Player Matchup

Morgan Le Fay
Morgan Le Fay
AuntiDonti
Morgan Le Fay
Level 38
God Stats
1W - 4L
1,643 SR
Queue Stats
15W - 12L
1,551 Elo+
Party 1
Hercules
Hercules
BrazzleMcDazzle
Hercules
Level 184
God Stats
8W - 14L
1,340 SR
Queue Stats
635W - 602L
1,496 Elo+
Solo
King Arthur
King Arthur
EirisHeartily
King Arthur
Level 137
God Stats
15W - 24L
1,531 SR
Queue Stats
457W - 488L
1,474 Elo+
Party 1
Freya
Freya
PeachRose72
Freya
Level 67
God Stats
21W - 22L
1,604 SR
Queue Stats
438W - 575L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
daddymogi
Cliodhna
Level 87
God Stats
55W - 44L
1,511 SR
Queue Stats
518W - 558L
1,501 Elo+
Party 1
Team Averages
Level 103
1,526 SR
1,492 Elo+

VS

Team Averages
Level 70
1,510 SR
1,532 Elo+
Fenrir
Fenrir
Shady6ix
Fenrir
Level 76
God Stats
33W - 23L
1,818 SR
Queue Stats
84W - 82L
1,496 Elo+
Party 2
Chaac
Chaac
burnfirerock
Chaac
Level 37
God Stats
7W - 9L
1,267 SR
Queue Stats
90W - 91L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
sodap0ppin
Baron Samedi
Level 88
God Stats
22W - 22L
1,463 SR
Queue Stats
116W - 117L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
th30nlyR0d
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,664 Elo+
Party 3
Ares
Ares
zilla-monsta
Ares
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AuntiDonti
Morgan Le Fay
15
4 / 2 / 0
8,659
577
10,038
10,363
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
3
0 / 1 / 0
4,965
331
541
2,052
1,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
EirisHeartily
King Arthur
15
2 / 2 / 2
9,105
607
10,421
13,899
16,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 4 / 0
7,956
530
6,154
9,205
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
daddymogi
Cliodhna
14
1 / 4 / 1
7,315
488
5,103
14,426
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Shady6ix
Fenrir
14
8 / 3 / 3
9,086
606
12,173
12,926
6,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 3 / 2
7,892
526
4,742
14,310
9,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
sodap0ppin
Baron Samedi
14
2 / 2 / 0
8,162
544
4,653
8,958
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
th30nlyR0d
Ah Muzen Cab
13
1 / 0 / 7
7,970
531
6,718
7,694
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 8
8,146
543
2,940
12,068
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
13
13
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AuntiDonti
Morgan Le Fay
4
2
0
2
L
Hercules
0
1
0
0
L
King Arthur
EirisHeartily
King Arthur
2
2
2
1.5
L
1
4
0
0.25
W
Fenrir
Shady6ix
Fenrir
8
3
3
3.17
W
2
3
2
1
L
Cliodhna
daddymogi
Cliodhna
1
4
1
0.38
W
Baron Samedi
sodap0ppin
Baron Samedi
2
2
0
1
W
Ah Muzen Cab
th30nlyR0d
Ah Muzen Cab
1
0
7
4.5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
31,226
49,945
Taken
55,956
30,245
Mitigated
35,207
11,276
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AuntiDonti
Morgan Le Fay
10,038
429
0
822
10,363
3,935
0
4,488
5,875
63,574
2,081
L
Hercules
541
311
0
672
2,052
1,187
0
608
1,444
0
1,904
L
King Arthur
EirisHeartily
King Arthur
10,421
1,444
0
2,297
13,899
16,820
0
555
13,344
0
79,479
L
6,154
1,648
0
2,234
9,205
3,348
164
1,131
8,074
56,133
2,959
W
Fenrir
Shady6ix
Fenrir
12,173
3,997
0
2,568
12,926
6,265
321
2,680
10,206
0
61,915
W
4,742
841
0
3,123
14,310
9,217
1,253
586
13,724
0
40,650
L
Cliodhna
daddymogi
Cliodhna
5,103
996
0
5,251
14,426
4,955
806
777
13,649
0
64,697
W
Baron Samedi
sodap0ppin
Baron Samedi
4,653
487
90
1,920
8,958
4,227
1,368
6,930
2,028
56,339
24
W
Ah Muzen Cab
th30nlyR0d
Ah Muzen Cab
6,718
3,207
0
1,154
7,694
3,701
1,813
1,612
5,952
0
59,279
W
2,940
478
153
3,179
12,068
11,797
0
3,627
7,979
26,595
3,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
41,256
458
Minions Killed
378
0
Camps Cleared
0
1,277,704
Distance Traveled
1,473,875
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,659
577
111
7
0
291,182
0
L
Hercules
4,965
331
5
0
0
50,334
0
L
King Arthur
9,105
607
125
8
0
315,151
0
L
Freya
7,956
530
109
7
0
309,766
0
W
Fenrir
9,086
606
75
5
0
319,409
0
W
Chaac
7,892
526
72
5
0
300,692
0
L
Cliodhna
7,315
488
108
7
0
311,271
3
W
Baron Samedi
8,162
544
95
6
0
252,786
3
W
Ah Muzen Cab
7,970
531
95
6
0
290,275
0
W
Ares
8,146
543
41
3
0
310,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role