Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
Penguinjob818
Chiron
Platinum V
Level 108
God Stats
10W - 3L
1,889 SR
Queue Stats
73W - 63L
1,720 MMR
Party 1
Bacchus
Bacchus
Diamond V
PhobosAnomaly
Bacchus
Diamond V
Level 108
God Stats
6W - 8L
1,581 SR
Queue Stats
123W - 100L
1,788 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,657 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,475 SR
1,746 MMR
Sol
Sol
Gold II
Almightyjdp
Sol
Gold II
Level 160
God Stats
0W - 2L
1,342 SR
Queue Stats
20W - 11L
1,843 MMR
Party 2
Fenrir
Fenrir
Gold V
CR8ZY-_-N1NJA
Fenrir
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,663 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
Xai-ax
Sun Wukong
Platinum III
Level 161
God Stats
57W - 60L
1,584 SR
Queue Stats
186W - 188L
1,732 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 1 / 5
5,629
938
4,967
4,560
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 4
6,313
1,052
4,063
2,821
907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
10
2 / 1 / 4
5,498
916
3,138
4,584
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesAtlasBake KujiraCharonKuzenbo

VS

Bans
AresAthenaAgniXing TianMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,100
683
85
892
146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
2 / 3 / 0
5,229
872
1,226
6,536
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Xai-ax
Sun Wukong
9
0 / 4 / 2
4,783
797
1,056
7,695
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
5
4.5
L
0
1
1
0.5
L
2
3
0
0.67
W
4
0
4
6
W
Bacchus
2
1
4
4
L
Sun Wukong
Xai-ax
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,168
Damage
2,367
11,965
Taken
15,123
7,573
Mitigated
9,285
2,441
Healing
2,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,967
552
0
955
4,560
2,728
51
85
4,437
0
16,065
L
85
0
0
9
892
146
0
0
892
256
0
L
1,226
388
0
1,009
6,536
3,916
0
961
5,461
0
11,133
W
4,063
1,618
345
847
2,821
907
493
24
2,725
0
22,386
W
Bacchus
3,138
435
0
294
4,584
3,938
39
45
4,431
10,291
2,062
L
Sun Wukong
Xai-ax
Sun Wukong
1,056
95
0
1,061
7,695
5,223
0
1,523
5,937
0
11,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,440
Gold Earned
14,112
92
Minions Killed
57
0
Camps Cleared
0
394,035
Distance Traveled
241,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,629
938
31
5
0
137,222
0
L
Sol
4,100
683
2
0
0
13,402
0
L
Fenrir
5,229
872
38
6
0
115,001
0
W
Chiron
6,313
1,052
44
7
0
130,677
0
W
Bacchus
5,498
916
17
3
0
126,136
0
L
Sun Wukong
4,783
797
17
3
0
113,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role