Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigFing3ring
Sol
Level 6
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 27L
1,522 Elo+
Party 3
Xbalanque
Xbalanque
ECDB ImetI
Xbalanque
Level 70
God Stats
4W - 3L
1,697 SR
Queue Stats
97W - 87L
1,466 Elo+
Party 2
Cerberus
Cerberus
Max 43213
Cerberus
Level 49
God Stats
14W - 16L
1,574 SR
Queue Stats
21W - 27L
1,418 Elo+
Party 2
Team Averages
Level 65
1,599 SR
1,481 Elo+

VS

Team Averages
Level 45
1,538 SR
1,454 Elo+
Kukulkan
Kukulkan
LBDevil8726
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Thanatos
Thanatos
Maxy7w7
Thanatos
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Sobek
Sobek
NarutoVerde
Sobek
Level 49
God Stats
2W - 1L
1,690 SR
Queue Stats
40W - 43L
1,402 Elo+
Solo
Izanami
Izanami
Osuloser
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 1
Bacchus
Bacchus
frankvv
Bacchus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
7 / 1 / 4
10,215
601
15,125
18,670
10,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
 
Hercules
16
1 / 2 / 4
9,734
573
5,750
9,793
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 0 / 6
10,007
589
10,180
7,285
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
ECDB ImetI
Xbalanque
12
0 / 3 / 2
7,209
424
4,044
9,155
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Max 43213
Cerberus
13
1 / 4 / 2
8,394
494
2,555
13,631
11,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LBDevil8726
Kukulkan
13
1 / 5 / 0
7,374
434
3,731
9,033
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Maxy7w7
Thanatos
12
1 / 5 / 2
7,053
415
6,567
16,039
8,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 1 / 0
7,180
422
3,511
9,597
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Osuloser
Izanami
14
2 / 0 / 5
8,101
477
10,477
7,331
2,864
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
frankvv
Bacchus
14
5 / 2 / 3
8,794
517
9,717
14,502
15,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
10
10
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
4
9
W
Hercules
 
Hercules
1
2
4
1.5
W
4
0
6
7
W
Xbalanque
ECDB ImetI
Xbalanque
0
3
2
0.33
L
Kukulkan
LBDevil8726
Kukulkan
1
5
0
0.2
W
Cerberus
Max 43213
Cerberus
1
4
2
0.5
L
Thanatos
Maxy7w7
Thanatos
1
5
2
0.4
L
1
1
0
1
L
Izanami
Osuloser
Izanami
2
0
5
4.5
L
Bacchus
frankvv
Bacchus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,654
Damage
34,003
58,534
Taken
56,502
36,724
Mitigated
39,115
17,726
Healing
13,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
15,125
10,387
0
5,782
18,670
10,621
243
4,593
14,077
0
119,706
W
Hercules
 
Hercules
5,750
2,023
0
2,930
9,793
8,273
96
3,763
6,030
0
71,355
W
10,180
3,861
0
4,986
7,285
2,784
1,663
2,060
5,225
67,725
5,383
W
Xbalanque
ECDB ImetI
Xbalanque
4,044
1,176
0
738
9,155
3,335
300
3,133
6,022
0
39,342
L
Kukulkan
LBDevil8726
Kukulkan
3,731
775
0
0
9,033
3,425
0
3,195
5,406
36,165
0
W
Cerberus
Max 43213
Cerberus
2,555
293
145
3,145
13,631
11,711
0
2,960
10,671
36,179
970
L
Thanatos
Maxy7w7
Thanatos
6,567
1,958
0
7,202
16,039
8,042
0
2,762
13,067
0
55,055
L
3,511
681
0
2,044
9,597
8,897
0
1,887
7,211
30,121
3,109
L
Izanami
Osuloser
Izanami
10,477
7,839
0
1,088
7,331
2,864
690
795
6,326
0
68,152
L
Bacchus
frankvv
Bacchus
9,717
1,108
35
2,793
14,502
15,887
132
3,517
9,775
39,095
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
38,502
598
Minions Killed
383
0
Camps Cleared
0
1,645,351
Distance Traveled
1,529,070
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,215
601
192
11
0
413,558
0
W
Hercules
9,734
573
113
7
0
316,233
0
W
Sol
10,007
589
117
7
0
325,379
5
W
Xbalanque
7,209
424
69
4
0
271,047
0
L
Kukulkan
7,374
434
67
4
0
299,435
0
W
Cerberus
8,394
494
107
6
0
319,134
0
L
Thanatos
7,053
415
77
5
0
330,837
0
L
Sobek
7,180
422
53
3
0
244,233
0
L
Izanami
8,101
477
128
8
0
331,469
6
L
Bacchus
8,794
517
58
3
0
323,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role