Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
ByL2008
Ra
Gold V
Level 221
God Stats
24W - 21L
1,601 SR
Queue Stats
438W - 454L
1,293 MMR
Solo
Awilix
Awilix
Gold V
HotTaterTot
Awilix
Gold V
Level 186
God Stats
27W - 24L
1,453 SR
Queue Stats
303W - 308L
1,299 MMR
Solo
Jormungandr
Jormungandr
Silver II
T_EMilkMan
Jormungandr
Silver II
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 52L
1,219 MMR
Solo
Artemis
Artemis
Silver I
oXo GiBBY oXo
Artemis
Silver I
Level 99
God Stats
29W - 25L
1,530 SR
Queue Stats
132W - 149L
1,241 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 166
1,517 SR
1,311 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,506 SR
1,258 MMR
Arachne
Arachne
Silver II
BillyBaller2
Arachne
Silver II
Level 67
God Stats
5W - 4L
1,657 SR
Queue Stats
47W - 56L
1,209 MMR
Solo
Cernunnos
Cernunnos
Gold V
MatTheCat55
Cernunnos
Gold V
Level 105
God Stats
3W - 2L
1,731 SR
Queue Stats
142W - 151L
1,271 MMR
Party 2
Thoth
Thoth
Gold V
TheKidNBE
Thoth
Gold V
Level 102
God Stats
3W - 5L
1,158 SR
Queue Stats
64W - 73L
1,407 MMR
Party 1
Khepri
Khepri
Gold V
frannynation8816
Khepri
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 139L
1,287 MMR
Party 2
King Arthur
King Arthur
Silver II
strafeyboi
King Arthur
Silver II
Level 123
God Stats
1W - 5L
1,485 SR
Queue Stats
91W - 102L
1,117 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 10
8,629
616
7,473
13,682
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 5
9,072
648
8,032
5,298
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
9 / 0 / 7
8,497
607
12,825
11,728
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
T_EMilkMan
Jormungandr
14
4 / 1 / 6
9,044
646
8,568
9,127
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
13
1 / 0 / 11
7,979
570
8,052
7,519
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangCthulhuTsukuyomi

VS

Bans
ThanatosAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BillyBaller2
Arachne
12
0 / 2 / 0
6,253
447
3,279
16,642
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
MatTheCat55
Cernunnos
10
0 / 6 / 0
6,124
437
4,740
11,461
3,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
TheKidNBE
Thoth
12
2 / 2 / 1
7,201
514
3,730
5,315
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 3
5,979
427
2,626
13,554
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
strafeyboi
King Arthur
12
1 / 5 / 1
6,762
483
5,021
13,914
10,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
22
Kills
3
5
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
10
2
L
Arachne
BillyBaller2
Arachne
0
2
0
0
W
5
0
5
7.5
W
Awilix
9
0
7
12.5
L
Cernunnos
MatTheCat55
Cernunnos
0
6
0
0
W
Jormungandr
T_EMilkMan
Jormungandr
4
1
6
7
L
Thoth
TheKidNBE
Thoth
2
2
1
1.25
L
0
7
3
0.21
W
Artemis
1
0
11
6.5
L
King Arthur
strafeyboi
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,950
Damage
19,396
47,354
Taken
60,886
23,733
Mitigated
32,369
16,297
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,473
2,401
0
6,516
13,682
6,732
208
1,823
11,807
0
52,774
L
Arachne
BillyBaller2
Arachne
3,279
1,932
0
4,329
16,642
7,208
0
2,925
13,554
0
50,271
W
8,032
677
1,269
1,712
5,298
1,805
0
2,142
3,016
76,523
2,464
W
Awilix
12,825
5,501
0
1,431
11,728
5,243
19
1,410
10,256
0
68,208
L
Cernunnos
MatTheCat55
Cernunnos
4,740
2,210
0
1,908
11,461
3,489
0
764
10,643
0
41,361
W
Jormungandr
T_EMilkMan
Jormungandr
8,568
2,149
0
1,325
9,127
7,004
0
801
8,274
55,339
1,614
L
Thoth
TheKidNBE
Thoth
3,730
541
0
594
5,315
1,656
0
1,131
4,184
42,246
0
L
2,626
282
0
1,391
13,554
9,672
0
4,267
9,027
15,712
0
W
Artemis
8,052
3,266
0
4,044
7,519
2,949
1,385
306
7,213
0
54,292
L
King Arthur
strafeyboi
King Arthur
5,021
608
0
1,584
13,914
10,344
112
6,189
7,126
0
47,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
32,319
490
Minions Killed
347
0
Camps Cleared
0
1,471,737
Distance Traveled
1,345,510
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,629
616
70
5
0
293,549
4
L
Arachne
6,253
447
81
6
0
278,387
0
W
Ra
9,072
648
128
9
0
315,423
6
W
Awilix
8,497
607
95
7
0
378,428
0
L
Cernunnos
6,124
437
62
4
0
249,695
0
W
Jormungandr
9,044
646
124
9
0
243,525
2
L
Thoth
7,201
514
100
7
0
281,388
0
L
Khepri
5,979
427
24
2
0
279,262
0
W
Artemis
7,979
570
73
5
0
240,812
0
L
King Arthur
6,762
483
80
6
0
256,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role