,784
683
20
3
0
133,449
1
W
Cu Chulainn
4,614
659
55
8
0
138,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role