Player Matchup

Nu Wa
Nu Wa
BansheeLOCO
Nu Wa
Level 147
God Stats
3W - 4L
1,683 SR
Queue Stats
60W - 62L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
Decafjewel0
Cthulhu
Level 134
God Stats
8W - 3L
1,991 SR
Queue Stats
36W - 36L
1,472 Elo+
Party 2
Nut
Nut
IXI Lani IXI
Nut
Level 124
God Stats
6W - 1L
1,859 SR
Queue Stats
44W - 33L
1,568 Elo+
Party 2
Team Averages
Level 135
1,845 SR
1,509 Elo+

VS

Team Averages
Level 129
1,580 SR
1,585 Elo+
Yu Huang
Yu Huang
H0NSA33
Yu Huang
Level 127
God Stats
11W - 13L
1,494 SR
Queue Stats
249W - 240L
1,608 Elo+
Party 1
Odin
Odin
JascSlayer
Odin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,618 Elo+
Party 1
Bakasura
Bakasura
iTzFreZze
Bakasura
Level 123
God Stats
9W - 7L
1,747 SR
Queue Stats
208W - 206L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
9,655
690
8,700
8,655
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Decafjewel0
Cthulhu
16
6 / 0 / 2
10,452
747
15,893
10,358
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 1 / 5
9,890
706
7,969
9,519
4,763
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
H0NSA33
Yu Huang
13
0 / 5 / 2
8,624
616
9,724
11,197
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 3 / 1
9,067
648
8,047
16,252
16,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
iTzFreZze
Bakasura
14
3 / 1 / 0
8,876
634
4,586
11,747
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
5
5
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
Cthulhu
Decafjewel0
Cthulhu
6
0
2
7
L
Yu Huang
H0NSA33
Yu Huang
0
5
2
0.2
W
1
1
5
3.5
L
2
3
1
0.83
L
Bakasura
iTzFreZze
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,562
Damage
22,357
28,532
Taken
39,196
20,417
Mitigated
27,463
5,267
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,700
2,065
0
872
8,655
3,305
399
3,677
4,468
24,169
0
W
Cthulhu
Decafjewel0
Cthulhu
15,893
1,154
74
2,750
10,358
12,349
0
3,949
6,037
35,817
0
L
Yu Huang
H0NSA33
Yu Huang
9,724
536
0
1,332
11,197
4,309
87
7,283
2,903
37,218
1,159
W
7,969
3,660
0
1,571
9,519
4,763
2,008
1,888
6,988
0
45,615
L
8,047
845
0
1,858
16,252
16,379
126
7,375
7,643
0
30,401
L
Bakasura
iTzFreZze
Bakasura
4,586
2,615
0
3,514
11,747
6,775
550
6,905
4,001
0
15,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,997
Gold Earned
26,567
161
Minions Killed
162
0
Camps Cleared
0
772,914
Distance Traveled
750,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,655
690
45
3
0
237,852
2
W
Cthulhu
10,452
747
40
3
0
292,740
0
L
Yu Huang
8,624
616
72
5
0
222,269
0
W
Nut
9,890
706
76
5
0
242,322
0
L
Odin
9,067
648
48
3
0
292,662
0
L
Bakasura
8,876
634
42
3
0
235,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role