Player Matchup

Ishtar
Ishtar
GreatestLinke24
Ishtar
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 96L
1,394 Elo+
Party 2
Janus
Janus
Ovi Wan Kenobii
Janus
Level 104
God Stats
4W - 3L
1,779 SR
Queue Stats
54W - 60L
1,467 Elo+
Party 2
Bellona
Bellona
SToLL11
Bellona
Level 87
God Stats
11W - 7L
1,500 SR
Queue Stats
23W - 29L
1,292 Elo+
Party 2
Tsukuyomi
Tsukuyomi
coverfield5
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 101L
1,405 Elo+
Solo
Ares
Ares
stream mobile
Ares
Level 107
God Stats
0W - 2L
1,288 SR
Queue Stats
155W - 156L
1,381 Elo+
Solo
Team Averages
Level 92
1,513 SR
1,388 Elo+

VS

Team Averages
Level 115
1,563 SR
1,460 Elo+
Freya
Freya
Gawking-
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,528 Elo+
Party 1
Olorun
Olorun
Lenzo777
Olorun
Level 176
God Stats
6W - 5L
1,298 SR
Queue Stats
215W - 219L
1,486 Elo+
Solo
Loki
Loki
RidnSolo1Dep
Loki
Level 130
God Stats
38W - 53L
1,496 SR
Queue Stats
339W - 345L
1,513 Elo+
Solo
Pele
Pele
YPumbaARG
Pele
Level 85
God Stats
10W - 11L
1,692 SR
Queue Stats
31W - 43L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZenDiffrent
Ah Muzen Cab
Level 121
God Stats
3W - 0L
1,829 SR
Queue Stats
199W - 173L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 0
7,355
490
9,376
13,197
5,049
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 0
8,335
556
3,809
7,207
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SToLL11
Bellona
13
1 / 3 / 1
8,099
540
9,730
17,983
23,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
coverfield5
Tsukuyomi
12
2 / 4 / 2
7,137
476
4,588
12,692
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 2
6,023
402
2,000
12,671
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gawking-
Freya
14
6 / 4 / 6
8,479
565
10,408
10,469
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Olorun
Lenzo777
Olorun
15
9 / 0 / 4
9,360
624
11,165
7,996
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 5
8,418
561
6,626
13,598
10,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
13
3 / 3 / 5
7,737
516
4,712
12,981
5,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ZenDiffrent
Ah Muzen Cab
16
3 / 0 / 3
9,106
607
5,624
7,467
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
21
21
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
Gawking-
Freya
6
4
6
2.25
L
4
5
0
0.8
W
Olorun
Lenzo777
Olorun
9
0
4
11
L
0
3
0
0
W
0
0
5
2.5
L
Bellona
SToLL11
Bellona
1
3
1
0.5
W
Pele
3
3
5
1.83
W
Ah Muzen Cab
ZenDiffrent
Ah Muzen Cab
3
0
3
4.5
L
Tsukuyomi
coverfield5
Tsukuyomi
2
4
2
0.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,503
Damage
38,535
63,750
Taken
52,511
44,748
Mitigated
26,972
17,633
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Gawking-
Freya
10,408
3,593
0
2,701
10,469
4,260
344
1,730
8,707
30,299
0
L
9,376
5,430
0
4,155
13,197
5,049
140
5,474
7,311
0
55,646
W
Olorun
Lenzo777
Olorun
11,165
6,576
600
3,454
7,996
3,339
3,415
1,701
6,223
57,333
9,311
L
3,809
104
0
1,181
7,207
2,928
0
2,543
4,624
73,851
0
W
6,626
1,389
0
3,697
13,598
10,787
323
302
13,296
0
49,194
L
Bellona
SToLL11
Bellona
9,730
2,662
0
6,312
17,983
23,331
273
3,159
14,774
890
59,829
W
Pele
4,712
1,156
0
4,470
12,981
5,746
0
564
12,377
0
52,730
W
Ah Muzen Cab
ZenDiffrent
Ah Muzen Cab
5,624
2,030
0
1,213
7,467
2,840
486
1,838
5,421
0
67,822
L
Tsukuyomi
coverfield5
Tsukuyomi
4,588
691
0
4,923
12,692
5,043
0
1,466
11,226
0
53,016
L
2,000
650
21
1,041
12,671
8,397
0
7,276
4,951
24,141
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,949
Gold Earned
43,100
455
Minions Killed
408
0
Camps Cleared
0
1,400,489
Distance Traveled
1,502,079
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,479
565
51
3
0
301,350
2
L
Ishtar
7,355
490
81
5
0
267,025
0
W
Olorun
9,360
624
91
6
0
286,316
0
L
Janus
8,335
556
170
11
0
303,547
0
W
Loki
8,418
561
69
5
0
312,956
4
L
Bellona
8,099
540
90
6
0
265,193
0
W
Pele
7,737
516
70
5
0
255,155
0
W
Ah Muzen Cab
9,106
607
127
8
0
346,302
1
L
Tsukuyomi
7,137
476
79
5
0
320,097
0
L
Ares
6,023
402
35
2
0
244,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role