Player Matchup

Awilix
Awilix
Deathxthexking
Awilix
Level 219
God Stats
17W - 10L
1,568 SR
Queue Stats
319W - 394L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
Kingstonqw23
Sun Wukong
Level 157
God Stats
11W - 10L
1,624 SR
Queue Stats
289W - 347L
1,437 Elo+
Party 1
Sobek
Sobek
MechanisCaduceus
Sobek
Level 151
God Stats
0W - 4L
1,130 SR
Queue Stats
190W - 209L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
Seregruthes
Jing Wei
Level 131
God Stats
0W - 1L
1,542 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Janus
Janus
TheNovaShark
Janus
Level 148
God Stats
0W - 1L
1,737 SR
Queue Stats
167W - 177L
1,528 Elo+
Party 1
Team Averages
Level 161
1,520 SR
1,481 Elo+

VS

Team Averages
Level 136
1,455 SR
1,543 Elo+
Chronos
Chronos
Driippie
Chronos
Level 151
God Stats
1W - 0L
1,273 SR
Queue Stats
11W - 6L
1,319 Elo+
Solo
Sobek
Sobek
DuckHorse
Sobek
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Nox
Nox
ErNNN
Nox
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,619 Elo+
Solo
Izanami
Izanami
GalaxyStrong
Izanami
Level 124
God Stats
13W - 9L
1,594 SR
Queue Stats
125W - 95L
1,607 Elo+
Solo
Awilix
Awilix
LanceFarts
Awilix
Level 121
God Stats
3W - 2L
1,407 SR
Queue Stats
139W - 90L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,861
533
5,834
8,378
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Kingstonqw23
Sun Wukong
10
0 / 3 / 1
5,998
545
6,555
10,735
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 0
5,476
498
3,684
11,781
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Seregruthes
Jing Wei
10
0 / 3 / 1
5,675
516
3,084
6,195
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 0
6,198
563
5,806
6,834
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Driippie
Chronos
11
2 / 0 / 3
6,791
617
6,173
7,943
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
DuckHorse
Sobek
12
2 / 0 / 4
6,806
619
7,133
9,621
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
ErNNN
Nox
11
4 / 0 / 5
6,441
586
3,172
6,858
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
GalaxyStrong
Izanami
13
2 / 1 / 1
7,452
677
4,264
7,041
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
LanceFarts
Awilix
12
4 / 2 / 4
6,500
591
7,551
9,606
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Chronos
Driippie
Chronos
2
0
3
3.5
W
Sobek
DuckHorse
Sobek
2
0
4
4
W
Nox
ErNNN
Nox
4
0
5
6.5
W
Izanami
GalaxyStrong
Izanami
2
1
1
2.5
L
Sun Wukong
Kingstonqw23
Sun Wukong
0
3
1
0.17
W
Awilix
LanceFarts
Awilix
4
2
4
3
L
0
4
0
0
L
Jing Wei
Seregruthes
Jing Wei
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
28,293
43,923
Taken
41,069
24,167
Mitigated
20,184
13,098
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,834
2,556
0
3,792
8,378
3,052
0
2,256
5,992
0
44,420
W
Chronos
Driippie
Chronos
6,173
1,955
0
2,480
7,943
2,639
0
1,990
5,953
48,757
0
W
Sobek
DuckHorse
Sobek
7,133
560
0
5,760
9,621
8,900
0
1,046
7,673
31,131
1,936
W
Nox
ErNNN
Nox
3,172
468
0
1,574
6,858
2,945
0
1,711
5,107
28,823
0
W
Izanami
GalaxyStrong
Izanami
4,264
2,357
0
2,089
7,041
2,549
944
3,255
3,508
0
71,310
L
Sun Wukong
Kingstonqw23
Sun Wukong
6,555
1,507
0
3,687
10,735
7,122
0
4,461
5,518
0
39,536
W
Awilix
LanceFarts
Awilix
7,551
3,051
0
3,690
9,606
3,151
0
1,552
7,800
0
43,741
L
3,684
137
0
3,529
11,781
9,537
0
4,503
7,234
18,285
678
L
Jing Wei
Seregruthes
Jing Wei
3,084
2,139
0
1,374
6,195
2,187
0
3,223
2,972
0
40,592
L
5,806
530
0
716
6,834
2,269
0
343
6,491
46,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,208
Gold Earned
33,990
326
Minions Killed
358
0
Camps Cleared
0
1,160,287
Distance Traveled
1,159,542
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,861
533
64
6
0
263,037
1
W
Chronos
6,791
617
90
8
0
203,101
0
W
Sobek
6,806
619
52
5
0
226,005
0
W
Nox
6,441
586
33
3
0
236,505
0
W
Izanami
7,452
677
124
11
0
207,213
1
L
Sun Wukong
5,998
545
64
6
0
208,580
0
W
Awilix
6,500
591
59
5
0
286,718
1
L
Sobek
5,476
498
24
2
0
234,557
0
L
Jing Wei
5,675
516
74
7
0
207,055
0
L
Janus
6,198
563
100
9
0
247,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role