Player Matchup

Surtr
Surtr
AkazaFPS
Surtr
Level 180
God Stats
2W - 0L
1,369 SR
Queue Stats
34W - 40L
1,374 Elo+
Party 1
Zeus
Zeus
Devuhl
Zeus
Level 129
God Stats
1W - 2L
1,129 SR
Queue Stats
130W - 131L
1,521 Elo+
Party 3
Artio
Artio
Tgz Hollywood
Artio
Level 159
God Stats
1W - 1L
1,243 SR
Queue Stats
173W - 170L
1,548 Elo+
Party 3
Set
Set
YouOntheBo
Set
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,715 Elo+
Party 1
Baba Yaga
Baba Yaga
cozensa
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
1,482 Elo+
Party 3
Team Averages
Level 125
1,348 SR
1,528 Elo+

VS

Team Averages
Level 140
1,419 SR
1,541 Elo+
Charybdis
Charybdis
EvaHoffmann
Charybdis
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 255L
1,526 Elo+
Solo
Hou Yi
Hou Yi
NineT8Baby
Hou Yi
Level 120
God Stats
4W - 7L
1,471 SR
Queue Stats
256W - 265L
1,470 Elo+
Solo
Heimdallr
Heimdallr
The Booph
Heimdallr
Level 158
God Stats
0W - 2L
1,312 SR
Queue Stats
114W - 109L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
nHTB26
Baron Samedi
Level 135
God Stats
2W - 4L
1,311 SR
Queue Stats
112W - 116L
1,558 Elo+
Solo
Ah Puch
Ah Puch
watchoutforcrab
Ah Puch
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 89L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AkazaFPS
Surtr
15
4 / 4 / 5
8,903
742
6,878
15,546
17,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zeus
Devuhl
Zeus
17
4 / 2 / 12
10,071
839
20,807
9,657
6,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 2 / 6
9,371
781
4,631
24,004
19,626
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
9 / 5 / 10
10,632
886
14,699
12,330
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
cozensa
Baba Yaga
15
1 / 2 / 8
8,568
714
5,333
5,541
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EvaHoffmann
Charybdis
15
5 / 4 / 6
8,657
721
7,842
9,362
3,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
NineT8Baby
Hou Yi
14
2 / 4 / 6
7,712
643
10,218
10,295
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
The Booph
Heimdallr
15
2 / 4 / 8
8,263
689
11,986
11,961
5,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
nHTB26
Baron Samedi
13
0 / 6 / 9
7,476
623
6,412
13,587
10,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
3 / 2 / 9
8,718
727
15,281
9,490
4,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
50
20
Kills
12
15
Deaths
20
41
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Surtr
AkazaFPS
Surtr
4
4
5
1.63
W
Zeus
Devuhl
Zeus
4
2
12
5
L
Charybdis
EvaHoffmann
Charybdis
5
4
6
2
L
Hou Yi
NineT8Baby
Hou Yi
2
4
6
1.25
W
2
2
6
2.5
L
Heimdallr
The Booph
Heimdallr
2
4
8
1.5
W
9
5
10
2.8
W
Baba Yaga
cozensa
Baba Yaga
1
2
8
2.5
L
Baron Samedi
nHTB26
Baron Samedi
0
6
9
0.75
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,348
Damage
51,739
67,078
Taken
54,695
55,323
Mitigated
28,049
28,214
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AkazaFPS
Surtr
6,878
1,682
2,697
5,825
15,546
17,994
728
4,430
11,116
647
14,594
W
Zeus
Devuhl
Zeus
20,807
388
879
2,206
9,657
6,020
286
3,460
6,197
37,797
93
L
Charybdis
EvaHoffmann
Charybdis
7,842
3,965
0
759
9,362
3,792
0
4,054
5,308
0
17,014
L
Hou Yi
NineT8Baby
Hou Yi
10,218
3,204
939
350
10,295
4,303
0
5,902
4,393
0
18,077
W
4,631
267
2,927
10,750
24,004
19,626
840
8,106
15,898
13,721
932
L
Heimdallr
The Booph
Heimdallr
11,986
6,559
0
2,079
11,961
5,181
0
6,458
5,503
0
25,343
W
14,699
4,669
0
1,816
12,330
8,666
672
2,408
9,922
0
28,712
W
Baba Yaga
cozensa
Baba Yaga
5,333
126
98
1,016
5,541
3,017
0
3,289
2,252
13,723
0
L
Baron Samedi
nHTB26
Baron Samedi
6,412
562
4,984
2,289
13,587
10,605
0
9,235
4,352
12,762
0
L
15,281
633
368
1,596
9,490
4,168
0
5,410
4,080
32,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,545
Gold Earned
40,826
160
Minions Killed
138
0
Camps Cleared
0
1,204,285
Distance Traveled
1,028,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,903
742
15
1
0
268,988
0
W
Zeus
10,071
839
56
5
0
223,372
0
L
Charybdis
8,657
721
34
3
0
191,799
0
L
Hou Yi
7,712
643
12
1
0
204,808
0
W
Artio
9,371
781
29
2
0
271,247
0
L
Heimdallr
8,263
689
37
3
0
198,760
0
W
Set
10,632
886
39
3
0
242,911
0
W
Baba Yaga
8,568
714
21
2
0
197,767
0
L
Baron Samedi
7,476
623
11
1
0
200,404
0
L
Ah Puch
8,718
727
44
4
0
232,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role