Player Matchup

Anhur
Anhur
Balzak24
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,571 Elo+
Solo
Thoth
Thoth
WhiteRasta
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,359 Elo+
Solo
Raijin
Raijin
aBustedNut15T
Raijin
Level 89
God Stats
1W - 4L
1,111 SR
Queue Stats
221W - 209L
1,501 Elo+
Party 1
Medusa
Medusa
dogr0se
Medusa
Level 133
God Stats
3W - 5L
1,634 SR
Queue Stats
195W - 189L
1,518 Elo+
Party 1
Pele
Pele
yeetdhab
Pele
Level 124
God Stats
2W - 1L
1,836 SR
Queue Stats
220W - 224L
1,504 Elo+
Party 1
Team Averages
Level 122
1,516 SR
1,491 Elo+

VS

Team Averages
Level 97
1,522 SR
1,564 Elo+
Athena
Athena
FlyingTigga
Athena
Level 103
God Stats
1W - 1L
1,555 SR
Queue Stats
134W - 135L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
GlueGunStanley
Tsukuyomi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,567 Elo+
Party 2
Surtr
Surtr
SIR SNUGLEBUNS
Surtr
Level 106
God Stats
2W - 2L
1,556 SR
Queue Stats
106W - 105L
1,447 Elo+
Solo
Xbalanque
Xbalanque
TheRichHomieTom
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,567 Elo+
Party 2
Hercules
Hercules
robs1229
Hercules
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
508W - 136L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Balzak24
Anhur
13
2 / 3 / 8
7,099
789
8,506
7,452
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
10
0 / 3 / 5
6,022
669
3,192
4,515
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 7
7,351
817
7,347
8,482
3,185
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
dogr0se
Medusa
16
6 / 2 / 6
8,119
902
10,258
4,839
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
14
3 / 5 / 7
7,486
832
7,256
11,030
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 3 / 9
7,112
790
2,983
10,032
10,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
GlueGunStanley
Tsukuyomi
14
4 / 4 / 5
8,366
930
8,525
9,869
4,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 7
8,402
934
8,005
11,257
11,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
TheRichHomieTom
Xbalanque
15
4 / 3 / 8
8,430
937
5,780
7,456
3,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
robs1229
Hercules
15
2 / 1 / 12
8,284
920
8,828
15,106
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
13
Kills
18
18
Deaths
13
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
Balzak24
Anhur
2
3
8
2
W
Athena
2
3
9
2.17
W
Tsukuyomi
GlueGunStanley
Tsukuyomi
4
4
5
1.63
W
6
2
7
4.75
W
Xbalanque
TheRichHomieTom
Xbalanque
4
3
8
2.67
L
Thoth
0
3
5
0.83
L
2
5
7
1.1
L
Medusa
dogr0se
Medusa
6
2
6
4.5
W
Hercules
robs1229
Hercules
2
1
12
8
L
Pele
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
34,121
36,318
Taken
53,720
18,137
Mitigated
40,077
6,358
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Balzak24
Anhur
8,506
5,415
95
752
7,452
3,336
0
453
6,776
0
14,377
W
Athena
2,983
368
963
1,435
10,032
10,170
27
2,827
7,073
4,887
0
W
Tsukuyomi
GlueGunStanley
Tsukuyomi
8,525
2,295
413
1,837
9,869
4,614
132
1,489
8,288
0
19,109
W
8,005
1,238
706
2,871
11,257
11,830
57
1,869
9,178
3,314
15,956
W
Xbalanque
TheRichHomieTom
Xbalanque
5,780
2,480
311
614
7,456
3,382
816
1,899
5,480
0
20,451
L
Thoth
3,192
449
227
401
4,515
1,627
0
1,236
3,232
6,573
175
L
7,347
1,183
176
322
8,482
3,185
0
1,135
7,172
18,143
502
L
Medusa
dogr0se
Medusa
10,258
4,123
725
794
4,839
2,486
0
893
3,899
0
23,466
W
Hercules
robs1229
Hercules
8,828
1,431
856
7,638
15,106
10,081
217
2,084
12,758
0
13,210
L
Pele
7,256
710
8
2,858
11,030
7,503
0
1,332
9,522
0
12,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
40,594
99
Minions Killed
108
0
Camps Cleared
0
686,469
Distance Traveled
857,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,099
789
27
3
0
123,880
0
W
Athena
7,112
790
7
1
0
161,266
0
W
Tsukuyomi
8,366
930
19
2
0
174,049
0
W
Surtr
8,402
934
20
2
0
188,655
0
W
Xbalanque
8,430
937
44
5
0
150,593
0
L
Thoth
6,022
669
3
0
0
106,206
0
L
Raijin
7,351
817
22
2
0
134,990
0
L
Medusa
8,119
902
35
4
0
155,594
0
W
Hercules
8,284
920
18
2
0
182,445
0
L
Pele
7,486
832
12
1
0
165,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role