Player Matchup

Sobek
Sobek
CSFBear
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 301L
1,577 Elo+
Party 3
Eset
Eset
ThatReiter
Eset
Level 158
God Stats
0W - 2L
1,717 SR
Queue Stats
88W - 74L
1,564 Elo+
Solo
Heimdallr
Heimdallr
TheCorgo
Heimdallr
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
413W - 397L
1,570 Elo+
Party 3
Nemesis
Nemesis
chadwick72395
Nemesis
Level 107
God Stats
8W - 8L
1,748 SR
Queue Stats
95W - 85L
1,496 Elo+
Party 2
Mulan
Mulan
poyler3
Mulan
Level 117
God Stats
4W - 4L
1,591 SR
Queue Stats
84W - 78L
1,489 Elo+
Party 2
Team Averages
Level 119
1,611 SR
1,539 Elo+

VS

Team Averages
Level 132
1,518 SR
1,477 Elo+
Erlang Shen
Erlang Shen
Gryphon117
Erlang Shen
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,521 Elo+
Party 1
Rama
Rama
Rampage76
Rama
Level 128
God Stats
6W - 5L
1,840 SR
Queue Stats
61W - 65L
1,521 Elo+
Party 1
Ares
Ares
l Cicada l
Ares
Level 128
God Stats
6W - 8L
1,256 SR
Queue Stats
12W - 19L
1,315 Elo+
Solo
Hun Batz
Hun Batz
rollhogs
Hun Batz
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 342L
1,483 Elo+
Party 1
Ra
Ra
wjboss
Ra
Level 117
God Stats
14W - 23L
1,494 SR
Queue Stats
310W - 273L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CSFBear
Sobek
8
1 / 3 / 0
4,864
405
5,181
10,945
8,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 1
6,894
575
3,889
5,576
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
TheCorgo
Heimdallr
10
0 / 0 / 1
5,493
458
5,623
5,743
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
0 / 1 / 3
6,066
506
3,835
7,900
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
poyler3
Mulan
11
2 / 5 / 0
6,468
539
6,327
11,886
8,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gryphon117
Erlang Shen
12
4 / 1 / 2
7,474
623
7,145
11,083
11,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
11
0 / 0 / 1
5,722
477
3,744
7,931
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 5
5,578
465
3,806
8,521
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
rollhogs
Hun Batz
11
1 / 1 / 7
6,303
525
4,793
7,917
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
7 / 1 / 2
7,556
630
6,192
7,458
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
12
12
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
CSFBear
Sobek
1
3
0
0.33
W
Erlang Shen
Gryphon117
Erlang Shen
4
1
2
5
W
Rama
0
0
1
0.5
L
1
3
1
0.5
L
Heimdallr
TheCorgo
Heimdallr
0
0
1
0.5
L
Nemesis
0
1
3
1.5
W
0
1
5
2.5
L
Mulan
poyler3
Mulan
2
5
0
0.4
W
Hun Batz
rollhogs
Hun Batz
1
1
7
4.5
W
Ra
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
25,680
42,050
Taken
42,910
24,428
Mitigated
26,624
12,674
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CSFBear
Sobek
5,181
133
0
3,362
10,945
8,389
0
4,737
5,823
18,875
1,973
W
Erlang Shen
Gryphon117
Erlang Shen
7,145
4,273
0
5,930
11,083
11,745
0
0
11,083
767
49,291
W
Rama
3,744
3,286
0
4,421
7,931
2,913
197
1,543
6,340
0
49,184
L
3,889
433
0
771
5,576
2,284
0
2,106
3,358
48,964
576
L
Heimdallr
TheCorgo
Heimdallr
5,623
2,761
0
1,964
5,743
2,326
0
1,583
4,043
0
41,876
L
Nemesis
3,835
1,685
0
4,365
7,900
2,940
0
488
7,322
0
46,500
W
3,806
88
0
2,271
8,521
5,289
0
2,451
5,936
14,218
0
L
Mulan
poyler3
Mulan
6,327
1,915
0
2,212
11,886
8,489
0
480
11,366
0
46,236
W
Hun Batz
rollhogs
Hun Batz
4,793
2,258
0
3,207
7,917
2,951
0
698
7,181
0
46,754
W
Ra
6,192
481
981
2,253
7,458
3,726
0
2,862
4,424
58,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
32,633
363
Minions Killed
377
0
Camps Cleared
0
1,183,126
Distance Traveled
1,209,019
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,864
405
26
2
0
239,244
4
W
Erlang Shen
7,474
623
87
7
0
211,481
4
W
Rama
5,722
477
95
8
0
197,995
2
L
Eset
6,894
575
114
10
0
247,858
2
L
Heimdallr
5,493
458
68
6
0
227,382
2
L
Nemesis
6,066
506
82
7
0
280,647
1
W
Ares
5,578
465
14
1
0
257,741
3
L
Mulan
6,468
539
73
6
0
187,995
0
W
Hun Batz
6,303
525
64
5
0
278,697
0
W
Ra
7,556
630
117
10
0
263,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role