Player Matchup
Lancelot
Diamond II
Level 66
God Stats
11W - 0L
2,037 SR
Queue Stats
33W - 10L
2,535
MMR
Team Averages
Diamond II
Average Tier
Level 66
2,037 SR
2,535
MMR
VS
Team Averages
Diamond II
Average Tier
Level 120
1,526 SR
2,268
MMR
Tsukuyomi
Diamond II
Level 120
God Stats
2W - 5L
1,526 SR
Queue Stats
156W - 135L
2,268
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
shadowblare
Lancelot
17
7 / 0 / 0
12,287
1,117
14,298
12,695
10,651
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Sphinx's Baubles
+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
Heartseeker
+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
thechickenskin
Tsukuyomi
14
0 / 7 / 0
9,438
858
6,477
15,845
12,305
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Sphinx's Baubles
+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction
PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.
Hydra's Star
+20
Physical Power
+5%
Cooldown Reduction
+100
Mana
PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
12,287
1,117
129
12
5
275,211
1
L
9,438
858
98
9
3
215,028
1