Player Matchup

Thor
Thor
 
Thor
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AlexDG1
Thanatos
Level 122
God Stats
16W - 24L
1,458 SR
Queue Stats
463W - 490L
1,550 Elo+
Party 1
Geb
Geb
HumVLiveonKick
Geb
Level 139
God Stats
4W - 3L
1,605 SR
Queue Stats
191W - 179L
1,631 Elo+
Solo
Nox
Nox
IVlike6
Nox
Level 136
God Stats
81W - 64L
1,597 SR
Queue Stats
544W - 572L
1,479 Elo+
Party 1
Chernobog
Chernobog
sneekeysamurai89
Chernobog
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 54L
1,562 Elo+
Party 2
Team Averages
Level 130
1,532 SR
1,544 Elo+

VS

Team Averages
Level 116
1,493 SR
1,541 Elo+
Nox
Nox
BartBimpson
Nox
Level 128
God Stats
1W - 2L
1,533 SR
Queue Stats
165W - 156L
1,534 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
Level 97
God Stats
21W - 14L
1,676 SR
Queue Stats
350W - 343L
1,560 Elo+
Party 3
Loki
Loki
Depraved23
Loki
Level 118
God Stats
2W - 2L
1,448 SR
Queue Stats
7W - 6L
1,653 Elo+
Party 4
Jormungandr
Jormungandr
ScoochyMcBooch
Jormungandr
Level 111
God Stats
4W - 6L
1,298 SR
Queue Stats
51W - 68L
1,475 Elo+
Party 4
Odin
Odin
YB BISHOP
Odin
Level 128
God Stats
2W - 1L
1,512 SR
Queue Stats
81W - 96L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
2 / 2 / 2
6,876
491
7,336
10,469
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
AlexDG1
Thanatos
13
3 / 2 / 3
7,218
516
5,464
12,757
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 5
6,678
477
6,785
10,687
8,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
11
0 / 4 / 4
6,427
459
6,547
9,873
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
10
0 / 3 / 0
6,018
430
2,396
8,826
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,041
503
4,072
10,412
6,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
14
1 / 0 / 4
8,183
585
6,747
9,741
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 5 / 6
7,899
564
8,203
13,818
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ScoochyMcBooch
Jormungandr
13
5 / 1 / 2
8,748
625
10,468
9,793
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Odin
12
1 / 0 / 4
7,433
531
4,136
11,661
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
6
Kills
11
11
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
2
2
1.5
L
Thanatos
AlexDG1
Thanatos
3
2
3
2.25
W
0
1
4
2
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
1
0
4
3
W
4
5
6
1.4
L
1
0
5
3.5
L
Nox
0
4
4
0.5
W
Jormungandr
ScoochyMcBooch
Jormungandr
5
1
2
6
W
Odin
1
0
4
3
L
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
33,626
52,612
Taken
55,425
28,241
Mitigated
31,197
16,403
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,336
1,296
0
2,423
10,469
5,933
0
1,209
8,878
0
39,140
L
Thanatos
AlexDG1
Thanatos
5,464
787
0
9,078
12,757
6,244
0
3,979
8,637
0
52,250
W
4,072
218
1,879
3,201
10,412
6,627
0
2,591
7,664
20,288
1,008
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
6,747
1,740
0
410
9,741
4,177
1,377
2,196
7,380
0
76,317
W
8,203
1,792
0
4,667
13,818
5,237
0
2,532
10,922
0
50,851
L
6,785
393
0
1,760
10,687
8,722
0
2,850
7,790
21,861
0
L
Nox
6,547
497
0
770
9,873
4,225
0
4,385
5,400
43,056
0
W
Jormungandr
ScoochyMcBooch
Jormungandr
10,468
2,346
0
575
9,793
5,299
110
3,596
5,756
67,917
0
W
Odin
4,136
830
0
1,578
11,661
9,857
0
1,619
9,315
0
37,623
L
Chernobog
2,396
1,188
0
2,372
8,826
3,117
0
1,813
6,975
0
36,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
39,304
351
Minions Killed
427
0
Camps Cleared
0
1,506,250
Distance Traveled
1,476,930
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,876
491
67
5
0
284,256
4
L
Thanatos
7,218
516
79
6
0
339,110
0
W
Nox
7,041
503
31
2
0
284,891
4
W
Ah Muzen Cab
8,183
585
125
9
0
298,515
0
W
Loki
7,899
564
78
6
0
294,432
0
L
Geb
6,678
477
25
2
0
307,833
3
L
Nox
6,427
459
98
7
0
304,704
0
W
Jormungandr
8,748
625
121
9
0
300,957
1
W
Odin
7,433
531
72
5
0
298,135
2
L
Chernobog
6,018
430
82
6
0
270,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role