Player Matchup

Scylla
Scylla
Masters
Báck
Scylla
Masters
Level 88
God Stats
7W - 0L
1,849 SR
Queue Stats
192W - 75L
2,279 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Fr0stee
Cthulhu
Diamond I
Level 157
God Stats
18W - 7L
1,832 SR
Queue Stats
380W - 147L
2,444 MMR
Solo
Arachne
Arachne
Masters
JERRYGDS
Arachne
Masters
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 97L
2,603 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,727 SR
2,442 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,834 SR
2,153 MMR
Nox
Nox
Diamond IV
Maleficia
Nox
Diamond IV
Level 158
God Stats
12W - 7L
1,701 SR
Queue Stats
381W - 199L
2,153 MMR
Party 1
Geb
Geb
Diamond IV
Nickerus2112
Geb
Diamond IV
Level 143
God Stats
47W - 29L
1,876 SR
Queue Stats
381W - 199L
2,153 MMR
Party 1
Charybdis
Charybdis
Diamond IV
kurtiemae
Charybdis
Diamond IV
Level 157
God Stats
78W - 31L
1,927 SR
Queue Stats
381W - 199L
2,153 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Báck
Scylla
14
1 / 0 / 3
8,264
751
6,523
6,216
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Fr0stee
Cthulhu
14
0 / 1 / 4
8,119
738
12,899
13,162
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
JERRYGDS
Arachne
13
3 / 0 / 1
8,406
764
6,291
10,027
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CharonAchillesNe ZhaKuzenboFafnir

VS

Bans
PersephoneThothAo KuangAgniMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,190
654
4,708
8,053
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,679
607
5,339
9,691
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
kurtiemae
Charybdis
13
0 / 0 / 1
7,134
649
7,708
11,389
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Báck
Scylla
1
0
3
2.5
W
Cthulhu
Fr0stee
Cthulhu
0
1
4
2
W
Arachne
JERRYGDS
Arachne
3
0
1
3.5
L
1
1
0
1
L
0
3
1
0.17
L
Charybdis
kurtiemae
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,713
Damage
17,755
29,405
Taken
29,133
23,967
Mitigated
15,284
10,054
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Báck
Scylla
6,523
717
0
1,587
6,216
2,441
1,526
1,978
4,216
51,660
0
W
Cthulhu
Fr0stee
Cthulhu
12,899
709
414
3,886
13,162
14,101
247
3,850
9,284
30,024
843
W
Arachne
JERRYGDS
Arachne
6,291
4,018
0
4,167
10,027
7,425
819
3,678
6,316
0
32,379
L
4,708
978
0
1,468
8,053
3,447
0
4,854
2,766
25,679
862
L
5,339
648
0
1,318
9,691
6,979
0
5,993
3,183
17,001
676
L
Charybdis
kurtiemae
Charybdis
7,708
3,919
0
2,747
11,389
4,858
0
6,367
4,263
0
38,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,789
Gold Earned
21,003
168
Minions Killed
168
0
Camps Cleared
0
675,902
Distance Traveled
646,276
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,264
751
85
8
0
212,940
0
W
Cthulhu
8,119
738
49
4
0
233,590
0
W
Arachne
8,406
764
34
3
0
229,372
0
L
Nox
7,190
654
61
6
0
217,320
0
L
Geb
6,679
607
28
3
0
218,205
6
L
Charybdis
7,134
649
79
7
0
210,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role